Commit Graph

31 Commits

Author SHA1 Message Date
Carlos Garnacho
fb04dafb0b st: Use g_signal_handler_disconnect() to disconnect from StTheme
With a high enough amount of actors, there may be enough theme nodes and
signal connections on StTheme::custom-stylesheets-changed that
g_signal_handlers_disconnect_by*() on dispose becomes expensive, this may
become a surprisingly hot spot in StWidget::style-changed.

Keep the handler ID around and use g_signal_handler_disconnect() to avoid
linear lookups for the matching func/data.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/524
2019-04-30 15:02:29 +02:00
Florian Müllner
f777e761c0 st: Fix some more cogl deprecations
Replace the remaining cogl_set_source* calls with the explicit
pipeline/framebuffer API.
2015-11-19 14:07:24 +01:00
Florian Müllner
113a854048 st: Rename *material to *pipeline
... since the last commit changed the type from CoglMaterial to
CoglPipeline.
2015-10-15 23:42:19 +02:00
Florian Müllner
882f5fa79e st: Fix a bunch of cogl deprecations 2015-10-15 23:05:11 +02:00
Florian Müllner
ffe4eaf00d st: Use G_DECLARE_*_TYPE
Cut down on boilerplate by using the (no longer that) new helper
macros. We don't care about breaking ABI in private libraries, so
use G_DECLARE_FINAL_TYPE even where the class struct used to be
exposed in the header, except for types we inherit from ourselves
(obviously) or where the class exposes any vfuncs (where changes
could affect inheritance in extensions).
2015-10-15 22:02:35 +02:00
Rui Matos
216e996f66 st-theme-node: Unconditionally apply style margins on the actor
We currently don't have any code either in gnome-shell or
gnome-shell-extensions setting margins directly with the Clutter API.

On the other hand, the current behavior doesn't allow us to remove a
style class with margins and have that be reflected, so removing this
special casing seems like the right thing to do at this point.

https://bugzilla.gnome.org/show_bug.cgi?id=746902
2015-03-27 18:06:13 +01:00
Carlos Soriano
2935fd4ffe St: support css margin property
It's implemented similar to the padding property, but instead of taking
into account the margin values at drawing time in node-drawing, we set
the clutter actor margins in StWidget when the style is computed.

In the case that a CSS margin is not specified, we don't to set a value
of 0 to the clutter actor margin. In this manner it allows to use
Clutter margin values set in the code. However, the margins that are set
both in the code and in the CSS on the same side, the result is
unpredictable.

We avoid to set the clutter actor margin values to 0 if there's no CSS
margin values defined, so we still allow clutter actors to use margin
set in the code.

https://bugzilla.gnome.org/show_bug.cgi?id=728437
2014-11-19 16:42:25 +01:00
Cosimo Cecchi
328bb1c21b st: always use GFile internally
We're moving the theme infrastructure towards GResource, so as a first
step move all the loading to use GFiles instead of URIs or paths.

https://bugzilla.gnome.org/show_bug.cgi?id=736936
2014-10-14 18:53:39 -07:00
Lionel Landwerlin
9391d9d11b st-theme-node: reuse box-shadow materials between paint states when possible 2013-07-09 11:25:24 +01:00
Lionel Landwerlin
318283fc70 st: optimize box-shadow rendering
Currently the box-shadow is rendering is done like this :

The first time we want to render a node that requires a box-shadow, St
creates an cogl offscreen surface of the size of the allocation and
renders the box into this offscreen buffer using modulation on the
alpha channel, this buffer is then blurred according to the CSS
parameters.

The problem with this method is that every time an StWidget is
resized, its box-shadow offscreen buffer has to be resized and
therefore rendered and blurred.

This patches propose an optimization for this use case by rendering
the box-shadow only once but at a size that is independent of the
StWidget's size. Then every time we need to paint this box-shadow, we
just render this offscreen buffer using a 9-slices.

