Commit Graph

212 Commits

Author SHA1 Message Date
Florian Müllner
8eb88d17fe dash: Directly tween actors
Dash items are currently animated via the custom "childScale" and
"childOpacity" properties. However since commit efb3025d8c, those
properties actually control the scale-x/scale-y and opacity properties
of the actor itself (not the child), so cut out the intermediate
custom properties in favor of the "real" ones.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 20:50:43 +02:00
Florian Müllner
476816732f cleanup: Use milliseconds for animation times
The different units - seconds for Tweener and milliseconds for
timeouts - are not a big issue currently, as there is little
overlap. However this will change when we start using Clutter's
own animation framework (which uses milliseconds as well), in
particular where constants are shared between modules.

In order to prepare for the transition, define all animation times
as milliseconds and adjust them when passing them to Tweener.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/663
2019-08-05 21:55:20 +00:00
Florian Müllner
e357559582 cleanup: Mark globals used from other modules as exported
eslint cannot figure out that those symbols are used from other modules
via imports, so they trigger unused-variable errors. To fix, explicitly
mark those symbols as exported.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
2019-07-24 00:28:45 +02:00
Florian Müllner
11b116cb9d cleanup: Remove some unhelpful unused variables in destructuring
We aren't using them, and they don't add much in terms of clarity,
so drop them to fix a couple of eslint errors.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
2019-07-24 00:28:45 +02:00
Florian Müllner
2f97a1a55d cleanup: Mark unused arguments as unused
This will stop eslint from warning about them, while keeping their
self-documenting benefit.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
2019-07-24 00:28:45 +02:00
Florian Müllner
1398aa6562 style: Fix indentation errors
While we have some style inconsistencies - mostly regarding split lines,
i.e. aligning to the first arguments vs. a four-space indent - there are
a couple of places where the spacing is simply wrong. Fix those.

Spotted by eslint.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
2019-07-02 12:17:46 +00:00
Florian Müllner
7ac35c644e style: Fix stray/missing spaces
Spotted by eslint.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/607
2019-07-01 23:44:11 +02:00
Florian Müllner
29b04fcbf2 style: Fix stray/missing semi-colons
Spotted by eslint.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/607
2019-07-01 23:44:11 +02:00
Florian Müllner
55235c2552 style: Avoid trailing commas in array destructuring
When destructuring multiple return values, we often use trailing commas
to indicate that there are additional elements that we are ignoring.

There isn't anything inherently wrong with that, but it's a style that's
too confusing for eslint - on the one hand we require a space after a
comma, on the other hand we require no space before closing brackets.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/607
2019-07-01 23:44:11 +02:00
Florian Müllner
f6b4b96737 cleanup: Use Array.includes() to check for element existence
We can use that newer method where we don't care about the actual position
of an element inside the array.

(Array.includes() and Array.indexOf() do behave differently in edge cases,
for example in the handling of NaN, but those don't matter to us)

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/152
2019-07-01 21:28:52 +00:00
Veerasamy Sevagen
b197a1affb cleanup: Fix spelling errors
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/515
2019-05-15 19:32:29 +00:00
Florian Müllner
4e5ca6d376 dash: Fix messed up icon height
When determining the biggest icon size that fits the available height,
we first subtract the additional space requirements of icons (spacing,
padding, running indicator etc.) and then divide the result by the
number of icons to get the maximum size available to each icon texture.

In the above, the additional space requirement of each icon is taken
from the first icon (as all icons are assumed to be the same), and
calculated as the difference between the icon button's preferred height
and the currently used icon size.

To make sure that the icon is actually using the dash's current icon
size (even while animating to a new icon size), we enforce its height
during the size request and restore its original height afterwards.

However after some recent changes, that step is causing troubles:
For some reason, the original height may be 0, and when we restore it,
we end up forcing a fixed non-height that bypasses the regular size
request machinery.

While it is unclear where exactly the zero height comes from (maybe
waiting for a valid resource scale?), it is clear that it's best
to avoid forcing a fixed height. So instead of making the icon
texture comply with the assumed icon size, adjust the calculations
to use its current height request.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1053
2019-04-13 14:17:07 +00:00
Florian Müllner
fd50b9a45e cleanup: Use destructuring for imports from GI
This is *much* nicer than repetitive "imports.gi" lines ...

