The keyboard status item doesn't derive from SystemStatusButton, since
it doesn't use an icon. But this meant it wasn't getting the right
class name, and so was using the full-width menu title highlight
rather than the small one. Fix that.
Currently entries' 'activate' signal is ignored, so hitting enter
does not have any effect, even if all required information has been
entered.
Instead, connect to the 'activate' signal so that hitting enter
behaves as if the "OK" button had been pressed.
https://bugzilla.gnome.org/show_bug.cgi?id=659133
Currently network dialogs don't focus password entries, which means
that rather than entering their password directly, users first have
to click the entry (or tab around the dialog).
Instead, put keyboard focus on the first entry that requires user
input.
https://bugzilla.gnome.org/show_bug.cgi?id=659133
As dialog buttons used to "steal" the initial key focus, the polkit
dialog delayed focusing the password entry. With buttons no longer
overwriting the manually set focus, this is no longer necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=659133
ModalDialog provides a method to set the initial focus. However,
when adding buttons, the initial focus is always set to the last
button, thus overwriting a previously set manual focus.
Instead, only set the initial key focus if setInitialKeyFocus()
has not been called manually before.
https://bugzilla.gnome.org/show_bug.cgi?id=659133
A menu action may not make sense at any time, so add API to mark
an item insensitive to indicate that its action is currently
unavailable, but may become activatable at a later point.
https://bugzilla.gnome.org/show_bug.cgi?id=659270
Without this, the dim "fade" will start at the top of the untrimmed actor. With
a large enough draggable_border_width setting, this will show no fade at all.
https://bugzilla.gnome.org/show_bug.cgi?id=659302
The way the window dimmer shader is applied will cause rendering errors with
the rounded corners, invisible borders or shaped textures since it doesn't deal
well with the multitexturing used by the MetaShapedTexture. Use an off-screen
buffer to flatten the texture before being applied.
https://bugzilla.gnome.org/show_bug.cgi?id=659302
We don't want the tray bar to open/close quickly when adding a chat because
it happens when user opens the chat from Empathy. The notification will
popup on incoming message anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=657249
In a normal user session you can't have more than one
popup, because the popup is modal and we don't allow
the popup to show up when there are other modals.
In a GDM session, however, the login dialog is modal, and
we want a popup, so we don't have that same check.
This commit changes the ctrlAltTab manager code to not
allow multiple popups.
https://bugzilla.gnome.org/show_bug.cgi?id=659177
Users depend on being able to switch focus between the panel
and the login screen using ctrl-alt-tab.
Because the login screen has no overview, we were short circuiting
some code that needs to get run to support ctrl-alt-tab.
This commit changes the short-circuit code to only run for user
sessions.
https://bugzilla.gnome.org/show_bug.cgi?id=659177
Making users have to log in to power off the machine isn't a good idea.
This commit adds a power menu similar to the one in the fallback greeter
which offers 3 items:
- Suspend
- Restart
- Power off
https://bugzilla.gnome.org/show_bug.cgi?id=657822
While the current behavior of setting the IM status to "busy" while
notifications are disabled makes sense, as incoming messages are
very likely to be missed, it is not immediately obvious.
Display a transient notification to explain the behavior to the user.
https://bugzilla.gnome.org/show_bug.cgi?id=652718
Simplify the layout in rightBox by getting rid of statusBox, and just
putting everything into rightBox directly.
Simplify the handling of the user menu by adding it like it was a
status icon rather than special-casing it. Rename the "tray_icon"
variables to "status_area" to reflect this better.
https://bugzilla.gnome.org/show_bug.cgi?id=651299
Legacy trayicons are mostly gone, so remove some of the special-casing
for them to simplify things.
Also, fix panel.addToStatusArea() to interpret its "position" relative
to tray_icon_order, not relative to the existing contents of
statusBox, so that the order that extension icons appear in does not
depend on the order they are loaded in.
https://bugzilla.gnome.org/show_bug.cgi?id=651299
The underline highlights on the panel menu items normally have a 100ms
transition between highlighted and unhighlighted, but the panel corner
graphics can't do that, so we hacked the Activities button and user
menu to have no transition. But in gdm mode, the user menu isn't the
rightmost item any more. Fix this by modifying the CSS from the code
instead.
https://bugzilla.gnome.org/show_bug.cgi?id=651299
It does not make a great amount of sense to have this function
on the login screen. And worse, it does not work, since the greeter
is currently a modal dialog, so interaction with the opening
window is impossible.
https://bugzilla.gnome.org/show_bug.cgi?id=659164
The style of the top bar's corners is bound to the style of the
corresponding button; we used to hardcode this association, but
as the login mode does have a different layout, the button is now
determined programmatically.