This method only works when the allocation of the widget is bigger
than the minimum shadow size on which we can apply a 9-slices, that is
given my the radius of the corners. If the allocation is smaller than
this minimum size, we then fallback to the fully render/blur the
shadow (like before this patch).

https://bugzilla.gnome.org/show_bug.cgi?id=689858
2013-07-09 11:24:26 +01:00
Jasper St. Pierre
c29aaa047d st-theme-node: Move some allocation-independent textures back to the theme node
The background image, background image shadow and border image are
allocation-indepedent, so we can keep these in the node. Given that these are
are likely cached in the StTextureCache, the slight increase in code complexity
may not be worth caching these textures and materials -- we might be better off
just computing when we need to paint.

https://bugzilla.gnome.org/show_bug.cgi?id=697274
2013-05-03 14:44:03 -04:00
Jasper St. Pierre
49064ed56d st: Move the theme node drawing state to StWidget
This ensures that two widgets sharing the same theme node won't trample
on each other's prerendered materials if the actors are of different
sizes. This also tries to be very careful to share as much as possible
during a transition.

This has the side effect that if a widget changes state a bunch of times,
we won't cache every state. Since we expect that state changes are
infrequent and that most cases we'll be able to use the texture cache
to do most of the heavy lifting, this cost is much more insignificant
than rendering a number of different actors with the same theme node
and different sizes.

https://bugzilla.gnome.org/show_bug.cgi?id=697274
2013-05-03 10:50:30 -04:00
Jasper St. Pierre
72bc46d339 st-theme-node-drawing: Move most of the cached paint state to another struct
Since we now share theme nodes between, we shouldn't cache the paint state
across all nodes. As a first step towards putting this in the actor, split
out the state into another structure. Keep it in the theme node for now
so that we don't make too many changes in one commit.

It's possible that some of these pieces of drawing state could be shared
between theme nodes. For the sake of simplicity, assume that none of them
are shared or should be shared. A future commit could identify those that
could be shared and move them back into the theme node.

https://bugzilla.gnome.org/show_bug.cgi?id=697274
2013-05-03 10:50:30 -04:00
Simon McVittie
2cfed952bb Remove unsplit element classes and pseudo-classes
Bug: https://bugzilla.gnome.org/show_bug.cgi?id=687465
Reviewed-by: Jasper St. Pierre <jstpierre@mecheye.net>
2012-11-14 19:24:31 +00:00
Simon McVittie
c4f6619fbd Store CSS classes and pseudo-classes pre-split in the StThemeNode
Tokenizing every time we want to evaluate CSS seems a poor plan.

Bug: https://bugzilla.gnome.org/show_bug.cgi?id=687465
Reviewed-by: Jasper St. Pierre <jstpierre@mecheye.net>
2012-11-14 19:23:40 +00:00
Jasper St. Pierre
7dbc78c95f st-theme-node: Add repeating backgrounds
Add support for the CSS "background-repeat" property. Currently, this
only supports on/off, rather than allowing tiling in each individual
dimension. It is supported for both the cogl and cairo rendering paths.

https://bugzilla.gnome.org/show_bug.cgi?id=680801
2012-08-03 12:27:20 -03:00
Jasper St. Pierre
3ffa1e35e8 st-theme-node: Clean up
Replace some faulty indentation, group some booleans to reduce
a bit of memory usage

https://bugzilla.gnome.org/show_bug.cgi?id=680801
2012-08-03 12:27:20 -03:00
Quentin Glidic
25948f214e St: Implement background-size CSS property
Implement the background-size CSS property, specified by the CSS
Backgrounds and Borders Module Level 3, including the keywords
"contain", "cover", and fixed-size backgrounds.

https://bugzilla.gnome.org/show_bug.cgi?id=633462
2011-12-23 14:23:23 -05:00
Ray Strode
6dc4adfc13 StThemeNode: split border_texture into two vars
The border_texture (and border_material) variable is being
overloaded for two purposes: it's used as a source
to 9-slice the border from, and it's used as place to prerender
the background and border together for gradients.

While we only do one or the other for any given node, the two cases
are distinct, and should use distinct variables for readability.

https://bugzilla.gnome.org/show_bug.cgi?id=636976
2011-01-24 12:23:11 -05:00
Ray Strode
e727c184ef StThemeNode: Split -st-shadow into three attributes
Currently, "-st-shadow" can mean one of three very
different things:

1) shadow based on alpha of the background image
2) shadow the "border box" of the node
3) shadow applied to the content of a StIcon

It isn't well defined which of the above 3 cases
-st-shadow will mean for any given node, however.

