Commit Graph

12953 Commits

Author SHA1 Message Date
b96cc9a161 Update Spanish translation 2018-11-06 11:04:19 +00:00
5f2c167947 Update Brazilian Portuguese translation
(cherry picked from commit e55bdb0fbb)
2018-11-05 19:58:53 +00:00
86a78c340f Theme: fix modal dialog button
- allow for focused hover state

Fixes issue #727
2018-11-02 14:45:05 +01:00
1acdff822a iconGrid: Keep icons reactive during pulse animation
The `reactive` property of icon actors was being restored multiple times
over the course of the pulse animation, all at slightly different times
as each icon finished animating at different times.

The problem is that toggling `reactive` on an `StWidget` incurs a style
change of the `insensitive` pseudo class, and style changes would quickly
queue relayouts incurring full stage reallocation. This occurred many times
during a pulse animation, limiting its smoothness and performance.

The solution is to not toggle the `reactive` property in the pulse
animation at all, which avoids incurring multiple full stage relayouts.

As a bonus, this means the icon under the cursor pulses with the correct
selection highlight, appearing more seamless and responsive.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/261
2018-10-30 19:58:52 +01:00
a5e6dd52d2 iconGrid: Defer and group animation cleanup
The `reactive` property of icon actors was being restored 24 times over
the course of the spring animation, all at slightly different times as
each icon finished animating at different times.

The problem is that toggling `reactive` on an `StWidget` incurs a style
change of the `insensitive` pseudo class, and style changes would quickly
queue relayouts incurring full stage reallocation. This occurred many times
during a spring animation hogging the CPU and limiting the frame rate.

The solution is defer and batch the cleanup for all icons until after the
last icon has finished animating. This way the CPU impact of the style
change and stage relayout isn't felt during the animation so the frame
rate remains higher and smoother. The overall CPU usage of the animation
is also reduced as the remaining relayouts are much more likely to be
grouped into a single frame.

Icon spring animation performance on an i7-7700:
Before: 83% CPU and 47 FPS
After : 78% CPU and 54 FPS
which is about a 22% increase in performance per clock (FPS/CPU).

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/253
2018-10-30 18:01:05 +00:00
14953041cc Update Malayalam translation 2018-10-28 14:08:07 +00:00
4e422a527f Updated Slovenian translation 2018-10-25 21:40:05 +02:00
c0b561dd4a switcherPopup: Bind to the stage, not the monitor
The switcher popup is a large, mostly transparent actor that
should cover all the clickable area of GNOME Shell. In Clutter
terms, it should cover the whole stage.

By binding it to the primary monitor, the Alt+Tab behavior
becomes a bit inconsistent. For example, by not hiding when
clicking at empty spaces at other monitors.

Fix that by binding the SwitcherPopup to the whole stage,
and not only the primary monitor.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/647
2018-10-25 12:33:10 -03:00
0f542c2e16 Remove padding from date strings
The padding is removed by using %-d instead of %e or %d.

Examples:

"%B %d %Y"  -> "October 04 2018"

"%B %e %Y"  -> "October  4 2018"

"%B %-d %Y" -> "October 4 2018"

https://gitlab.gnome.org/GNOME/gnome-shell/issues/666
2018-10-25 13:05:47 +02:00
cff9eaf5aa Change a translator comment to be less ambiguous
https://gitlab.gnome.org/GNOME/gnome-shell/issues/666
2018-10-25 13:05:08 +02:00
468117583a Update Slovak translation 2018-10-24 06:31:09 +00:00
7026a6fd32 automountManager: Add handling of udisks errors for no/wrong passwords
If no password or a wrong password is entered after automounting an
encrypted device, then the password should be reasked. However, this
does not happen because the relevant udisks error messages for this
cases are missing in the exception handler that calls _reaskPassword.

Fix this issue by adding the relevant udisks error strings to the
exception handling in the _onVolumeMounted method.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/640
2018-10-24 00:13:10 +02:00
ceed3e07e4 build: Include params.js in portal-helper gresources
Fix a regression causing the portal helper to crash.
In 94423151b2 we moved the dbus interface
descriptions into seperate files which is why we had to include the
fileUtils js module. This module imports the params js module, so add
params.js to the gresources file for the portal helper.
2018-10-23 15:38:31 +00:00
a0dc8dc7ef panel: Also ignore hidden windows for proximity
We currently only ignore minimized windows, not windows that are
hidden for other reasons - namely on wayland windows are initially
hidden until they are placed.