Unfortunately, some containers take the text direction into account
when ordering their children, while some don't, so the current
code returned the wrong button in RTL locales.
https://bugzilla.gnome.org/show_bug.cgi?id=658983
Commit e5bc3a2ba8 changed the hierarchy of WindowClone, which
broke activating windows on hover during xdnd operations. To
avoid intrusive changes, just hide the new actor from picks so
that DND operations pick the actor actually meant to represent
the corresponding window.
https://bugzilla.gnome.org/show_bug.cgi?id=658640
Pop up a dialog when trying to install an extension so that users are aware
they are installing one. This is a security precaution in the case that an XSS
exploit has been found on the website, which could cause someone to inject a
<script> tag and silently install an extension.
https://bugzilla.gnome.org/show_bug.cgi?id=658612
libsoup won't check for a valid cert by default, so copy some logic from
glib-networking to check against the system cert list. Additionally, allow a
fallback for developers, ~/.local/share/extensions.gnome.org.crt, for easy
local development of the website.
https://bugzilla.gnome.org/show_bug.cgi?id=658870
For those who like their system pure, this provides the ability to purge a
pesky extension and its precious place on your disk space, and in your
"Local Extension" list.
https://bugzilla.gnome.org/show_bug.cgi?id=658612
Conflicts:
js/ui/extensionSystem.js
This ensures that we don't show an animation of an empty blob being hidden when
clicking an action button causes the notification to be destroyed.
https://bugzilla.gnome.org/show_bug.cgi?id=658525
When the keyboard is configured, make lg shorter (if necessary) to
avoid overlapping it.
Also, make a few simplifications to lg's layout code. In particular,
move it into panelBox, to simplify its interactions with the panel.
https://bugzilla.gnome.org/show_bug.cgi?id=657986
The keyboard and tray need to animate together, but they sometimes
need to be in different stacking layers (eg, from the screensaver you
want access to the keyboard, but not the tray). So remove _bottomBox
and just keep trayBox and keyboardBox lined up manually.
https://bugzilla.gnome.org/show_bug.cgi?id=657986
Rather than having a single chrome layer and putting all of the chrome
into that, put the chrome actors directly into uiGroup, so that they
can be stacked independently of one another relative to other actors.
(This requires making uiGroup a ShellGenericContainer, so we can use
skip_paint to avoid painting non-visibleInFullscreen chrome when we're
in fullscreen.)
https://bugzilla.gnome.org/show_bug.cgi?id=657986
The struts were being set while the panel was offscreen (starting its
slide-in animation), and then belatedly getting fixed the next time
something else caused a chrome update. Fix this by setting them before
the animation, and freezing them during the animation.
https://bugzilla.gnome.org/show_bug.cgi?id=657986
Force an allocation at thumbnails creation so we can figure out whether we
need to scroll when selecting.
We also need to show() the whole AltTabPopup before calling _select() so that,
when computing the scrolling offset, the widgets already have their styles
loaded. Otherwise we will miss the switcher list item container's spacing.
https://bugzilla.gnome.org/show_bug.cgi?id=655069
At least for the foreseeable future, the gnome-session desktop
presence won't be used for anything but suppressing (non-urgent)
notifications. To clarify this behavior, rename the "Do Not Disturb"
switch to "Notifications" (and adjust the switch logic accordingly).
https://bugzilla.gnome.org/show_bug.cgi?id=652718
This patch fixes the "apps vanish from alt-TAB bug".
If a "package system" rips away and possibly replaces .desktop files
at some random time, we have historically used inotify to detect this
and reread state (in a racy way, but...). In GNOME 2, this was
generally not too problematic because the menu widget was totally
separate from the list of windows - and the data they operate on was
disjoint as well.
In GNOME 3 we unify these, and this creates architectural problems
because the windows are tied to the app.
What this patch tries to do is, when rereading the application state,
if we have a running application, we keep that app around instead of
making a new instance. This ensures we preserve any state such as the
set of open windows.
This requires moving the running state into ShellAppSystem. Adjust
callers as necessary, and while we're at it drop the unused "contexts"
stuff.
This is just a somewhat quick band-aid; a REAL fix would require us
having low-level control over application installation. As long as
we're on top of random broken tar+wget wrappers, it will be gross.
A slight future improvement to this patch would add an explicit
"merge" between the old and new data. I think probably we always keep
around the ShellApp corresponding to a given ID, but replace its
GMenuTreeEntry.
https://bugzilla.gnome.org/show_bug.cgi?id=657990
As extensions are now expected to provide a "disable" function,
they need to remove search providers they added. Implement the
removal functionality and add a public removeSearchProvider()
method.
https://bugzilla.gnome.org/show_bug.cgi?id=657548
We keep track of presence changes by connecting to the
Tp.AccountManager:most-available-presence-changed signal.
However, if multiple accounts are in use, telepathy may
lie to us and emit the signal even when the most available
presence is unchanged.
Work around this by keeping track of the current presence
ourselves.
https://bugzilla.gnome.org/show_bug.cgi?id=657703
Some search providers may want to change their results, or may not
want to block on an external service to get their results (DBus, etc.)
