Switch to the new WorkspaceLayout layout manager to allocate the window
clones of the overview properly using Clutters layouting mechanisms.
Since we now no longer make use of the fullGeometry, we can remove the
setFullGeometry() function from the Workspace class. Also we can stop
setting the actualGeometry on the Workspaces and WorkspaceViews and
instead just set the fixed position and size of the views to their
full or actual geometry. This also has the benefit that we no longer
have to set a custom clip, but can simply enable clip_to_allocation.
The geometry needs to be set inside a BEFORE_REDRAW later because
_updateWorkspacesActualGeometry() is called from a notify::allocation
handler.
This isn't doing any animations when showing/hiding the overview yet,
we'll add that in the next commit.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1305
Using CSS to center the title actor on the border is a bit ugly, because
it requires the CSS to match the calculations used in chromeHeights().
Also it is not possible to use CSS margins for cases where the position
of the actor is determined at run time, such as for the close button.
Instead use an invisible actor that spans between the horizontal and
vertical center lines of the border as guide when aligning the title
actor.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1313
Start using the new overlays we introduced in the last commit and remove
the WindowOverlay class and the objects for keeping track of them in the
Workspace.
The new layout which doesn't use the -shell-close-overlap CSS property
anymore sligthly changes the position of the close button to be a bit
further away from the actual window.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1298
Events have a clear and obvious connection to the calendar, and similar
to the Clocks and Weather sections there's a strong link to a particular
application.
Adding them as another section to the right-hand side of the calendar
therefore presents a viable alternative to the old events section.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1282
Being able to visualize the actor tree is a handy feature
to have, specially when debugging the hierarchy.
Add a new "Actors" tab to the Looking Glass with the actor
tree inspector. The tree is cleared on unmap to not get
heavy on the number of actors.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1292
The Frequent apps grid has a few problems:
* On a fresh install there would be no history of app usage so the
applications shown in the grid have no relevance it takes time
to be useful instead of being useful from the start;
* The grid has far too many items in it to be relevant; 24 apps is
well beyond the average use case as most people don't frequently
use that many, so it gets populated with several apps that are
single use (hello xterm);
* The position of items in the grid are always changing based on an
unknown frequency metric (and not by user-intended input) which
makes it a poor way to quickly launch apps as one would have to
constantly learn the positions of the items in the grid;
* Having two app grids is a bit superfluous and needlessly complicates
the app launching navigation: you have to spend time checking the
frequent grid and if it's not there you have to switch over to another
grid and find the app you need in there it's not straightforward.
Remove the Frequent tab and simplify the related code.
Related: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1425https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/880
With color picking implemented in the compositor, we
can do better than letting the user pick a pixel with
the crosshair cursor, and present them with a preview
of the color that will be selected.
Do this by replacing the cursor with a custom icon and
apply a recoloring effect, where we replace a given color
with the color of the currently hovered pixel (similar
to a green screen).
https://gitlab.gnome.org/GNOME/gnome-shell/issues/451
Replace the usage of IconGrid in the grid search results by
a custom layout manager that only allocates as many children
as the actor can fit.
This new layout manager does not implement changing the icon
size depending on the screen size.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1265
Use a brighter color and increase the contrast of the selected/active
items in the switcher popup.
Since a bright color doesn't go well with a box-shadow, remove that
shadow, an effect like should only be used for elements clicked with a
mouse anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1135
Commit 6c6c89c634 added a pill around the default avatar, but
assumed the sizes from the vertical widget used on the lock screen.
In order to fix the horizontal widget on the login screen, move the
size-specific bits to the corresponding .horizontal and .vertical
sections, and half the sizes for the former (which corelates with
the icon sizes).
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2242
Since quite a few strings of dialogs provided by external programs are
not updated yet and the string freeze is already in effect, make sure we
don't break those dialogs by stripping aways large parts of the
headline.
To do that, detect if the title label is larger than the available width
and if it is, switch to a smaller font-size of 13pt. This makes sure we
still show about the same number of characters in the headline as we did
in previous releases.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1012
Currently separators get all the padding from regular menu items,
which is excessive for non-interactive elements.
Shuffle style classes around a bit to allow overriding the normal
padding for separators.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1004
Instead of alphabetical ordering, sort the widget stylesheets
from more global to more local while grouping related things.
This helps reduce unintended behaviors and ugly overrides and
make styling and debugging easier.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/938