This fixes a flicker in the transparent top bar on wayland when the
"position" of an unplaced window wrongly suggests the window is
overlapping the top bar.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/693
2018-10-23 16:24:22 +02:00
b405ed6442 keyboardManager: Avoid idempotent calls to meta_backend_set_keymap()
But still try to apply the keymap whenever the input sources changed. This
is a different approach to gnome-shell#240 that still avoid redundant
changes to the current keymap, but actually trigger one when input sources
are added.

https://bugzilla.redhat.com/show_bug.cgi?id=1637418

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/691
2018-10-23 09:45:02 +00:00
8566ec2ee5 osdWindow: Disconnect signals on destroy
Since we started to show OSD windows on all monitors, OSD windows are
destroyed when the corresponding monitor is disconnected. We shouldn't
leave any signal handlers around in that case - they prevent the object
from being garbage collected, and trigger warnings for accessing proper-
ties of invalidated GObjects.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/602
2018-10-22 14:58:50 +00:00
ae7dd5e2db osdWindow: Ensure we setMaxLevel before setting Level itself
When maxLevel is > 100%, first OSD appearance was capping the current
level to 100%. Consecutives key press were then OK.
Ensure we setMaxLevel before setting Level itself, so that correct cap
value is applied.
2018-10-19 16:18:41 +02:00
9f3c85fdc8 Update Esperanto translation 2018-10-16 21:02:53 +00:00
aa685310bb Fix enumeration in HACKING.md
The HACKING.md file contains an enumeration in the Indentation and
whitespace section, but the sentences look incorrectly divided.

This patch proposes a fix for that section, reordering all its
contents in a single enumeration, instead of a paragraph and
an enumeration, and also reconstruct the sentences.
2018-10-14 14:05:04 +02:00
76117fd306 appFolder: Don't block all shortcuts
App folder popups take a grab when opened, and as we don't pass any
particular pushModal() parameters, all keybindings are blocked. While
this makes sense for most keybindings that would interfere with the
popup interaction, others like volume/brightness keys or screenshots
can be allowed safely.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/648
2018-10-11 20:12:54 +02:00
8855622666 popupMenu: Handle keypress if numlock is enabled
Add exception to handle a keypress if numlock is enabled as we already do for
capslock. This uses Clutter.ModifierType.MOD2_MASK because at the moment there
is not a more explicit way to refer to the numlock mask.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/550
2018-10-11 07:45:44 +00:00
655234e6c3 shell: Remove ShellGenericContainer
Now that it is no longer used in GNOME Shell, let's
remove this old workaround. This commit also removes
the docs reference from the sgml file.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:44:14 -03:00
38c1ebba62 dash: expand and center align DashItemContainer
This is necessary to keep the small actor that shows up
during drag motion center aligned.
2018-10-08 22:43:13 -03:00
557b232c89 panel: Delegate container destruction to PanelMenu.ButtonBox
Instead of taking care of the PanelMenu.ButtonBox.container
destruction by itself, delegate that to the very object that
created it in the first place: PanelMenu.ButtonBox itself.
2018-10-08 22:43:13 -03:00
b719744e75 st-bin: Destroy child in ClutterActor:destroy vfunc
According to Clutter documentation, "[…] actors implementing the
ClutterContainer interface should override the default implementation
of the class handler of this signal and call clutter_actor_destroy()
on their  children."

StBin was doing that in GObject:dispose() instead. Move the child
destruction to a new ClutterActor:destroy() vfunc override.
2018-10-08 22:43:13 -03:00
038f8b6ea5 keyboard: Stop using Shell.GenericContainer
This is the last remaining usage of Shell.GenericContainer
in the codebase, and posed small challenges compared to the
other removals.

A new St.Widget subclass called InputSourceIndicatorContainer
was added as a replacement to the Shell.GenericContainer. It
was needed because GNOME Shell needs to override the regular
size allocation functions, but InputSourceIndicator already
is a St.Widget with its own size allocation overrides.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:43:01 -03:00
2ee321e0d8 tests: Stop using Shell.GenericContainer
The test doesn't look and behave like before, but they are
already broken in master anyway. This commit makes it work
without Shell.GenericContainer, but the test itself remains
to be fixed.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:43:01 -03:00
b4c674900f inspector: Stop using Shell.GenericContainer
No alarms and no surprises here.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:43:01 -03:00
3fa19e58ac boxPointer: Stop using Shell.GenericContainer
An easy removal too.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:43:01 -03:00
f460f2748d boxPointer: Add compatibility API
Because we're late in the cycle, and don't know how many
extensions actually rely on this API, this commit adds
back the BoxPointer.show() and .hide() functions, with
warning messages to notify consumers that this is going
to be removed.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:43:01 -03:00
8b215b2446 boxPointer: Rename show/hide to open/close
Pretty much like dd4709bb2, BoxPointer's show() and hide()
functions will clash with Clutter.Actor's ones.

