Launch child processes more directly; we retrieve the PID, and
use it to keep track of the .desktop file we launched.
Now, when we get a window, since the X window has a PID, we
have a pretty strong association.
.desktop file <-> PID <-> window
And can thus map window back to .desktop file.
https://bugzilla.gnome.org/show_bug.cgi?id=637745
For historical reasons, we had both StClickable and StButton, which
were nearly identical. StButton was more widely-used, so keep that and
port all StClickable users to that.
https://bugzilla.gnome.org/show_bug.cgi?id=640583
The material of prerendered backgrounds is now painted in the
rectangle determined by st_theme_node_get_paint_box(). As the
ClutterActorBox returned from that function includes the space
needed to draw the box shadow, the background ends up occluding
the shadow.
As the box shadow is not part of the background, factor out a new
helper function which excludes the box shadow, and use it to
prerender and place the background material.
https://bugzilla.gnome.org/show_bug.cgi?id=641522
1. Both functions leaked the nodes in priv->children
2. st_container_remove_all wasn't properly updating first_child and last_child
3. remove_all() is almost never right since it won't cause signal handlers
on the children to be removed. In the rare cases where it might be needed
the caller can simply use clutter_container_remove().
https://bugzilla.gnome.org/show_bug.cgi?id=640781
Due to recent GTK+ changes X11 specific code was moved into different
headers. As Socket/Plug is X11 only this broke our calls to GtkSocket
in the tray code. Fix this by including the new gtkx.h header.
Previously, trying to use a background image and border on
the same node resulted in the background drawing over the border.
This commit adds support for background images to
st_theme_node_render_background_with_border
and changes the code to call that function when appropriate.
https://bugzilla.gnome.org/show_bug.cgi?id=636976
Loading a pixbuf in a way that cairo can use it is a
pretty involved process that involves a lot of code, and pixel
fiddling.
This commit adds the mechanism to StTextureCache so we can reuse
the existing pixbuf handling code there, and also get caching.
https://bugzilla.gnome.org/show_bug.cgi?id=636976
A lot of the border drawing logic in st_theme_node_render_gradient is
applicable to other non-solid background types than gradients.
This commit refactors that code so that support for other non-solid
background types can be more easily integrated later.
https://bugzilla.gnome.org/show_bug.cgi?id=636976
When drawing the background image shadow, we need to clip it
to the node's background color, gradient, or borders if present.
If the background color is transparent, and there aren't any
borders, then we don't clip the shadow since there is nothing
to confine it.
https://bugzilla.gnome.org/show_bug.cgi?id=636976
The border_texture (and border_material) variable is being
overloaded for two purposes: it's used as a source
to 9-slice the border from, and it's used as place to prerender
the background and border together for gradients.
While we only do one or the other for any given node, the two cases
are distinct, and should use distinct variables for readability.
https://bugzilla.gnome.org/show_bug.cgi?id=636976
Currently, "-st-shadow" can mean one of three very
different things:
1) shadow based on alpha of the background image
2) shadow the "border box" of the node
3) shadow applied to the content of a StIcon
It isn't well defined which of the above 3 cases
-st-shadow will mean for any given node, however.
This commit splits the property into three
different properties, "box-shadow",
"-st-background-image-shadow", and "icon-shadow"
to make it all very explicit.
https://bugzilla.gnome.org/show_bug.cgi?id=636976
The vp8 codec provides better performance in pretty much all cases compared
to theora while still being free (as in not patent encumbered).
Also add a %T placeholder to the pipeline string which will be replaced
with the a thread count based on the target system.
https://bugzilla.gnome.org/show_bug.cgi?id=632595
StWidget reports a paint volume large enough to paint the current
theme node. As CSS transitions also paint the previous theme node,
the reported paint volume may be incorrect, resulting in screen
artifacts when painting outside the reported volume.
Add st_theme_node_transition_get_paint_box() to calculate an allocation
large enough to paint both theme nodes, and use it to report the correct
paint volume during transitions.
https://bugzilla.gnome.org/show_bug.cgi?id=640085
Right now is just redefine atk_object_get_name.
If someone wonders why not implement AtkText interface, or expose the
internal ClutterText, here a extract from AtkText doc:
"AtkText should be implemented by AtkObjects on behalf of widgets that
have text content which is either attributed or otherwise
non-trivial. AtkObjects whose text content is simple, unattributed,
and very brief may expose that content via atk_object_get_name
instead;"
StLabel is attributed, but is still simple and brief. In the same way
the atk_object_get_name redefinition is required, so this patch is the
first step. We can implement AtkText in the future.
https://bugzilla.gnome.org/show_bug.cgi?id=626658
It includes:
* Expose a proper focusable state, instead of the default one from
cally, using StWidget::can_focus, and also notifying the state change
* Management of the selected stated, using the current pseudo_class.
* Defines a new virtual method on StWidget: get_accessible_type. In
this way it is not required to reimplement get_accessible just for
a accessible type change. get_accessible is reimplemented using this.
You can see that as a substitute of the atk object factory
https://bugzilla.gnome.org/show_bug.cgi?id=636716
This basically:
* Checks a11y configuration properties
* Checks if clutter has a11y enabled
* Loads atk-bridge
It also ensure proper NO_GAIL and NO_AT_BRIDGE values on gnome-shell
startup script
https://bugzilla.gnome.org/show_bug.cgi?id=612599
Instead of converting a CSS-specified length to an integer by truncation,
round. This means that sizes specified by converting a pixel value into
non-px terms will work reliably instead of potentially being off-by-one.
When changing a child's visibility with skip_paint(), the change
will not be visible until a redraw is triggered. Queue a redraw,
so that the function has an immediate effect.
https://bugzilla.gnome.org/show_bug.cgi?id=639461
If a starting-up app has not requested a particular workspace, then
shell_app_is_on_workspace() should return TRUE for any workspace.
Otherwise we will never get startup notification for them, since the
app menu only shows apps that are starting on the current workspace.
https://bugzilla.gnome.org/show_bug.cgi?id=635089
With IBus, key events sometimes get sent to the server than
redelivered via gdk_event_put(). Since we expect all key events to
be delivered via the GDK event filter Mutter installs, this results
in key input not working.
To fix this, install an event handler with gdk_event_handler_set()
to intercept events being set from GDK to GTK+, pull out the
key events and send them back to Clutter.
Partially based on a patch by Daiki Ueno
https://bugzilla.gnome.org/show_bug.cgi?id=621659
Require that all extensions have a "shell-version" property in their
metadata, which is an array of supported Shell versions.
Extensions can target a specific version triple or an entire stable
version.
Optionally, they can also require a specific GJS version, to ensure
compatibility.
https://bugzilla.gnome.org/show_bug.cgi?id=639255
Synchronizing the actor and window position on paint resulted in lots
of syncing, and also resulted in the window mistakenly being left at
0,0 if the actor wasn't visible when the window first mapped.
Revert back to the old way of doing it, by tying into
clutter_actor_allocate, which was only failing before because of a bug
elsewhere.
https://bugzilla.gnome.org/show_bug.cgi?id=635695