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/399
2019-02-09 07:39:20 +01:00
Florian Müllner
a1534dab02 cleanup: Clean up unused imports
Spotted by eslint.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/399
2019-02-09 05:05:07 +01:00
Florian Müllner
e68dfed1f7 cleanup: Port GObject classes to JS6 classes
GJS added API for defining GObject classes with ES6 class syntax
last cycle, use it to port the remaining Lang.Class classes to
the new syntax.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
2019-01-25 14:02:44 +00:00
Florian Müllner
bacfdbbb03 cleanup: Port non-GObject classes to JS6 classes
ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
2019-01-25 14:02:44 +00:00
Andrea Azzarone
ff2fbf5ae4 dash: destroy items's child before tooltip
Destroy the DashItemContainer's child from the same handler as the tooltip. This
will prevent invalid reads when the item is destroyed while its quicklist is
still open.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/781
2018-11-19 15:51:32 +00:00
Georges Basile Stavracas Neto
38c1ebba62
dash: expand and center align DashItemContainer
This is necessary to keep the small actor that shows up
during drag motion center aligned.
2018-10-08 22:43:13 -03:00
Georges Basile Stavracas Neto
efb3025d8c
dash: Set scale and opacity on parent actor
DashItemContainer currently animates the scale and opacity
of its child when zooming in. This is visible when adding
a new favorite item to the dash; the items will zoom in from
the center.

After the previous commit, however, the zoom animation got
slightly broken, and looked like the icon was coming from
the bottom instead of the center.

Fix that by setting the scale and opacity of DashItemContainer
itself, instead of its child. Remove the unused code after that
too.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:24 -03:00
Georges Basile Stavracas Neto
81ec8215a0
baseIcon: Stop using Shell.GenericContainer
Pretty much like the previous patches, this extends St.Bin. The
most interesting aspect of this patch is that most of the sizing
routines of the icons is now delegated to the actors and layout
managers, removing quite a bunch of code.

The 'spacing' theme property is now redirected to StBoxLayout's
spacing property. Also adjust the Dash code to stop forcing a
potentially invalid width in the first icon too.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:24 -03:00
Daniel van Vugt
f77b3da74f js/ui: Choose some actors to cache on the GPU
Flag some actors that are good candidates for caching in texture memory
(what Clutter calls "offscreen redirect"), thereby mostly eliminating
their repaint overhead.

This isn't exactly groundbreaking, it's how you're meant to use
OpenGL in the first place. But the difficulty is in the design of
Clutter which has some peculiarities making universal caching
inefficient at the moment:

 * Repainting an offscreen actor is measurably slower than repainting
   the same actor if it was uncached. But only by less than 100%,
   so if an actor can avoid changing every frame then caching is usually
   more efficient over that timeframe.

 * The cached painting from a container typically includes its children,
   so you can't cache containers whose children are usually animating at
   full frame rate. That results in a performance loss.
     This could be remedied in future by Clutter explicitly separating a
   container's background painting from its child painting and always
   caching the background (as StWidget tries to in some cases already).

So this commit selects just a few areas where caching has been verified
to be beneficial, and many use cases now see their CPU usage halved:

One small window active...... 10% -> 7% (-30%)
...under a panel menu........ 23% -> 9% (-61%)
One maximized window active.. 12% -> 9% (-25%)
...under a panel menu........ 23% -> 11% (-52%)
...under a shell dialog...... 22% -> 12% (-45%)
...in activities overview.... 32% -> 17% (-47%)
(on an i7-7700)

Also a couple of bugs are fixed by this:

https://bugzilla.gnome.org/show_bug.cgi?id=792634
https://bugzilla.gnome.org/show_bug.cgi?id=792633
2018-08-27 14:16:59 +00:00
Florian Müllner
3b1330880f cleanup: Use Function.prototype.bind()
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
2018-02-21 13:55:02 +00:00
Florian Müllner
213e38c2ef cleanup: Use arrow notation for anonymous functions
Arrow notation is great, use it consistently through-out the code base
to bind `this` to anonymous functions, replacing the more overbose
Lang.bind(this, function() {}).

