workspaceThumbnail: Use new helper function when accepting drops
Moving a window from a secondary monitor to a non-active workspace currently fails for the aforementioned reasons. Use the newly added helper function to address this. https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/893 Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2259>
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@ -552,14 +552,8 @@ var WorkspaceThumbnail = GObject.registerClass({
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return false;
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let metaWindow = win.get_meta_window();
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// We need to move the window before changing the workspace, because
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// the move itself could cause a workspace change if the window enters
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// the primary monitor
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if (metaWindow.get_monitor() != this.monitorIndex)
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metaWindow.move_to_monitor(this.monitorIndex);
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metaWindow.change_workspace_by_index(this.metaWorkspace.index(), false);
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Main.moveWindowToMonitorAndWorkspace(metaWindow,
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this.monitorIndex, this.metaWorkspace.index());
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return true;
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} else if (source.app && source.app.can_open_new_window()) {
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if (source.animateLaunchAtPos)
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@ -903,9 +897,8 @@ var ThumbnailsBox = GObject.registerClass({
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if (isWindow) {
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// Move the window to our monitor first if necessary.
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let thumbMonitor = this._thumbnails[newWorkspaceIndex].monitorIndex;
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if (source.metaWindow.get_monitor() != thumbMonitor)
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source.metaWindow.move_to_monitor(thumbMonitor);
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source.metaWindow.change_workspace_by_index(newWorkspaceIndex, true);
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Main.moveWindowToMonitorAndWorkspace(source.metaWindow,
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thumbMonitor, newWorkspaceIndex, true);
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} else if (source.app && source.app.can_open_new_window()) {
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if (source.animateLaunchAtPos)
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source.animateLaunchAtPos(actor.x, actor.y);
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