It has probably crossed the line to evil by a mile or so, but here
it is: a Tweener.slowDownFactor replacement used by all animations
without exception.
While at it, update Tweener to use the new setTimeScale() upstream
function instead of adjusting the timeline directly.
https://bugzilla.gnome.org/show_bug.cgi?id=622249
Add events when we start preparing a frame and finish preparing
a frame. (In addition to measuring property-updating overhead, this allows
us to see the interval between finishing preparing a frame and starting
painting the frame, which is the relayout time.)
https://bugzilla.gnome.org/show_bug.cgi?id=619515
To support scheduling performance-measurement scripts that want to run
a number of actions in series, add shell_global_run_at_leisure() to run
a callback when all work is finished.
The initial implementation of this is not that accurate: we track
business in Tweener.js via new shell_global_begin_work(),
shell_global_end_work() functions, and we also handle the case
where the main loop is continually busy.
https://bugzilla.gnome.org/show_bug.cgi?id=618189
This is our convention.
The only exceptions are double quotes for words in comments that give
them a special meaning (though beware that these quotes are not truly
necessary most of the time) and double quotes that need to be a part
of the output string.
- clutter_actor_get_transformed_position()/size() return floats
- clutter_stage_get_actor_at_pos() takes a pick mode
- ClutterTimeline no longer has a concept of frames
- ClutterUnit is now replaced by float
- cogl_texture_new_from_data() signature changed
http://bugzilla.gnome.org/show_bug.cgi?id=585013
Automatically removes tweens on destroyed actors, and provides
additional "animation started/stopped" callbacks (eg, for tracking
whether or not to show window clone titles)