Commit Graph

30 Commits

Author SHA1 Message Date
Robert Mader
187c2193e8 st-theme-node-transition: Exclude get_new_paint_state() from introspection
to silence a build warning.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/449
2019-03-12 01:14:52 +00:00
Marco Trevisan (Treviño)
0141fef561 st-theme-node: Paint elements in resource-scale scaled surfaces
Pass resource-scale to drawing phase, and use it to create texture
surfaces scaled with the widget current scaling.
Also redraw by default widgets when the resource scale changes.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Georges Basile Stavracas Neto
a2f27a9409
theme-node-transition: Receive a CoglFramebuffer
This is in preparation for a future where only explicit frambuffer
APIs are available, i.e., cogl_get_draw_framebuffer() does not
exist.

There is absolutely no functional changes in this patch (nor the
following ones in this series), only rearrangements so that various
functions receive a CoglFramebuffer instead of using the draw
framebuffer.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/283
2019-01-28 12:35:41 -02:00
Niels De Graef
7c4e43c84f Remove deprecated CoglHandle
Prefer something a bit more type-safe instead and in the meantime use
the newly available `cogl_clear_object` to simplify some code a bit.
2019-01-16 17:54:29 +00:00
Georges Basile Stavracas Neto
361cc6cf92
st: Remove deprecated cogl_texture_new()
cogl_texture_new() is used in a few places in GNOME Shell, but
it's a deprecated Cogl function. The replacement is the less
verbose cogl_texture_2d_new_with_size(), that is very much a
straightforward replacement.

Remove the few places where this function is used, replacing
it by the CoglTexture2d counterpart.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/287
2018-11-12 21:59:36 -02:00
Martin Szulecki
5226d8b086 st: Init framebuffer early to fix gnome-shell crash on NVIDIA drivers
Checking offscreen for COGL_INVALID_HANDLE is not sufficient,
as cogl_offscreen_new_with_texture doesn't initialize framebuffer
objects but lets Cogl solve this the lazy way.
cogl_offscreen_new_with_texture will never return COGL_INVALID_HANDLE
anyways.

https://bugzilla.gnome.org/show_bug.cgi?id=764898
2016-05-17 15:00:04 +02:00
Florian Müllner
48a54e8ac4 theme-node: Pass an explicit framebuffer to paint()
This allows us to paint to an offscreen buffer without using the
deprecated cogl_push_framebuffer/cogl_pop_framebuffer functions.
2015-10-16 00:16:38 +02:00
Florian Müllner
882f5fa79e st: Fix a bunch of cogl deprecations 2015-10-15 23:05:11 +02:00
Florian Müllner
ffe4eaf00d st: Use G_DECLARE_*_TYPE
Cut down on boilerplate by using the (no longer that) new helper
macros. We don't care about breaking ABI in private libraries, so
use G_DECLARE_FINAL_TYPE even where the class struct used to be
exposed in the header, except for types we inherit from ourselves
(obviously) or where the class exposes any vfuncs (where changes
could affect inheritance in extensions).
2015-10-15 22:02:35 +02:00
Florian Müllner
2f88a7a1e1 st: Drop vfuncs from StThemeNodeTransition
They are unused, as we don't use them ourselves and the class is not
exposed to introspection. Drop them to allow defining the type as final
in an upcoming commit.
2015-10-15 21:43:08 +02:00
Florian Müllner
cd7d564125 st: Use G_DEFINE_TYPE_WITH_PRIVATE() and friends 2015-10-15 21:05:22 +02:00
Lionel Landwerlin
ad0c4caf1c st-theme-node-transition: fix paint state corruption
https://bugzilla.gnome.org/show_bug.cgi?id=704411
2013-07-17 19:38:44 +01:00
Jasper St. Pierre
49064ed56d st: Move the theme node drawing state to StWidget
This ensures that two widgets sharing the same theme node won't trample
on each other's prerendered materials if the actors are of different
sizes. This also tries to be very careful to share as much as possible
during a transition.

This has the side effect that if a widget changes state a bunch of times,
we won't cache every state. Since we expect that state changes are
infrequent and that most cases we'll be able to use the texture cache
to do most of the heavy lifting, this cost is much more insignificant
than rendering a number of different actors with the same theme node
and different sizes.

https://bugzilla.gnome.org/show_bug.cgi?id=697274
2013-05-03 10:50:30 -04:00
Adel Gadllah
50f96d1c9c Stop using clutter alpha
It is deprecated.

https://bugzilla.gnome.org/show_bug.cgi?id=688089
2012-11-11 17:13:38 +01:00
Jasper St. Pierre
78fb102002 st: Use generic marshaller
https://bugzilla.gnome.org/show_bug.cgi?id=662152
2012-01-25 19:03:01 -05:00
Florian Müllner
8bd5b1e696 st: Fix crash in theme-node-transition
Setting up the framebuffers for transitions may fail, in which case
the material used for drawing is left uninitialized, so trying to
access it results in a crash.
Instead bail out in this case, which means that we won't paint
anything during the transition - still, drawing errors are better
than crashes ...

https://bugzilla.gnome.org/show_bug.cgi?id=659676
2011-09-26 19:52:36 +02:00
Florian Müllner
289d577bc1 st: Report correct paint volumes during transitions
StWidget reports a paint volume large enough to paint the current
theme node. As CSS transitions also paint the previous theme node,
the reported paint volume may be incorrect, resulting in screen
artifacts when painting outside the reported volume.

