When easing, we need the transition of one of the involved properties
to connect our callbacks. Currently we simply get the transition for
the first property, however as Clutter optimizes the case where a
property doesn't actually change, that transition may be NULL even
though we still animate other properties.
So instead of only looking at the transition of the first property,
try to find a transition for any of the involved properties.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1572
When there is a transition, it's likely that we are animating some part
of the desktop, and in such situations we don't want to unredirect
fullscreen windows.
This fixes unwanted unredirection when e.g. hiding a modal dialog by
re-enabling the unredirection after the animation has finished, instead
of when it starts.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/721
An actor ease callback could destroy the actor, in such case we should do not
touch the actor anymore.
So, before calling the callback, reset restore the easing state and don't
perform any further action with it.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1507
By now, Tweener is used exclusively to animate changes to the
StAdjustment:value property. But not for long, as now that we
implement the same transition API as Clutter.Actor, we can
re-use the existing convenience method for property transitions
for adjustment changes as well.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/669
The tracking was important in an earlier iteration, but as the helper
functions now remove overwritten transitions before setting up the
new ones, we can just as well connect to the ::stopped signal directly.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/668
This is rather embarrassing - we currently confuse the transition with
the finished parameter, which means we always run the onComplete handler
no matter whether the transition was interrupted or actually completed.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/668
While we are now using implicit animations for all animatable properties,
there are still some cases where we animate other actor properties (for
example from a custom subclass) or associated objects like effects.
Those can still be animated using Clutter animations, as long as we use
the explicit API rather than implicit animations. Again this API is
cumbersome and tricky enough to warrant a convenience wrapper.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/666
Setting up implicit animations is more verbose than using tweener, in
particular when setting up a callbacks to run on overwrite or completion.
In order to make its use more convenient, monkey-patch ClutterActor
with an ease() method that works similarly to Tweener.addTween().
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
Being able to slow down animations is a helpful debugging tool; to not
lose it when starting to use Clutter's implicit animations, monkey-patch
the appropriate methods to support our global slow down factor.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
As we currently use Tweener for all animations, we have a single place
for hooking up the enable-animations and slow-down-factor settings.
However that will no longer hold true when we'll start to use Clutter's
built-in animation facilities, so add a small helper function that
applies the necessary adjustments.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
We are currently inconsistent with whether or not to put a space
after catch clauses. While the predominant style is to omit it,
that's inconsistent with the style we use for any other statement.
There's not really a good reason to stick with it, so switch to
the style gjs/eslint default to.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/607
The port away from the old Shell.GenericContainer actor turned many JS
classes with a corresponding actor property into Clutter.Actor subclasses.
For compatibility reasons, those properties were kept around for a while.
They were now removed and any code that still uses them should be adjusted.
Facilitate that transition by defining the compatibility property on
Clutter.Actor itself, but log a warning every time it is accessed.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/487
Mutter now provides versioned libraries and pkg-config files, meaning
an application using libmutter and friends need to depend on a specific
version of the API.
https://bugzilla.gnome.org/show_bug.cgi?id=777317
This allows us to pass metadata fields besides the message
to log. So, if the log() call is made from an extension,
pass the extension name and UUID to the logger.
This is useful for extension developers to debug their code
as well as to instruct their users to send debug info to them
by running something like this:
journalctl GNOME_SHELL_EXTENSION_UUID=<extension@uuid>
https://bugzilla.gnome.org/show_bug.cgi?id=770717
Commit 1291bcd0c8 implemented it for dateMenu, but the function
is already used in screenShield as well. Just add it globally as
we do for other standard gettext "macros".
Sometimes it is more appropriate to set layout properties that are
hooked up to CSS properties in code. However this is currently not
possible, as we end up setting properties to 0 when not found in CSS;
be a bit more careful when hooking up CSS properties to support this.
https://bugzilla.gnome.org/show_bug.cgi?id=728897
Telepathy 1.0 will not be compatible, and will probably require
source changes. telepathy-glib 0.12 and telepathy-logger 0.2 are
the 0.x ABIs (they were the first stable-branches to have g-i).
