Make it look more like the mockups.
In order to do that we stop using PopupMenu and friends as it doesn't
really buy us anything and just makes it more cumbersome to add the
style classes we need.
https://bugzilla.gnome.org/show_bug.cgi?id=691902
SlideLayout is a fixed layout that takes care of requesting and
allocating the right sizes so its contents can slide horizontally as the
actor is resized.
Sliding is controlled with a slideX and slideDirection properties, which
do the right thing wrt. RTL automatically.
Also add a SlidingControl base class that will be used by the overview
to pack and slide the workspace thumbnail switcher and the dash.
https://bugzilla.gnome.org/show_bug.cgi?id=682050
This is nothing but a middle man, as the view selector already owns
the search system. We want to start being a bit more tricky with what
we do with the search system so that we ignore whitespace, so let's
cut the middle-man out now.
https://bugzilla.gnome.org/show_bug.cgi?id=693458
Have two branches, one for input region and one for struts. This
makes it easier to skip one of the branches, like in the case where
we want to skip input regions if we have a popup menu visible.
https://bugzilla.gnome.org/show_bug.cgi?id=633620
reparent() defines the new actor stacking order based on the
existing depth of the actor, which is flat out wrong. Simply
remove the actor from its old parent and add the new one in.
https://bugzilla.gnome.org/show_bug.cgi?id=633620
GrabHelper saves the actor that had key focus when taking over the grab
(if any). On ungrab, the key focus is either restored or moved to some
child of the saved actor. The latter is unexpected and causes some odd
behavior, so don't be fancy and only restore the actual focus.
https://bugzilla.gnome.org/show_bug.cgi?id=693570
The notifications spec has two hints for playing a sound, sound-file
and sound-name. We can support them using the existing code that
wraps libcanberra.
https://bugzilla.gnome.org/show_bug.cgi?id=642831
Message tray and on-screen keyboard are now exclusive, so remove
all code that shuffles boxes around to make it possible to show
both at the same time.
https://bugzilla.gnome.org/show_bug.cgi?id=662687
The message tray currently operates in three modes: in the overview,
normal, and while the on-screen keyboard is up. The last case is
particularly odd, and exclusively used for chat-notifications. As
users can still use the Chat application directly on touch-only
devices, the additional mode isn't really justified, so remove it.
https://bugzilla.gnome.org/show_bug.cgi?id=662687
The screenshield was not checking the return value of pushModal(), meaning
that it believed it was fully locked when it was not. Later, calling
popModal() would fail, causing an exception and blocking the unlock.
Now when we fail we include an explanatory message, pointing the user
to the actual cause of the issue.
https://bugzilla.gnome.org/show_bug.cgi?id=689106
The curtain animation looks jerky at its current speed, and more so if
we blank the screen immediately at the end. Make it a little slower and
it becomes more confortable.
https://bugzilla.gnome.org/show_bug.cgi?id=691964
When there are multiple sessions, we may get a polkit dialog in
response to clicking 'Reboot' in the end session dialog. If the
polkit dialog gets canceled or otherwise ends unsuccessfully,
we are left with the lightbox that the end session dialog puts
up when 'Reboot' is clicked. To remove the lightbox and make the
session fully functional again, gnome-session will call Close.
https://bugzilla.gnome.org/show_bug.cgi?id=688915
A pressure barrier is a barrier that activates after the user pushes
against the bottom of the screen in a short time. Implement this using
the new XInput 2.3 features that provide extended information about
pointer barriers, and use it so that pushing against the bottom of
the screen edge brings up the message tray.
https://bugzilla.gnome.org/show_bug.cgi?id=677215
As pressure barriers need a signalling mechanism to provide
information about when and where they are hit, an object which
provides a signal is a more appropriate abstraction for a pointer
barrier than a functional ID-based approach. Mutter has gained
pointer barrier wrappers, so use its objects instead of ours.
https://bugzilla.gnome.org/show_bug.cgi?id=677215