The variable that holds the list of application icons is
called 'newApps', but that technically was never true,
since we only create new app icons when necessary.
Rename it to 'appIcons'.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/841
The views (AllView and FrequentView) build a list of all applications
they contain. BaseView then diffs between what's currently added, and
what needs to be added, and removed.
This approach has a problem though: creating an AppIcon or a FolderIcon
connects to various signals, and we confuse the garbage collector.
When building the list of applications, instead of always creating new
icons, try to use already existing icons first.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1610
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1694
Resizing effects are more finicky as other effects, as the actual
animation is delayed until we receive the ::size-changed signal.
However that signal may never be emitted if the window is destroyed
just after starting the size-change effect, in which case the effect
is never completed, blocking mutter from destroying the corresponding
window actor.
Address this by tracking when a resize effect is pending, and complete
the effect when appropriate.
https://gitlab.gnome.org/GNOME/mutter/issues/655https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/815
For stable branches, we currently only check out the correct mutter
branch for merge requests. For the regular pipeline, our code to
determine the current shell branch fails because CI runs on a
temporary "pipeline/12345" branch that doesn't exist for mutter.
Switching to the correct gitlab environment variable fixes that.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/811
(cherry picked from commit fd5989e99a)
In the case of bugs in a drag target's acceptDrop() function, it may
throw an exception. In the previous code, this would break out of the
loop entirely and never cancel the drag, so the mouse button release
event would be ignored and you would have to press Esc to get out of the
drag.
In this change, if acceptDrop() throws an exception, we log it and move
on to the next parent target instead.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/777
(cherry picked from commit 055c007ac2)
When accessing properties on ClutterActor for size and position there is
a notable access time overhead. This overhead adds considerable user lag
when opening the overview if many windows are open.
This is primarily due to these properties being accessed while sorting
WindowClone instances by their window's center for placement in the
overview. By pre-computing this center value only once when
initializing WindowClone, the induced lag can be significantly reduced.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/763
(cherry picked from commit d91927674d)
When the screen is marked as idle, we normally start a fading animation and
a timeout to finally lock the screen. This timeout is configured using the
fade time if no longer delay is set in settings.
However if animations are disabled or slowed-down/up, the fade time is
different from the STANDARD_FADE_TIME and so we might end up showing the
lock shield without actually locking for STANDARD_FADE_TIME in the disabled
or slowed-up animations case, or locking too early in case of slowed-down
animations.
So, just adjust the timeout time using the same logic of animations so that
this value is matching all the times.
Related to https://gitlab.gnome.org/GNOME/gnome-shell/issues/1744https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/749
(cherry picked from commit ab6a629955)
When a transition is set up with a delay, it may be removed before it
actually started. We won't get a ::stopped signal in that case, with
the result that we currently end up with a mismatched unredirection
disabling.
Address this by only disable unredirection once the transition has
actually started.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1788
(cherry picked from commit 38ad1d7c13)
We share this actor with other shell menus, which arguably track a different
"cursor" as we care of the caret/anchor text positions, and menus care about
pointer click coordinates.
Use a standalone actor for this, so popups/IM are entirely decoupled.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1571
As per GNOME/mutter!385 [1], the compositor is finalized an its pointer
cleared on display close.
However, since the shell reacts to such events instead of controlling them,
when the shell is stopping or restarting and its display closing, the shell
stage destroys its children after the display closing is finished and during
this process the focus is unset, causing focus_actor_changed() to be called
and thus calls to meta_stage_is_focused() which deferences the now NULL
compositor, leading to a crash on shutdown.
Since after this point we should just ignore any stage event, disconnect
from them all.
[1] https://gitlab.gnome.org/GNOME/mutter/merge_requests/385https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/746
If graphical applications want to start from systemd units, they need to
start after we're properly ready to display them. This is particularly
important under X where `_GTK_FRAME_EXTENTS` and other xprops are needed
to have the right theming.
We're doing this in an idle callback so that the dynamic starting of
`gnome-session-x11-service.target` (which launches `gsd-xsettings`) as
the result of a signal emission happens before us signalling we're ready
for later things to start.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/750
As per clutter optimizations in should_skip_implicit_transition() any
transition will be ignored if applied to an actor with unmapped clones.
Since we initialize the lightbox as hidden, when we use it standalone (as it
happens for the long fade in screenShield) the transition will be ignored.
This causes the lockscreen fade-out after the idle delay not to work, but
instead to have an apparently locked system that is instead not locked at
all.
So, just ensure that the lightbox actor is visible before applying to it any
transition.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1683
The shell tries to spawn the ibus daemon on startup if unavailable, however
as per commit 8adfc5b1 we also force restarting it once the X11 server is
available.
Unfortunately this could cause a race if we disconnect while we were already
connected to an ibus daemon, but still in the process of going through the
various nested calls.
In fact the ::disconnect callback didn't stop any further async ibus call
that, even if failing, would have eventually triggered the emission of a
'ready' signal and to the Keyboard's callback, leading under X11 to a full
grab owned by ibus daemon.
In order to avoid this and keep control of the calls order, use in both
IbusManager and InputMethod a cancellable that is setup before connecting to
the bus, and that is cancelled on disconnection.
Then handle the finish() calls properly, using try/catch to validate the
returned value, taking in account the potential error and just not
proceeding in case of cancellation.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1712
gnome-shell calls ibus_input_context_focus_in() in InputMethod.focus_in()
but the event is not actually forwarded to panels and engines in GNOME
Wayland because gnome-shell changes IBus.Capabilite by focus events and
disables IBus.Capabilite.FOCUS when ibus_input_context_focus_in() is called.
IBus.Capabilite is assumed a fixed value per input context in the
first place and it should not be changed by focus events.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/573
Until commit 506b75fc7f we got away with not handling a NULL return
value, as cairo_surface_destroy() deals with a NULL surface; the same
isn't true for get_width/get_height, so guard to code in question to
prevent a crash.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1678
Unset the signal IDs we connected to when starting the drag. Otherwise
we get error messages if a touch drag is ended after a mouse drag
happened because the signal IDs are still set but no signals are
connected.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/740
This is now handled in Mutter. Also, respect the result size instead
of assuming it to be equal to the clip size, as the clip takes actor
coordinates while the result takes buffer coordinates.
This can be fixed in a future API iteration.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/728