Commit 7101cc3170 caused a small
regression insomuch that it checks for a valid "level" but simply using
"if (level)" which will be false if level is undefined and if
level == 0.
Check for not undefined instead.
https://bugzilla.gnome.org/show_bug.cgi?id=727384
Sometimes it is more appropriate to set layout properties that are
hooked up to CSS properties in code. However this is currently not
possible, as we end up setting properties to 0 when not found in CSS;
be a bit more careful when hooking up CSS properties to support this.
https://bugzilla.gnome.org/show_bug.cgi?id=728897
When we unregistered providers, like when we refreshed the list of
active remote providers, we would forget to destroy the old provider
display after the fact. This left an empty "skeleton" provider display
still in the search results that would never be filled in. Make sure
to destroy it properly.
https://bugzilla.gnome.org/show_bug.cgi?id=728597
We had one osdWindow that we displayed either on the primary monitor or on
whatever monitor index got passed over dbus.
Change that to show the osd on all monitors when no explicit monitor is
requested. A monitor should be requested in cases like display brightness where it makes sense to only show the osd on the affected monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=722684
NetWM struts are defined in terms of screen edges (rather than monitor
edges), which works poorly with vertical monitor layouts (as it renders
entire monitors unusable). Don't extend struts in those cases.
https://bugzilla.gnome.org/show_bug.cgi?id=663690
Calling Mainloop.source_remove() on the timeout ID will not reset it,
and we're already removing the timeout by returning GLib.SOURCE_REMOVE
in the callback.
If geoclue reports that we can't aquire location, we hide the menu. This
will typically happen when user is offline (and doesn't have a 3G
modem). This is likely not what we want since this like a temporary
situation and user would want the ability to toggle geolocation still
even if its currently not possible any applications to query the
location.
https://bugzilla.gnome.org/show_bug.cgi?id=727398
We need to use a GdkPixbufLoader instead of the straightforward
gdk_pixbuf_new_from_file(), since we want to load the image already
scaled if possible - e.g. if it's an SVG file.
https://bugzilla.gnome.org/show_bug.cgi?id=726907
* 'Turn On' -> 'Enable'
* 'Turn Off' -> 'Disable'
* 'Off' -> 'Disabled'
* 'On' -> 'In Use' or 'Enabled' depending on whether or not service is
in use.
https://bugzilla.gnome.org/show_bug.cgi?id=726498
Telepathy 1.0 will not be compatible, and will probably require
source changes. telepathy-glib 0.12 and telepathy-logger 0.2 are
the 0.x ABIs (they were the first stable-branches to have g-i).
Bug: https://bugzilla.gnome.org/show_bug.cgi?id=721704
Reviewed-by: Giovanni Campagna
In addition to BluetoothAirplaneMode, we need to check also
BluetoothHasAirplaneMode, which is indicative of bluetooth rfkill
devices (and by extension bluetooth adapters).
This prevents showing the menu if there is no adapter present.
https://bugzilla.gnome.org/show_bug.cgi?id=725057
Most system menu entries are disabled on the lock/login screen;
there is no good reason why users should be allowed to turn bluetooth
on/off (but not e.g. Wifi), so disable the entry as well.
https://bugzilla.gnome.org/show_bug.cgi?id=726319
When reacting to background settings changes, we may end up queuing
more than one load. The redundant backgrounds are expected to be
destroyed when the previous background has faded out; however since
commit 933f38390b, the tweened actor is the same for all
consecutive load operations and we end up with a single onComplete
handler, ergo a single destroyed actor.
As new backgrounds are always added to the bottom, we are not only
piling up additional background actors, but break changing backgrounds
more than once, as the correct background ends up being covered by
previously added redundant actors.
Fix this by destroying redundant actors right after loading rather
than waiting for the fade animation to complete.
https://bugzilla.gnome.org/show_bug.cgi?id=726120
Folders use a 2x2 grid of the first 4 app icons as icon - if a folder
contains less apps, we currently skip the corresponding grid positions.
As a result, the overall size request may be smaller than the one for
other icons, making the folder icon look out of place.