Set up an infrastructure to allow search providers to add their search
results at a later time.
Based on a patch by Jasper St. Pierre and Seif Lotfy.
https://bugzilla.gnome.org/show_bug.cgi?id=655220
This adds contacts search to shell, powered by libfolks.
Changes:
- Add Folks and Gee to the build system
- ShellContactSystem, a backend in C
- ContactDisplay, search frontend in JS
https://bugzilla.gnome.org/show_bug.cgi?id=643018
The current user status menu allow to set the session status,
which also influences the IM status when signed in with
mission-control. However, the way it is presented to the user
makes it hard to figure out how the statuses interact or that
there are two distinct status in the first place.
Therefore, use a separate control for each status, and update the
overall look to match gnome-contacts.
https://bugzilla.gnome.org/show_bug.cgi?id=652837
Given that our menus contain at most two columns, all switch widgets
in menus end up in the last columns, and thus aligned with the right
menu edge.
However, the updated user status menu will contain a section which
ignores the menu's column layout, so the switch might end up in
the middle of the menu if the overall width is determined by said
section.
At least for now, we always want the switch to align with the end,
so just expand switch menu items rather than adding an option.
https://bugzilla.gnome.org/show_bug.cgi?id=652837
Introduce a new menu widget, which displays the active item from
a set of options, and pops up a child menu to allow changing the
active item when activated.
https://bugzilla.gnome.org/show_bug.cgi?id=652837
Allow opening a popup menu from another menu. While the child menu
is open, events on the parent menu are blocked. The parent menu
is kept open when the child menu is closed; the child menu on the
other hand is closed with the parent, e.g. when the focus moves
to another toplevel menu.
This feature will be used to implement combo box menu items.
https://bugzilla.gnome.org/show_bug.cgi?id=652837
We haven't actually been calling the top-right menu "status menu" for
quite some time, so use the upcoming code changes as an excuse for
renaming it to "user menu".
Doing this rather than overdrawing a black rectangle saves us
(pixels in screen) * 8 bytes of memory bandwidth for every frame we draw going
into the overview.
It also allows us to dim the background on non-primary monitors making the
overall overview appearance consistent across all monitors.
https://bugzilla.gnome.org/show_bug.cgi?id=656433
Instances of this class share a single CoglTexture behind the scenes which
allows us to show the background with different rendering options without
duplicating the texture data.
https://bugzilla.gnome.org/show_bug.cgi?id=656433
This commit adds GDM session support.
It provides a user list that talks to GDM,
handles authentication via PAM, etc.
It doesn't currently support fingerprint readers
and smartcards.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
The shell has a number of things that are only relevant for
logged in users (e.g. calendar events, telepathy integration, a
user menu, etc).
This commit moves those user session specific bits into their
own functions in preparation for making the shell code ready
for use at login time.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
Right now the panel code makes the left corner sync up with the
activities button and the right corner sync up with the user menu.
This is fine as long as we have an activities button and a user menu.
The login screen won't have those things, though.
This commit changes the panel corner code to try to figure out which
interface element is the most appropriate to sync up with based on
its position in the panel.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
Images are part of the notification spec, so we should support them.
Marina Zhurakhinskaya provided some code for getting the layout right
for this patch.
https://bugzilla.gnome.org/show_bug.cgi?id=621009
Have LayoutManager automatically deal with sizing and positioning
boxes for the panel and messageTray relative to the monitors.
Also, now that LayoutManager knows exactly where and how tall the
panel and tray are, have it manage the pointer barriers as well.
https://bugzilla.gnome.org/show_bug.cgi?id=612662
A modal dialog in the shell blocks anything but that dialog from
receiving user input. Applications within the session and other
parts of UI are rendered non-reactive.
When GDM gets changed to use the shell for its greeter, the user
list will be presented as a shell dialog. That dialog shouldn't
block access to the panel menus, etc.
This commit adds a shellReactive property that makes the ModalDialog
class continue to block access to applications, but allow the user
to interact with the shell itself.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
The control-center contains user-pertinent settings
panels. These panels don't make sense to show outside
of a user's session, so hide them for session types other
than SessionType.USER.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
We're not going to want an overview at the login screen,
but a lot of code in the shell depends on the overview
existing.
This commit adds a new isDummy constructor property to
allow creating the overview as a non-functional, stub object
that doesn't do anything visible.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
The dash object is currently exposed as a public object.
It's only used outside of the overview for the dash object's
iconSize property though.
This commit makes the dash object private and proxies the dash
iconSize property to the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
Right now, when a user clicks on the panel clock, a menu pops up with a
calendar and a list of events from the user's schedule. The list of
events only makes sense from within a user's session, however.
As part of the prep work for making the shell a platform for the login
screen, this commit makes the events list optional.
https://bugzilla.gnome.org/show_bug.cgi?id=657082