To enable find-as-you-type when entering the overview and disabling
it when leaving, we used a chain of functions calls from ViewSelector
over SearchTab to SearchEntry. As find-as-you-type should be enabled
while the overview is shown, the activation/deactivation can be
handled entirely by the SearchEntry itself by tying it to the entry's
visibility.
https://bugzilla.gnome.org/show_bug.cgi?id=642196
As Main.overview is now usable from the dash's constructor, move
the setup of signal connections there and remove the show/hide
methods which were used as workaround.
https://bugzilla.gnome.org/show_bug.cgi?id=642196
The Overview does not only hold the different elements visible in
the overview, but is also a central point to manage drag signals.
As objects which are constructed in the overview constructor cannot
access Main.overview (as its constructor has not finished yet), we
use misnamed show/hide methods to work around this limitation, which
are called when entering/leaving the overview.
A better way to handle this problem is to remove the limitation
altogether by splitting the overview constructor between internals,
which remain in the constructor, and more complex objects which
need to access Main.overview, and whose initialization is moved
to a public init() function which is called by main.js after the
overview has been constructed.
https://bugzilla.gnome.org/show_bug.cgi?id=642196
This patch fixes the summary notification reappearing if you click on the
summary item to hide it and hover away. It also ensures that when you click
on any summary item which doesn't correspond to the summary notification
being shown, a new summary notification will replace it right away.
What used to happen is that we'd unset the clicked item in _unlock() that
was called when the focus was ungrabbed because the user clicked outside
of the summary notification, but then would have this._clickedSummaryItem
be null in _onSummaryItemClicked() , and set it to the clicked item all
over again. This patch ensures that we unset the clicked item only when
it is necessary.
We also needed to add the code to call _updateState() again to show a new
summary notification when a previous one was hidden, but
this._clickedSummaryItem was set.
https://bugzilla.gnome.org/show_bug.cgi?id=642005
Follow-up to commit 09717aae58 so
title changes also support markup instead of the ugly "<i></i>"
status.
Additionally, make sure to escape the contact's title as that
may accidentally contain unsafe markup or characters.
https://bugzilla.gnome.org/show_bug.cgi?id=642209
We were adding pango markup to the message in ContactManager.setPresence,
but weren't correctly marking the message as containing pango markup,
allowing for uglyness such as "User is <i>away</i>." being shown to the
user.
https://bugzilla.gnome.org/show_bug.cgi?id=642209
As the dash is one of the primary drop targets for dragging application
launchers, it's reasonable to use the dash icon size for app icons'
drag actors, especially with the larger size now used in the application
view.
https://bugzilla.gnome.org/show_bug.cgi?id=639428
As elements in the dash are scaled to accommodate a growing number
of items, the icon size used may end up rather small. In that case,
dragging items to the dash which are significantly larger than items
in the dash is getting clumsy, so it makes sense for some components
to synchronize the size of drag actors with the currently used icon
size in the dash. To enable other components to do this, make the icon
size a public property.
https://bugzilla.gnome.org/show_bug.cgi?id=639428
- Center the icon texture in the area allocated for it, and always give
the nominal size - avoid off-by-one scaling if the parent allocated
a little less or more size than we wanted.
- Use Math.floor() when centering horizontally to avoid allocation
at a half pixel.
https://bugzilla.gnome.org/show_bug.cgi?id=642124
Make calling workspace.setReservedSlot(null) do nothing if the slot was
already null; this improves efficiency and more importantly chills out some
weird reentrancy at the end of drag and drop that removes a window from
a workspace.
We were properly accounting for the fact that an ancestor of the
parent could be scaled rather than the parent itself when computing
the snap-back scale, but directly using parent.scale_x for the
snap-back location.
https://bugzilla.gnome.org/show_bug.cgi?id=642117
A right click was propagating through to the parent actor meaning
that a right click would activate the workspace twice and leave the
overview instead of just switching to it.
https://bugzilla.gnome.org/show_bug.cgi?id=641973
If you want to select a workspace and go there, having to go back to
the main part of the window selector and click on a window is annoying,
so make a second click on the active workspace go to the main view.
https://bugzilla.gnome.org/show_bug.cgi?id=641973
Some recent painting-efficiency fix broke the inspector, which
accidentally depended on things getting repainted too often, and so
was failing to highlight things properly now. A simple queue_redraw()
fixes this, but while I was there, I decided to port the drawing hook
to JS as well, since all the necessary parts of cogl work fine from
JS.
https://bugzilla.gnome.org/show_bug.cgi?id=642058
That way it can be used when other components of the message tray need to
grab focus, such as the summary bubble with multiple notifications or the
summary item's right click menu.
https://bugzilla.gnome.org/show_bug.cgi?id=641810
The view might get mapped before the filters have been added, so
trying to reset to the "All" filter will throw an exception. Fix
by only do the reset if the filters have been initialized.
When switching to the app view, it is unlikely that a user is
going to select an application from the same filter list as the
last time the view was used, so reset the view to the "All" filter
on switch.
https://bugzilla.gnome.org/show_bug.cgi?id=641987
When switching to the application view, the view is still scrolled
to the position it had when left previously. Given that it is rather
unlikely that the application the user wants to select is located close
to that position, it appears beneficial to start at a predictable
position, so make sure that the scroll position is always reset to
the top.
https://bugzilla.gnome.org/show_bug.cgi?id=641987
The default state of the switcher is constructed but not visible,
so create it that way.
This fixes a bug where if we created the switcher but didn't show it
or use it we'd end up with an empty, odd looking switcher.
We already skip animations for item additions/removals while the
overview is hidden or when initially filling the dash (to avoid
an odd zoom effect when showing), apply the same logic to animations
of icon size changes.