Bug: https://bugzilla.gnome.org/show_bug.cgi?id=721704
Reviewed-by: Giovanni Campagna
Similar to our ClutterContainer monkey-patching, we can add some
convenience to existing ClutterLayoutManagers:
- hookup_style() to bind layoutManager properties to CSS properties
- child_set() to set child properties
https://bugzilla.gnome.org/show_bug.cgi?id=703905
Some objects have a resolve hooks that throw exceptions, so just
checking "'actor' in object" can fail. In that case we should catch
the exception and return the standard toString() value, or the
object cannot be inspected from the looking glass.
https://bugzilla.gnome.org/show_bug.cgi?id=671410
js2-mode is no longer developed and we recommend js-mode these days,
so switch the modelines to specify that, and make them consistent
across all files.
https://bugzilla.gnome.org/show_bug.cgi?id=660358
Move some more environment-initializationy stuff from main.js to
environment.js, and be more careful about not importing shell JS
modules until after the environment has been fully patched.
Change gnome-shell-plugin to call Environment.init() before
Main.start(); this means that Environment.init() now runs before any
shell JS modules (besides environment itself) have been imported.
Make run-js-test create a ShellGlobal and use its js_context, so that
the shell_global_set_property_mutable() stuff in Environment.init()
will work correctly in tests as well.
https://bugzilla.gnome.org/show_bug.cgi?id=649203
If a JS object has an 'actor' property pointing to a ClutterActor,
include the actor's toString() output in the delegate's toString()
output. Eg:
js>>> Main.panel
[object Object delegate for 0xff6080 StBoxLayout.menu-bar "panel" ("Activities")]
https://bugzilla.gnome.org/show_bug.cgi?id=646919
Monkey-patch Date.prototype.toLocaleFormat() with a version that uses
g_date_time_format() since the Spidermonkey built-in can't handle
format strings with Unicode characters.
https://bugzilla.gnome.org/show_bug.cgi?id=643350
Fix a typo in panel.js, and ensure that all variables used in
functions are scoped to the block (using let), to avoid polluting
the global namespace.
https://bugzilla.gnome.org/show_bug.cgi?id=643210
As Gdk.Device.get_state() does not work properly from Javascript,
we used to block it in the environment. The method now has been
annotated with (skip), causing shell to crash on startup as only
existing methods may be blocked.
Just remove the block in question, as the annotation prevents the
use of that method anyway.
Gdk.Display.get_device_state() was removed in favor of a
non-GdkModifierType returning Gdk.Device.get_position(). But block
Gdk.Device.get_state() which does return a GdkModifierType mask.
https://bugzilla.gnome.org/show_bug.cgi?id=638158
Environment.init() uses Shell.Global, which is not accessible outside
the mutter process; allowing to run the function when window.global is
undefined fixes the environment for tests.
https://bugzilla.gnome.org/show_bug.cgi?id=631091
It has probably crossed the line to evil by a mile or so, but here
it is: a Tweener.slowDownFactor replacement used by all animations
without exception.
While at it, update Tweener to use the new setTimeScale() upstream
function instead of adjusting the timeline directly.
https://bugzilla.gnome.org/show_bug.cgi?id=622249
Add _st_actor_contains() in st-private for use within St, and
monkey-patch in a Clutter.Actor.contains() for use by javascript, and
then replace all the duplicate implementations with one or the other
of those.
https://bugzilla.gnome.org/show_bug.cgi?id=621197
This is our convention.
The only exceptions are double quotes for words in comments that give
them a special meaning (though beware that these quotes are not truly
necessary most of the time) and double quotes that need to be a part
of the output string.
Add String formatting by extending the String object with a
format method.
Now we can do stuff like "Text: %s, %d".format(somevar, 5)
This is required for proper translation of some strings.
https://bugzilla.gnome.org/show_bug.cgi?id=595661
Remove the StTable specific methods to add actors:
st_table_add_actor()
st_table_add_actor_with_properties()
Since they shadow the generic ClutterContainer add_actor() method,
and patch in our add() convenience function as we do for
StBoxLayout.
https://bugzilla.gnome.org/show_bug.cgi?id=596811
js/ui/environment.js: Split out initial UI setup (Tweener initialization,
ClutterContainer monkey-patching) into a separate file we can import from tests.
tests/: Directory for various types of tests
tests/run-test.sh: Shell script that to run tests with an appropriate
environment set up.
tests/testcommon/: Common modules and data for tests
tests/interactive/: Interactive tests
tests/interactive/box-layout.js: A sample test of StLayout
https://bugzilla.gnome.org/show_bug.cgi?id=595987