In addition to that, on a conceptual level, the current API
is not great, because calling boxPointer.hide() won't result
in boxPointer.actor.visible == false.

For these reasons, rename show() and hide() to open() and
close(). A compatibility layer will be added in a following
commit, warning about the usage of show() and hide().

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:53 -03:00
0c0d76f7d6 loginDialog: Stop using Shell.GenericContainer
Removing the Shell.GenericContainer from the login dialog
was remarkably easier, since it only overrides 'allocate'.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:26 -03:00
dd225713a1 layoutManager: Subclass GObject.Object
LayoutManager is currently a pure JavaScript class that
relies on the rudimentary Signals.addSignalMethods() to
handle signals. This is an inefficient implementation of
one of the most central classes in GNOME Shell.

In addition to removing Shell.GenericContainer, then,
turn LayoutManager into a proper GObject.Object subclass.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:26 -03:00
f4682748fa layoutManager: Stop using Shell.GenericContainer
This one was remarkably easy to port. In order to make it,
replace the Shell.GenericContainer handlers by a constraint
and simply replace it by a St.Widget.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:26 -03:00
b058e89166 workspaceSwitcherPopup: Stop using Shell.GenericContainer
Removing Shell.GenericContainer here was slightly trickier
because it required factoring out a new JavaScript class.

It's nevertheless a straightforward removal.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:26 -03:00
ac314cfb05 messageTray: Drop Shell.GenericContainer usage
Nothing particularly outstanding with this class - it was
a straightforward removal and subclassing.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:26 -03:00
fc342fe8c5 buttonBox: Drop Shell.GenericContainer usage
Another easy port.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:25 -03:00
dd4709bb27 appMenuButton: Rename show/hide to fadeIn/fadeOut
In the next commit, we will turn PanelMenu.ButtonBox into a
St.Widget subclass. As a domino effect, PanelMenu.Button will
become one too, and so will Panel.AppMenuButton.

When that happens, the current show() and hide() functions in
Panel.AppMenuButton will clash with Clutter.Actor's ones.

To avoid that, rename these functions to fadeIn() and fadeOut()
and avoid a name clash.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:25 -03:00
e9f4f2e8ae thumbnailBox: Stop using Shell.GenericContainer
This is another straight port from Shell.GenericContainer.
The important thing to notice is that the calculation is
broken if the StThemeNode helpers (adjust_preferred_* and
adjust_for_*) aren't used.

The downside of this patch is that it removed the skip_paint
from the thumbnails. Keeping it would add an unecessarily
large amount of code.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:25 -03:00
197c0eee29 iconGrid: Stop using Shell.GenericContainer
Removing Shell.GenericContainer from the IconGrid class was
challenging because it needs the "skip paint" API from it.
This API was added, too, as a workaround to the inability
to override vfuncs from GJS.

The overrides are largely copy-pasted and translated versions
of the Shell.GenericContainer code.

The IconGrid:key-focus-in signal was renamed to :child-focused
to avoid clashing with ClutterActor:key-focus-in.

In GridSearchResults, the internal IconGrid had it's y_expand
set to false, so it doesn't push other search elements (the
list results mainly) to the bottom of the screen.

Because skip paint wasn't and still isn't a GObject property,
rename it to _skipPaint to reflect that.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:25 -03:00
034a723677 iconGrid: Rename ::key-focus-in signal
As part of our quest to obsolete Shell.GenericContainer, IconGrid will
become a Clutter.Actor subclass. As the ::key-focus-in signal would
clash with Clutter.Actor::key-focus-in, rename it to ::child-focused.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:25 -03:00
efb3025d8c dash: Set scale and opacity on parent actor
DashItemContainer currently animates the scale and opacity
of its child when zooming in. This is visible when adding
a new favorite item to the dash; the items will zoom in from
the center.

After the previous commit, however, the zoom animation got
slightly broken, and looked like the icon was coming from
the bottom instead of the center.

Fix that by setting the scale and opacity of DashItemContainer
itself, instead of its child. Remove the unused code after that
too.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:24 -03:00
81ec8215a0 baseIcon: Stop using Shell.GenericContainer
Pretty much like the previous patches, this extends St.Bin. The
most interesting aspect of this patch is that most of the sizing
routines of the icons is now delegated to the actors and layout
managers, removing quite a bunch of code.