Fix this by always using a full grid as folder icon, using dummy actors
as necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=726322
At some point ScreenShield had code to do this, I don't know when
it was lost, but it makes sense and avoids having to move the mouse
just to see the shield.
https://bugzilla.gnome.org/show_bug.cgi?id=726378
With the switch to a table layout in commit f959cafb36, setting
alignments to place the individual icons at the outer edge of the grid
stopped working. Remove that code and add some explicit spacing instead.
https://bugzilla.gnome.org/show_bug.cgi?id=726323
If the notification is updated while SHOWING, we'll overwrite the
tween updating it to the new 'y' position, but forget to update the
state to SHOWN at the end of our transition. Make sure to always set
the state to SHOWN at the end.
https://bugzilla.gnome.org/show_bug.cgi?id=704844
This code may have worked when written in 2009, but later gjs commit
b5e467d89aea43a8e32a1138d232c8a32e6b0785 removed the priority
parameter from idle_add.
Now, when running a constantly-updating client (es2gears) on an
embedded platform, _updateRegions() does not get called and I see
unresponsive window decorations.
Update the code to use meta_later_add() like other parts of the
shell, which is actually slightly better in this case anyway.
Solves the unresponsiveness problem.
https://bugzilla.gnome.org/show_bug.cgi?id=585500
If a user inserts the smartcard they logged in with into the system,
it's supposed to lift the shield and prompt for pin. That doesn't
happen because the parameter list of the smartcard-inserted signal
handler is wrong.
This commit fixes that.
https://bugzilla.gnome.org/show_bug.cgi?id=726262
Doing so is inconsistent with the behavior in the summary, and
is quite annoying when dealing with chats (because there is no way
to unfocus a chat notification with the keyboard only)
https://bugzilla.gnome.org/show_bug.cgi?id=724178
We can't let live (ie, never destroyed) actors undergo GC, because
they will emit :destroy signals during finalization and assert/crash
libmozjs. Properly destroy all actors before letting the GC
free them.
https://bugzilla.gnome.org/show_bug.cgi?id=724798
If we have the following sequence:
cache.getImageContent({ filename: "foo", cancellable: cancellable1 });
cache.getImageContent({ filename: "foo", cancellable: cancellable2 });
cancellable1.cancel();
Then the second load will complete with "null" as its content, even though
it was never cancelled, and we'll see a blank image. Meanwhile, since the
second load simply appends to the list of callers for the second load,
cancellable2 does absolutely nothing: cancelling it won't stop the load,
and it will still receive onFinished handling.
To prevent this from happening, give the actual load operation its own
Gio.Cancellable, which is "ref-counted" -- only cancel it when all the other
possible callers cancel.
Based on work from Jasper St. Pierre <jstpierre@macheye.net>
https://bugzilla.gnome.org/show_bug.cgi?id=722149
At the moment when a file is loaded, we iterate through the list of
pending file loads and ignore any unrelated to the file, then iterate
all the callers of the related file loads and finish them.
In fact, there can only ever be one pending file load related to the
file, and we already know it, so we can avoid the ugly nested loops.
https://bugzilla.gnome.org/show_bug.cgi?id=722149
This commit moves the code around a bit such that the
caller gets allocated up front and then a file load is either
found or created to attach the caller to.
Functionally, the code is the same, it's just now factored in a way
that will make it easier to fix a bug with cancellation later.
https://bugzilla.gnome.org/show_bug.cgi?id=722149
Copying is actually a lightweight operation, so trying to avoid it just adds
code complexity for little gain.
Based on work from Jasper St. Pierre <jstpierre@macheye.net>
https://bugzilla.gnome.org/show_bug.cgi?id=722149
Instead of poking through IDLETIME, which confuses the state tracking
and can prevent automatic suspend, send a special signal to GSD
when the screen is to be waken up for a notification.
Someday we'll bring over all the state tracking and avoid this
ping-pong between gnome-shell and gnome-settings-daemon, but
that day's not today.
https://bugzilla.gnome.org/show_bug.cgi?id=712706
NMApplet will call removeConnection() unconditionally on all sections,
including those that had nothing to do with the connection in the first
place.
Fixes:
Gjs-WARNING **: JS ERROR: TypeError: this._connectionItems.get(...) is undefined
NMConnectionSection<.removeConnection@resource:///org/gnome/shell/ui/status/network.js:323
wrapper@resource:///org/gnome/gjs/modules/lang.js:169
NMApplet<._connectionRemoved@resource:///org/gnome/shell/ui/status/network.js:1885
wrapper@resource:///org/gnome/gjs/modules/lang.js:169
https://bugzilla.gnome.org/show_bug.cgi?id=725958