We are currently inconsistent whether to put the operators in front
of the corresponding line or at the end of the preceding one. The
most dominant style for now is to put condition and first branch on
the same line, and then align the second branch:
let foo = condition ? fooValue
: notFooValue;
Unfortunately that's a style that eslint doesn't support, so to account
for it, our legacy configuration currently plainly ignores all indentation
in conditionals.
In order to drop that exception and not let messed up indentation slip
through, change all ternary operators to the non-legacy style.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/725
We now have everything in place to replace Tweener for all animatable
properties with implicit animations, which has the following benefits:
- they run entirely in C, while Tweener requires context switches
to JS each frame
- they are more reliable, as Tweener only detects when an animation
is overwritten with another Tween, while Clutter considers any
property change
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
The different units - seconds for Tweener and milliseconds for
timeouts - are not a big issue currently, as there is little
overlap. However this will change when we start using Clutter's
own animation framework (which uses milliseconds as well), in
particular where constants are shared between modules.
In order to prepare for the transition, define all animation times
as milliseconds and adjust them when passing them to Tweener.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/663
For GObject properties, we follow the convention of all-lowercase,
dash-separated names. Those translate to underscores in getters/setters,
so exempt them from the newly added "camelcase" rule.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
Braces are optional for single-line arrow functions, but there's a
subtle difference:
Without braces, the expression is implicitly used as return value; with
braces, the function returns nothing unless there's an explicit return.
We currently reflect that in our style by only omitting braces when the
function is expected to have a return value, but that's not very obvious,
not an important differentiation to make, and not easy to express in an
automatic rule.
So just omit braces consistently as mandated by gjs' coding style.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
While we have some style inconsistencies - mostly regarding split lines,
i.e. aligning to the first arguments vs. a four-space indent - there are
a couple of places where the spacing is simply wrong. Fix those.
Spotted by eslint.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
We are currently inconsistent on whether case labels share the same
indentation level as the corresponding switch statement or not. gjs
goes with the default of no additional indentation, so go along with
that.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
This vfunc override has been introduced to ensure app icons are always
squared, but since the container of the AppIcon gets a square allocation
anyway if the 'square' property of the SwitcherButton is set, there's
no need to return a special width here.
Without the override we can also stop setting the size of the iconBin
manually. And since shell_app_create_icon_texture() uses logical pixels
but clutter_actor_set_size() uses screen pixels, that means we now no
longer set the size of the icon back to the unscaled value after it was
already correct.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1325
We're calculating icon sizes for the alt tab switcher early and at a
point where the style attributes of this._list are not loaded yet. To
make sure the value of this._list.spacing is correct, call
ensure_style() on this._list before accessing the spacing.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/587
gjs now supports an optional GTypeFlags value for GObject subclasses
defined with GObject.registerClass(), so it is not possible to define
abstract classes on the gobject-level, just like from C.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/517
Classes that are sub-classes of GObject don't use a constructor per se, so we
can't check for new.target (as this is undefined) in _init.
Then compare the current constructor name instead.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/503
ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
This commit removes all the uses of Shell.GenericContainer from
SwitcherPopup.SwitcherList. Compared to the other patches, this
one was specially trickier to get right, and a few invasive
changes needed to be done.
The most noticeable one is that the allocation of the items is
done entirely by St.BoxLayout -- we don't manually allocate them
anymore. To make it work, get_preferred_width() had to calculate
the correct value. It now assumes that:
* Minimum width: the minimum width of the widest child.
* Natural width: the minimum width of the StBoxLayout (use it
instead of the natural width to force the labels to ellipsize
when too long.)
The AppIcon class became a St.Widget subclass as well, to override
get_preferred_width() and be able to keep the squared shape.
Besides that, add a new SwitcherButton class to reimplement squared
icons without having to resort to hacks in the size allocation
machinery. This class has a single vfunc override to ensure that it
is squared when the SwitcherList is.
The arrows indicating multiple windows are now in this._list
actor to the SwitcherPopup itself, since this._list automatically
manages its own children now.
At last, adapt (but preserve) the hack in CyclerPopup.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
This commit turns SwitcherPopup.SwitcherPopup into a St.Widget
subclass, and gets rid of Shell.GenericContainer usage. Subclasses
were adapted to that too.
This class introduced a new challenge: it overrides show(). As per
discussions, we now call this.visible = true inside show().
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
In the process of purging all usages of Shell.GenericContainer
of GNOME Shell, one specific problematic situation that might
occur is when classes have functions that would clash with any
ClutterActor or StWidget function name.
One of such example is SwitcherPopup.destroy(). Right now, this
class is a pure JavaScript class that wraps a real actor, but
soon this will change, and it'll become a St.Widget subclass.
Another problem with functions that mimic the toolkit ones is
the predictability of them; after calling destroy(), that widget
is expected to not be available anymore. In SwitcherPopup case,
it is still available for a short while. In this case, that's not
a big problem, but the show() and hide() functions in other clases
are more problematic because the actor's visibility does not
follow that.