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
2018-02-21 13:55:00 +00:00
Florian Müllner
76f09b1e49 cleanup: Use method syntax
Modern javascript has a short-hand for function properties, embrace
it for better readability and to prepare for an eventual port to
ES6 classes.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
2018-02-21 13:54:58 +00:00
Marco Trevisan (Treviño)
74683b7ef7 dash: Do not shadow ClutterActor's destroy()
Since commit ef1e27966d turned DashItemContainer into an StWidget,
the destroy() method overrides the ClutterActor method, which is at
the very least bad style. Instead, follow the usual pattern of using
a ::destroy handler.

https://bugzilla.gnome.org/show_bug.cgi?id=791233
2017-12-05 18:07:00 -05:00
Marco Trevisan (Treviño)
6c655a6c71 dash: Make sure item labels are only destroyed once
Labels are currently destroyed from both animateOutAndDestroy()
and destroy(), which now (rightfully) triggers a gjs warning. As
the label is created unconditionally since commit 36e5ae4a25,
mirror that and always release it in destroy() and hide it
elsewhere.

https://bugzilla.gnome.org/show_bug.cgi?id=791233
2017-12-05 18:06:58 -05:00
Florian Müllner
033277b68f Define externally accessible contants with 'var' instead of 'const'
Just as we did with classes, define other constants that are (or
may be) used from other modules with 'var' to cut down on warnings.

https://bugzilla.gnome.org/show_bug.cgi?id=785084
2017-07-18 21:52:06 +02:00
Florian Müllner
2582d16ca7 Define classes with 'var' instead of 'const'
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.

https://bugzilla.gnome.org/show_bug.cgi?id=785084
2017-07-18 21:52:06 +02:00
Florian Müllner
2a01606c59 dash: Fix some JS warnings
We currently use "array[index]" to test whether an array has an
element at index before using it. However nowadays gjs warns about
accessing non-existent array elements, so the test itself already
produces a warning. Avoid this by checking the array length before
using an index to access an element.

https://bugzilla.gnome.org/show_bug.cgi?id=781471
2017-07-13 17:23:54 +02:00
Jakub Steiner
acd5d70209 theme: use update icon for app grid
https://bugzilla.gnome.org/show_bug.cgi?id=761772
2016-02-12 12:12:02 +01:00
Florian Müllner
14c52bb00a dash: Ensure style for icon size computation
StIcon will skip loading the texture when its theme node is unset (which
may happen on style changes while the widget is hidden). While our size
request to compute the dash icon size will create the icon's theme node
if necessary (and of all its parents), a missing texture can still throw
off our computation.
Make sure this doesn't happen by ensuring the icon's style first, so the
texture is updated in response to StWidget::style-changed if necessary.

https://bugzilla.gnome.org/show_bug.cgi?id=745649
2015-10-13 20:21:44 +02:00
Florian Müllner
9720b32987 dash: Revert mislead cleanup
When adjusting dash icon sizes, we compute the icon padding by subtracting
the configured icon size from the first icon actor's preferred size. To
make sure that the preferred size correctly corresponds to the current
dash icon size even while the icon is animating, we enforce the size
before the size request. For that we used to temporarily manipulate
the icon texture size directly, but commit e92d204d42 cleaned this
up to use the setIconSize() method instead.
This does not work however, as the icon actor's iconSize property will
always match the dash iconSize property, making the method a noop. So
go back to the original approach of enforcing the texture size to make
sure we always base our computations on correct values.

https://bugzilla.gnome.org/show_bug.cgi?id=745649
2015-10-13 20:21:44 +02:00
Giovanni Campagna
018025dada dash: use global settings instead of own settings object
Makes it easier to reason about change notifications

https://bugzilla.gnome.org/show_bug.cgi?id=746509
2015-03-27 13:11:22 -07:00
Florian Müllner
4affa5528a dash: Fix show-apps button drop target
Fallout from commit e69cc20fc7 ...

https://bugzilla.gnome.org/show_bug.cgi?id=745666
2015-03-05 12:34:17 +01:00
Florian Müllner
714bc5f103 dash: Fix leaking signal connections
The overview has a longer life-time than dash items, so we are
leaking a signal connection each time an item is destroyed.
Spotted by Michele (<micxgx@gmail.com>)

https://bugzilla.gnome.org/show_bug.cgi?id=744575
2015-02-27 14:16:30 +01:00
Murray Cumming
1da9546c40 App Picker: Prevent drag if favorite-apps is locked.
Because there's nothing (in single-monitor setups) that could
take the drop in this case.