The 'spacing' theme property is now redirected to StBoxLayout's
spacing property. Also adjust the Dash code to stop forcing a
potentially invalid width in the first icon too.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:24 -03:00
4be66ecf01 windowIcon: Subclass St.BoxLayout
Following the previous work, turn WindowIcon into a
St.BoxLayout subclass, and remove the this.actor
field from it.
2018-10-08 22:42:24 -03:00
2717ca9d08 st-box-layout: Pass correct allocation box to layout manager
StBoxLayout implements StScrollable, which, semantically, means that
the StBoxLayout size may not match the minimum size reported by the
layout manager. In this specific case, the layout manager by is a
ClutterBoxLayout by default. For example:

        +--------------+
        |   Viewport   |
 +------+--------------+-----------------+
 |      |              |                 |
 |      |              |     Content     |
 |      |              |                 |
 +------+--------------+-----------------+
        |              |
        +--------------+

So, assuming that:

 - ContentSize = the minimum size of the content;
 - ViewportSize = the allocated size of the viewport;

When allocating StBoxLayout, it must assume ViewportSize, but must
pass ContentSize to the layout manager. That way, the children of
StBoxLayout are correctly placed within it, even if it's bigger than
ViewportSize.

And here's the problem: right now, StBoxLayout assumes ViewportSize
AND also passes it to layout manager. Commit 77c4c6b6d specifically
exposed this bug by relying entirely on StBoxLayout to arrange the
app and window icons.

Fix that by using ViewportSize to allocate StBoxLayout itself, but
passing ContentSize to the layout manager.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:24 -03:00
c6cea277eb switcherList: Stop using Shell.GenericContainer
This commit removes all the uses of Shell.GenericContainer from
SwitcherPopup.SwitcherList. Compared to the other patches, this
one was specially trickier to get right, and a few invasive
changes needed to be done.

The most noticeable one is that the allocation of the items is
done entirely by St.BoxLayout -- we don't manually allocate them
anymore. To make it work, get_preferred_width() had to calculate
the correct value. It now assumes that:

 * Minimum width: the minimum width of the widest child.
 * Natural width: the minimum width of the StBoxLayout (use it
   instead of the natural width to force the labels to ellipsize
   when too long.)

The AppIcon class became a St.Widget subclass as well, to override
get_preferred_width() and be able to keep the squared shape.

Besides that, add a new SwitcherButton class to reimplement squared
icons without having to resort to hacks in the size allocation
machinery. This class has a single vfunc override to ensure that it
is squared when the SwitcherList is.

The arrows indicating multiple windows are now in this._list
actor to the SwitcherPopup itself, since this._list automatically
manages its own children now.

At last, adapt (but preserve) the hack in CyclerPopup.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:24 -03:00
9a47b4b343 switcherList: Remove unused variable
The title is self-explanatory, 'primary' was not being used
anywhere.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:24 -03:00
0ec36fc5cf switcherPopup: Use MonitorConstraint instead of vfunc overrides
Instead of overriding vfunc_get_preferred_width|height(), use the
already available Layout.MonitorConstraint to bind SwitcherPopup
to the primary monitor.
2018-10-08 22:42:23 -03:00
a315e75e95 switcherPopup: Subclass St.Widget
This commit turns SwitcherPopup.SwitcherPopup into a St.Widget
subclass, and gets rid of Shell.GenericContainer usage. Subclasses
were adapted to that too.

This class introduced a new challenge: it overrides show(). As per
discussions, we now call this.visible = true inside show().

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:23 -03:00
e82c68accd switcherPopup: Rename destroy() to fadeAndDestroy()
In the process of purging all usages of Shell.GenericContainer
of GNOME Shell, one specific problematic situation that might
occur is when classes have functions that would clash with any
ClutterActor or StWidget function name.

One of such example is SwitcherPopup.destroy(). Right now, this
class is a pure JavaScript class that wraps a real actor, but
soon this will change, and it'll become a St.Widget subclass.

Another problem with functions that mimic the toolkit ones is
the predictability of them; after calling destroy(), that widget
is expected to not be available anymore. In SwitcherPopup case,
it is still available for a short while. In this case, that's not
a big problem, but the show() and hide() functions in other clases
are more problematic because the actor's visibility does not
follow that.

This commit is a first step in cleaning that up, and changes the
SwitcherPopup.destroy() to fadeAndDestroy().

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:23 -03:00