This commit is a first step in cleaning that up, and changes the
SwitcherPopup.destroy() to fadeAndDestroy().
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
Remove any usage of MetaScreen, as it has been removed from libmutter
in the API version 3. The corresponding functionality has been moved
into three different places: MetaDisplay, MetaX11Display (for X11
specific functionality) and MetaWorkspaceManager.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
Similar to what has been done for the apps switcher, this allows closing
windows pressing W or F4 while operating the windows switcher popup or
the apps switcher popup while navigating the list of windows for an app.
https://bugzilla.gnome.org/show_bug.cgi?id=620106
This will be mainly useful for closing apps from the applications
switcher, but can be implemented generically enough to select the
nearest existing item after removal if there's any, or destroying
the popup's actor otherwise.
Specifically for the apps switcher, doing this also removes the need
of having to manually either update the current app in AppSwitcher
and highlight it, if there are still any items after the removal, or
simply destroy the AppSwitcher otherwise. Besides, calling _select()
in the handler for item-removed makes sure that the list of thumbnails
in the switcher is always closed, if open, when quitting the app.
https://bugzilla.gnome.org/show_bug.cgi?id=620106
Make sure that the items from the applications switcher and the windows
switcher are removed when the related applications get stopped, or some
of the associated windows closed.
https://bugzilla.gnome.org/show_bug.cgi?id=620106
Ensure that key-above-tab for selecting window application is consistent
with the down key.
After focus an application in the switcher:
- if you press down, the window thumbnails are previewed, and first element
is selected
- if you press key-above-tab, the window thumbnails are previewed, however
the second element is directly selected.
Make both interactions always select the first element.
https://bugzilla.gnome.org/show_bug.cgi?id=786009
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.
https://bugzilla.gnome.org/show_bug.cgi?id=785084
Using a MetaWindowActor's shaped texture as the source for window
clones means that if there are further MetaSurfaceActor children
(e.g. a wayland client using sub-surfaces) they don't get cloned.
This obviously wasn't an issue until wayland clients introduced the
possibility of having multiple MetaSurfaceActors under a
MetaWindowActor but there's no fundamental reason we can't clone the
toplevel actor.
WorkspaceThumbnail.WindowClone is the one class that was already using
the MetaWindowActor instead of the texture although it seems to have
been an unintended change in commit
8b99617513.
https://bugzilla.gnome.org/show_bug.cgi?id=756715
Similar to bug 667552 for the app switcher, attached modal dialogs
can result in an unexpected window order in the window switcher:
Selecting a window with an attached dialog will focus the dialog
instead, but as the dialog itself is ignored in the window list,
its last-used timestamp is not taken into account for the position
in the MRU list. Fix this by fetching the list of all NORMAL windows
and filter out skip-taskbar windows ourselves, while making sure that
windows appear in the position of their attached modal dialog where
appropriate.
https://bugzilla.gnome.org/show_bug.cgi?id=747153
Similar to windows on another workspace, selecting a minimized window
doesn't look quite right - the selected window disappears, then animates
back in. Fix this by adding support for skipping the next effect to the
wm and use it to bypass the unminimize animation.
https://bugzilla.gnome.org/show_bug.cgi?id=771536
Both 'cycle-group' and 'cycle-window' shortcuts allow cycling through
windows on all workspaces. While this works, it looks quite broken
since we started showing clones for highlighting: the selected window
vanishes (when its clone is destroyed), then slides back in with its
workspace. Instead, slide the selected window to its workspace like
we do for the 'move-to-workspace-*' shortcuts.
https://bugzilla.gnome.org/show_bug.cgi?id=771536
Commit 3171819c improved window cycling by using a dedicated to clone
for highlighting rather than activating all cycled windows. Original
window actors are hidden while its clone is showing, and shown again
afterwards, however the latter is wrong for actors that are not supposed
to be visible (for example where the window is minimized, or on a different
workspace). Fix this by properly syncing the actor's visibility instead
of showing it unconditionally.
https://bugzilla.gnome.org/show_bug.cgi?id=771536
Commit bd6e7f14d1 reimplemented the cycle keybindings to
fix cycling between more than two windows, but the approach
of highlighting cycled windows by actually focusing them has
the drawback that cycling messes up the MRU order of windows.
To fix this, only change the window focus when the operation
finishes, and use a dedicated actor that draws a border around
a window clone for highlighting.
https://bugzilla.gnome.org/show_bug.cgi?id=771063
The code to handle cycling through windows without showing a popup
was removed from mutter a while ago, which left the corresponding
keybindings mostly broken (i.e. they now only switch between two
windows). With the various switch-foo keybindings handled by the
shell, it is now easier to take over the cycle-foo keybindings as
well.
https://bugzilla.gnome.org/show_bug.cgi?id=730739