This commit splits the property into three
different properties, "box-shadow",
"-st-background-image-shadow", and "icon-shadow"
to make it all very explicit.

https://bugzilla.gnome.org/show_bug.cgi?id=636976
2011-01-24 12:23:11 -05:00
Owen W. Taylor
04da2a61db Add StIconColors object, compute in StThemeNode
A new StIconColors object is used to efficiently track the colors
we need to colorize a symbolic icon.
st_theme_node_compute_icon_colors() is added to compute the
StIconColors for a theme node. (Refcounting of StIconColors means
that we'll typically share the colors object of the parent node.)

https://bugzilla.gnome.org/show_bug.cgi?id=633865
2010-11-12 17:36:26 -05:00
Owen W. Taylor
ce72aaf008 Fix up copyright and license notices for St
* Make sure all source files have a LGPL copyright header, and standardize
  non-standard variations of the header to a common form.

* Check and update all copyright notices.

* Remove 'Written By:' lines. They are universally incomplete and
  typically indicate only who started a particular file.

https://bugzilla.gnome.org/show_bug.cgi?id=634550
2010-11-12 15:23:28 -05:00
Neil Roberts
8872913665 StThemeNode: Fix the confusion between border and background
In d66e7dd49 I got confused between border_texture and
background_texture. The background_texture was being created as normal
but in the one place that it gets drawn I accidentally made it use the
border_material instead. This patch makes it create a
background_material similar to the border_material and uses it to
paint.
2010-10-28 21:51:13 +01:00
Neil Roberts
d66e7dd49e st-theme-node-drawing: Don't create lots of one-shot materials
A few places in st-theme-node-drawing create one-shot material, paint
with it and then free it. This is suboptimal with current Cogl because
it will end up compiling an ARBfp program just for that single paint
and then it will throw it away when the material is destroyed.

There is a new function in st-private.c called
_st_create_texture_material. This creates a simple material for a
texture based on a common parent material that points to a dummy
texture. Any materials created with this function are likely to be
able to share the same program unless the material is further modified
to contain a different number of layers. It would be possible to use
cogl_set_source_texture for this instead except that it's not possible
to modify the material's color in that case so we couldn't render the
texture with opacity.

The corner textures are now stored as a handle to a material that
references the texture rather than storing the texure directly. There
is also a separate border_material member which always points to
border_texture as the only layer.

https://bugzilla.gnome.org/show_bug.cgi?id=633340
2010-10-28 20:02:41 +01:00
Florian Müllner
3d2d396c09 st-theme-node: Support non-uniform border-radii
Non-uniform border-radii are already supported when using a gradient
background, this patch adds support for solid colors as well.

The currently applied technique of using corner textures and filling
the remaining area with rectangles is extended, so that each corner is
padded with rectangles to the size of the largest corner.

Add border-radius.js to test cases, to test non-uniform border-radii
with both solid color and gradient backgrounds.

https://bugzilla.gnome.org/show_bug.cgi?id=631091
2010-10-05 00:18:49 +02:00
Florian Müllner
29781b2e5c [StThemeNode] Add text-shadow property
Reorganize the existing code which parses the -st-shadow property
to allow parsing different shadow properties and add support for
the text-shadow property.

https://bugzilla.gnome.org/show_bug.cgi?id=624384
2010-09-02 21:49:59 +02:00
Adel Gadllah
9f9067e29b [StThemeNode] Add basic background-position support
Add basic support for background-position, which only supports absolute
values.

Also don't require an unit to be specified for 0 (because the unit does not
really matter here 0 is 0 regardless of the unit).

https://bugzilla.gnome.org/show_bug.cgi?id=624375
2010-09-01 18:13:43 +02:00
Dan Winship
cae61e62fd [StThemeNode] implement CSS "outline" property
Could potentially be used for focus indication

https://bugzilla.gnome.org/show_bug.cgi?id=621669
2010-06-17 14:06:47 -04:00
Florian Müllner
d4a8c64d22 [StThemeNode] Add transition-duration CSS property
Add a CSS property to control style transitions.

https://bugzilla.gnome.org/show_bug.cgi?id=619025
2010-06-08 17:55:50 +02:00
Florian Müllner
014ac2d388 Support -st-shadow for all background properties
Extend the existing support for -st-shadow to apply to the background,
background-gradient and border properties in addition to background-image.

https://bugzilla.gnome.org/show_bug.cgi?id=613832
2010-05-10 20:17:20 +02:00
Colin Walters
5060081db5 Move rendering into st-theme-node-drawing.c
The idea behind this move is that we have a lot more control over
rendering if StWidget isn't a big pile of actors, and things are
more efficient.

https://bugzilla.gnome.org/show_bug.cgi?id=607500
2010-03-24 14:14:03 -04:00