* js/ui/appDisplay.js:
  AllView._loadApps(), FrequentView._loadApps(): Pass
  an isDraggable parameter when creating the AppIcons,
  depending on whether the favorite-apps key is locked.
  AppIcon._init(): Check for isDraggable in the params and
  do not create _draggable if it was specified, to prevent a
  drag from starting.
  AppIcon.popupMenu(): Check _draggable before trying to call
  fakeRelease on it.
* js/ui/dash.js: Dash._createAppItem(): Check AppIcon._draggable
  before trying to connect to its signals.

https://bugzilla.gnome.org/show_bug.cgi?id=741325
2015-01-28 14:15:51 +01:00
David King
e69cc20fc7 dash: Improve feedback when favorite-apps key is locked
In a lockdown scenario, where the favorite-apps GSettings key is not
writable, hide the menu items for adding and removing favorites from the
dash menu. Additionally, reject drops to the dash for DND.

https://bugzilla.gnome.org/show_bug.cgi?id=741325
2015-01-28 14:15:51 +01:00
Bastien Nocera
cd2bd7685a js: Name all the timeouts and idles
With very uninventive names. Names now, good names later.

https://bugzilla.gnome.org/show_bug.cgi?id=727983
2014-04-10 21:08:16 +02:00
Cosimo Cecchi
e92d204d42 dash: account for scale factor to determine icon size
https://bugzilla.gnome.org/show_bug.cgi?id=705410
2014-02-16 07:49:25 -08:00
Florian Müllner
751a3f0e94 js: Use SOURCE_CONTINUE/SOURCE_REMOVE constants in source functions
With support for boolean constants in g-i, we can finally use the
more readable constants instead of true/false.

https://bugzilla.gnome.org/show_bug.cgi?id=719567
2013-12-16 18:27:19 +01:00
Jasper St. Pierre
3991d2729d dash: Make sure we clear the timeout IDs for the label tooltip
https://bugzilla.gnome.org/show_bug.cgi?id=711732
2013-11-09 11:44:44 -05:00
Florian Müllner
5753eb6682 dash: Fix typo
Whoops, how did this make it through review?
2013-08-31 19:53:37 +02:00
Giovanni Campagna
e26a6ea71b dash: reload favorites when the installed app change
Force a reload of the favorite system, to pick apps that were
uninstalled.

https://bugzilla.gnome.org/show_bug.cgi?id=706878
2013-08-31 18:55:24 +02:00
Giovanni Campagna
1b206fe94c Dash: don't show a tooltip over an application with a popup menu
If the popup menu associated with the application icon is open,
make sure that the tooltip is hidden.

https://bugzilla.gnome.org/show_bug.cgi?id=705611
2013-08-26 13:52:49 +02:00
Florian Müllner
90c7876341 dash: Grow the empty dash during drag operations
When the dash does not contain any applications (either favorites
or running), it is currently impossable to add a favorite via DND.
Grow the dash slightly in that case to provide a drop target.

https://bugzilla.gnome.org/show_bug.cgi?id=684618
2013-06-05 15:32:43 +02:00
Florian Müllner
10b77a8305 dash: Minor cleanup
https://bugzilla.gnome.org/show_bug.cgi?id=684618
2013-06-05 15:32:43 +02:00
Florian Müllner
1902f4773b dash: Use a single code path for clearing the drag placeholder
We currently only keep track of old placeholders when moving past
the dragged app's current favorite position, as this is the only
case where we need to worry about jitter. Still, moving it into
_clearDragPlaceholder() allows us to consolidate code paths, which
is a good thing ...

https://bugzilla.gnome.org/show_bug.cgi?id=684618
2013-06-05 15:32:43 +02:00
Florian Müllner
4b95be6a95 dash: Make sure _clearDragPlaceholder() resets _dragPlaceholderPos
The function currently only resets the placeholder position if
there is a placeholder; this is not necessarily true, as the
placeholder may be reset outside _clearDragPlaceholder().
If this happens, the placeholder will temporarily stop working
for the "old" position (and permanently if it's the only position).
Just reset the position unconditionally.

https://bugzilla.gnome.org/show_bug.cgi?id=684618
2013-06-05 15:32:43 +02:00
Florian Müllner
bd6e0ceb81 dash: Simplify some code
https://bugzilla.gnome.org/show_bug.cgi?id=701386
2013-06-01 00:35:24 +02:00
Giovanni Campagna
8bcb10391e dash: add a workaround for Clutter bug 692744
https://bugzilla.gnome.org/show_bug.cgi?id=690643
2013-02-20 20:51:11 +01:00