Now that the app menu indicator is no longer shown, it shouldn't be possible
to toggle the popup menu via keyboard shortcut anymore, so remove the code
and gsettings definitions for that.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2610>
The handler dates back to commit 50f248ec5b in 2011, and is
part of the original hack of making the activities button a
PanelMenu.Button while suppressing its menu.
By now, panel buttons without a menu have been properly supported
for years, but somehow that bit of the hack stuck around, even though
it is no longer actually needed (probably since the introduction of
DummyMenu.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2741>
Sandboxed apps that run without a window are detected by the new
background monitoring service, introduced by xdg-desktop-portal.
We have an opportunity to improve the predictability of the desktop
and ensure that application state in transparently reported to users
by showing these apps, and allowing them to closed.
Add a new background apps menu to the quick settings, that is always
added at the bottom of the popover, and has a slightly custom, flat
style applied to it.
Show background-running apps in this menu, and allow closing them
by first attempting to execute the 'quit' action through D-Bus, and
if that fails, sending SIGKILL to the process.
See https://gitlab.gnome.org/Teams/Design/os-mockups/-/issues/191
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2624>
When a `PanelMenu.Button` is added to the `statusArea`, its menu is
added to the `PopupMenuManager` if it has one at the time. If a menu is
added later or a new one set, the new menu is never added.
Move the call to `PopupMenuManager.addMenu()` from `_addToPanelBox()`
to `_onMenuSet()`, which is called when the `PanelMenu.Button` is added
and whenever it emits the `menu-set` signal.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2470>
Now that the old system menu has been ported over, we can move
the power toggle to its intended place. The main difference to
the stand-alone toggle is that the button now uses its natural
size rather than the fixed size of regular quick items.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2393>
This port is a bit messier than the previous ones, because the
existing menu section translates less directly to the new UI,
which uses a row of individual toggles for settings, lock and
shutdown.
In order to not complicate the grid layout further by supporting
rows with a different number of columns than the overall grid and
children at their natural size, create a custom, non-reactive
SystemItem item that spans an entire row, and contains the individual
toggles.
This works quite well, even with the shutdown item that uses a menu
for the various actions.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2393>
With menu support in place, this is now a straight-forward port:
Just add the existing profiles section to a QuickToggleMenu instead
of a submenu item.
The toggle itself now switches between 'balanced' and the last used
non-default profile.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2393>
The aggregate menu with its submenus isn't well-suited for simple
on-off actions, so we didn't expose the global color-scheme support
that was introduced last cycle.
Quick settings on the other hand are a natural fit for actions like
this, so add a corresponding toggle.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
The power indicator should not be a regular quick toggle, but
instead be part of a "system area" row at the top of the menu.
But as in the end it is still a simple button, we can do the
port to quick settings now, and move it later when the system
row is implemented.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
For now, this is another simple toggle. The icon, state and
visibility reflect what the old menu did, and the top bar
icon is still only shown when devices are currently connected.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
Another simple toggle. Unlike the old menu, it is always shown
if airplane mode is supported, not just while airplane mode is
active.
We still only show the top bar icon while airplane mode is on.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
Night-light is now a simple, always visible toggle that directly
controls the underlying setting. No change to the top bar icon,
which is still only shown while night-light is active (read: at night).
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
Like the aggregate menu currently, the quick settings menu will
eventually contain some items that should dismiss the menu. And
as those items may appear in child menus or otherwise be nested,
a public method on a global object is more convenient than handing
the main menu down the hierarchy.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
The new indicator will eventually expose all the system status
items that are currently provided by the aggregate menu, but in
a more accessible form than the current submenu-heavy menu.
Right now this just adds the new empty indicator to the top bar,
alongside the existing aggregate menu.
We can then move items over one-by-one.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
The latest mockups move the screen sharing indicator into a
separate control, similar to the existing indicator for built-in
screen recordings.
As this removes the submenu and only keeps the top bar icon (for
external screen recordings), this will smooth the transition to
quick settings.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2391>
In the panel we listen for button presses on the panel in order to start
a drag op of the adjacent maximized window. With the recent changes
removing the source detail of events from Clutter, we now can no longer
access buttonEvent.source, but instead need to use
ClutterStage.get_event_actor().
