The actor emitted by ShellTrayManager is now ShellTrayIcon, a subclass
of ShellGtkEmbed which has several properties on it which are (or will
soon be) useful to the shell.
Part of the rearranging to use ShellTrayIcon means that we now show
the ShellEmbeddedWindow before creating its ShellGtkEmbed, which
requires a few modifications to ShellEmbeddedWindow (notably, telling
it at construct time what stage it will be drawn on, since it needs to
know that before it has a ShellGtkEmbed now).
https://bugzilla.gnome.org/show_bug.cgi?id=608869
With the transition to GTK+ 3.0, direct access to struct members
will no longer be possible.
This bumps the required minimum version of GTK+ to 2.20.
https://bugzilla.gnome.org/show_bug.cgi?id=618258
Also, remove a lot of cruft from genericDisplay.js leftover from
previous St-ifications, and remove the pre-gtk-2.16 hacks from the
status tray in panel.js (which are much less needed with the
nearly-all-black panel anyway).
https://bugzilla.gnome.org/show_bug.cgi?id=614516
Just because ShellTrayManagerChild had a 'manager' field, I shouldn't
have assumed it was actually being set; fixes a crash with tray icons
that don't support RGBA visuals.
* Rename ShellGtkWindowActor to ShellGtkEmbed, and make it require
a ShellEmbeddedWindow rather than a general GtkWindow.
* Add ShellEmbeddedWindow subclass of GtkWindow that bypasses most
of the GtkWindow complexity for size negotiation, and calls out
to a clutter actor instead; also automatically handle reparenting
the GtkWindow into the stage window.
* Use the reworked ShellGtkEmbed in ShellTrayManager, this simplifies
the code a bit, and more importantly results in the tray icons
having the correct size negotiation, rather than having a fixed
24x24 size.
http://bugzilla.gnome.org/show_bug.cgi?id=580047
Icons with real alpha transparency weren't being drawn correctly
because the NaTrayIcon was being set redirected in addition to the
window holding it. And nothing drew the icon onto the window holding
it. Use the newly added na_tray_icon_set_composited() to fix.
In particular, this lets us track the actor's location better; the old code
didn't work if the actor was put into a container that got moved around.
Part of #568712.
svn path=/trunk/; revision=167
We don't want the X server to draw the icons onto the screen, so
use pass automatic=FALSE to clutter_x11_texture_pixmap_set_window();
causing CompositeRedirectManual to be used.
svn path=/trunk/; revision=122
shell_tray_manager.c: Add a bg-color property and implement it
by setting a 1x1 pixmap of the right color as the background.
Also, make the colormap of the tray manager window match that
of the socket. That should (untested) make transparency work
properly if the tray icon supports it.
panel.js: Set the bg-color property of the tray manager to
match the panel.
http://bugzilla.gnome.org/show_bug.cgi?id=561872
svn path=/trunk/; revision=82
notification are to the panel. A bit warty, but we don't know how we want
the final UI to look anyway. (The fact that transparency doesn't work is
a known bug.)
svn path=/trunk/; revision=44