Add st_theme_node_transition_get_paint_box() to calculate an allocation
large enough to paint both theme nodes, and use it to report the correct
paint volume during transitions.

https://bugzilla.gnome.org/show_bug.cgi?id=640085
2011-01-20 23:24:41 +01:00
Owen W. Taylor
ce72aaf008 Fix up copyright and license notices for St
* Make sure all source files have a LGPL copyright header, and standardize
  non-standard variations of the header to a common form.

* Check and update all copyright notices.

* Remove 'Written By:' lines. They are universally incomplete and
  typically indicate only who started a particular file.

https://bugzilla.gnome.org/show_bug.cgi?id=634550
2010-11-12 15:23:28 -05:00
Adel Gadllah
1413fa6e03 Revert "StThemeNodeTransition: work around Cogl bug"
This reverts commit 8f0f159960.

Cogl has been fixed, so it is no longer needed.

https://bugzilla.gnome.org/show_bug.cgi?id=629616
2010-09-24 17:31:41 +02:00
Owen W. Taylor
8f0f159960 StThemeNodeTransition: work around Cogl bug
Switch to using the layer combine constant rather than the material
primary color for representing the opacity of the material; this
avoids triggering a Cogl bug where changing the primary color corrupts
the layer state.

https://bugzilla.gnome.org/show_bug.cgi?id=629616
2010-09-23 12:44:07 -04:00
Adel Gadllah
25f907ffb1 St: Use a local material template
To be consistent with what we do with the shadow
material, use the same pattern in setup_framebuffer().
2010-09-14 00:00:34 +02:00
Florian Müllner
862f1ea18c st: Use template material for transitions
To avoid compiling a new shader each time a transition is started,
use a copy of a static template material.

See http://bugzilla.clutter-project.org/show_bug.cgi?id=2280#c5.

https://bugzilla.gnome.org/show_bug.cgi?id=629384
2010-09-13 17:50:05 +02:00
Owen W. Taylor
5e7c25e136 Notice style transitions that don't change how StThemeNode paints
Add st_theme_node_paint_equal() and use that to do two things:

 1) Avoid animating transitions where nothing changes.
 2) Copy cached painting state from the old theme node to the new
    theme node.

https://bugzilla.gnome.org/show_bug.cgi?id=627083
2010-08-30 13:40:12 -04:00
Florian Müllner
5bd977dd3c [transitions] Do not recreate FBOs on opacity changes
Creating an FBO may be expensive, so we should avoid the operation
if possible. When transitioning between theme nodes, the widget's
opacity is used to paint to the offscreen textures which are blended
together - this means that the textures have to be recreated each time
the widget's opacity changes. It is much more effective to paint the
textures at full opacity and respect the widget's paint opacity when
blending the textures together.

https://bugzilla.gnome.org/show_bug.cgi?id=627085
2010-08-23 18:41:34 +02:00
Adel Gadllah
7fa9e88294 [St] Remove unused width/height from st_theme_node_transition_paint
We query the texture size here but never actually use it.

https://bugzilla.gnome.org/show_bug.cgi?id=625713
2010-08-01 12:10:53 +02:00
Adel Gadllah
b237cf9a63 Use CoglHandle rather than CoglHandle*
This breaks building on 1.4, and has always been wrong anyway.

https://bugzilla.gnome.org/show_bug.cgi?id=624571
2010-07-26 21:55:25 +02:00
Florian Müllner
c0134067d7 [Transitions] Add error checking when setting up framebuffers
The framebuffer setup code can fail, e.g. when the texture used as
color buffer has a height/width of 0. In that case, the call to
cogl_pop_framebuffer() will crash the shell trigger an assert. Add
error checking to fail gracefully.
2010-06-12 19:33:19 +02:00
Florian Müllner
49919acb7c [StyleTransition] Improve style changes during transitions
Our behavior of reversing the animation when the widget's style
changes back to the previous one is sound. On the other hand, when
there's a change to a new style while a transition is active, we
simply cancel the ongoing transition. Updating the transition
correctly so that the new one starts from an intermediate state
is hard.
Nevertheless, if the style changes before any time of the transition
has elapsed, we should do better than the current behavior.

https://bugzilla.gnome.org/show_bug.cgi?id=621140
2010-06-10 04:06:13 +02:00
Marc-Antoine Perennou
0e91a213f5 [StThemeNodeTransition] Do not access CoglColor private members directly
We should not access CoglColor members directly since they are private starting with clutter 1.3.

Signed-off-by: Adel Gadllah <adel.gadllah@gmail.com>
2010-06-08 21:03:34 +02:00
Florian Müllner
0deffbaaf0 [St] Add StThemeNodeTransition
Introduce a small helper class in order to add transitions between
theme nodes to StWidget.

https://bugzilla.gnome.org/show_bug.cgi?id=619025
transition update
2010-06-08 17:55:50 +02:00