Since that function expects us to pass a ClutterEvent and not a
ClutterButtonEvent, let's listen for the "button-press-event" signal
instead of connecting to vfunc_button_press_event(). This will give us a
ClutterEvent we can work with.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2225>
Start using the new methods to simplify signal cleanup. For now,
focus on replacing existing cleanups; in most cases this means
signals connected in the constructor and disconnected on destroy,
but also other cases with a similarly defined lifetime (say: from
show to hide).
This doesn't change signal connections that only exist for a short
time (say: once), handlers that are connected on-demand (say: the
first time a particular method is called), or connections that
aren't tracked (read: disconnected) at all.
We will eventually replace the latter with connectObject() as
well - especially from actor subclasses - but the changeset is
already big enough as-is :-)
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1953>
We have made good progress on object literals as well, although there
are still a lot that use the old style, given how ubiquitous object
literals are.
But the needed reindentation isn't overly intrusive, as changes are
limited to the object literals themselves (i.e. they don't affect
surrounding code).
And given that object literals account for quite a bit of the remaining
differences between regular and legacy rules, doing the transition now
is still worthwhile.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2200>
The indicator shows the recording duration and lets the user stop it on
click. It is more discoverable than the stop entry in the aggregate
menu.
The class extends ButtonBox directly rather than Button because Button
does nothing that it uses, and actually causes issues with its dummy
menu (its vfunc_hide() throws an "open-state-changed: Error: incorrect
pop").
The menu-set signal declaration is required by the panel.
The screencast is stopped upon button press in vfunc_event(), which
matches PanelMenu.Button's input handling.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2163>
There is a big overlap between the app menu in the top bar and the
context menu of app icons. It makes sense to unify the two both
from a design- and from a code perspective, so split out the more
modern one into a separate module as basis for a shared class.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1948>
Right now we always recreate the icon of the appMenu when calling
_sync(). This will relayout the panel everytime we open the overview,
because we call _sync() in that case.
We can easily avoid that by only recreating the icon actor in case the
app that's opened actually changes. This gets us close to doing no more
relayouts of the panel when opening the overview.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1733>
We already set the AppMenuButton to be non-reactive and transparent when
we hide it. Hiding it completely using clutter_actor_hide() will
additionally make it no longer affect layout and thus queue a relayout.
Since we hide the appMenu in the overview and we want to avoid
relayouting the panel when entering and leaving the overview, don't
completely hide the AppMenuButton to avoid queueing this relayout.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1733>
There's this little hack that we do to match the panel transition from
transparent to black with leaving the overview via swipe down. The only
problem is that, while the duration of the panel transition itself is
matches, the corners don't, and they get out of sync.
This isn't very noticeable with the swipe gesture, but it'll be much
more prominent when booting straight into the overview.
Bind the 'style' property of the panel to the corners', so that the
transition duration hack applies to all of them.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1678>
The current way of indicating focus of elements in the panel does not
work very well with a fully-transparent panel, a line at the bottom of
the panel doesn't make too much sense if there is no real panel, but
only the text and icons.
To make the indicators look better in this case, switch to a pill-shaped
background color to indicate the focus of items in the panel.
For this to look good, there has to be a small black border above and
below the background, this also requires increasing the height of the
panel (from 1.86em to 2.2em) for visual purposes.
Also, since we now no longer need to color the lower bottom of the
panel, we can remove the custom drawing code for the border of the
panels corner, so do that.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1397>
The panel corners try to match their style to the buttons closest
to them. In order to make sure the corner styles stay in sync with
their neighboring buttons, they connect to the style-changed signals
of the buttons.
In order to make sure the style-changed signal handler isn't leaked,
it gets disconnected when the button is destroyed.
Unfortunately, the destroy signal handler connection itself gets leaked!
This commit ensures the destroy signal handler gets disconnected any
time the neighboring button is re-determined.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1460
It's best to not mix transient indicators with (probably) permanently
visible items, so move the remote-access indicator (which also handles
screencasts now) to the position of the old screen recorder icon.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1438