cleanup: Fixup wrong JSDoc comments
There are a handful of JSDoc comments that are invalid or don't conform to the configured format. Fix them to remove the last remaining bit of legacy configuration. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2866>
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@ -59,13 +59,12 @@ export class ServiceImplementation {
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}
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/**
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* _handleError:
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* @param {Gio.DBusMethodInvocation}
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* @param {Error}
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*
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* Complete @invocation with an appropriate error if @error is set;
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* useful for implementing early returns from method implementations.
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*
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* @param {Gio.DBusMethodInvocation}
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* @param {Error}
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*
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* @returns {bool} - true if @invocation was completed
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*/
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@ -74,8 +74,8 @@ export async function registerSessionWithGDM() {
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let _loginManager = null;
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/**
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* getLoginManager:
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* An abstraction over systemd/logind and ConsoleKit.
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*
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* @returns {LoginManagerSystemd | LoginManagerDummy} - the LoginManager singleton
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*/
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export function getLoginManager() {
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@ -4,7 +4,7 @@ const destroyableTypes = [];
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/**
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* @private
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* @param {Object} obj - an object
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* @param {object} obj - an object
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* @returns {bool} - true if obj has a 'destroy' GObject signal
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*/
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function _hasDestroySignal(obj) {
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@ -51,7 +51,7 @@ class SignalManager {
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}
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/**
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* @param {Object} obj - object to get signal tracker for
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* @param {object} obj - object to get signal tracker for
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* @returns {SignalTracker} - the signal tracker for object
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*/
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getSignalTracker(obj) {
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@ -64,7 +64,7 @@ class SignalManager {
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}
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/**
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* @param {Object} obj - object to get signal tracker for
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* @param {object} obj - object to get signal tracker for
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* @returns {?SignalTracker} - the signal tracker for object if it exists
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*/
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maybeGetSignalTracker(obj) {
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@ -72,7 +72,7 @@ class SignalManager {
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}
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/*
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* @param {Object} obj - object to remove signal tracker for
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* @param {object} obj - object to remove signal tracker for
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* @returns {void}
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*/
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removeSignalTracker(obj) {
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@ -82,7 +82,7 @@ class SignalManager {
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class SignalTracker {
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/**
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* @param {Object=} owner - object that owns the tracker
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* @param {object=} owner - object that owns the tracker
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*/
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constructor(owner) {
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if (_hasDestroySignal(owner))
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@ -100,7 +100,7 @@ class SignalTracker {
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/**
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* @private
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* @param {Object} obj - a tracked object
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* @param {object} obj - a tracked object
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* @returns {SignalData} - signal data for object
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*/
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_getSignalData(obj) {
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@ -148,7 +148,7 @@ class SignalTracker {
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}
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/**
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* @param {Object} obj - tracked object
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* @param {object} obj - tracked object
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* @param {...number} handlerIds - tracked handler IDs
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* @returns {void}
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*/
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@ -160,7 +160,7 @@ class SignalTracker {
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}
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/**
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* @param {Object} obj - tracked object instance
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* @param {object} obj - tracked object instance
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* @returns {void}
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*/
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untrack(obj) {
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@ -249,8 +249,8 @@ export function connectObject(thisObj, ...args) {
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* Disconnect all signals that were connected for
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* the specified tracked object
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*
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* @param {Object} thisObj - the emitter object
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* @param {Object} obj - the tracked object
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* @param {object} thisObj - the emitter object
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* @param {object} obj - the tracked object
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* @returns {void}
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*/
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export function disconnectObject(thisObj, obj) {
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@ -692,15 +692,14 @@ const ChatNotification = HAVE_TP ? GObject.registerClass({
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}
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/**
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* appendMessage:
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* @param {Object} message: An object with the properties
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* {string} message.text: the body of the message,
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* {Tp.ChannelTextMessageType} message.messageType: the type
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* {string} message.sender: the name of the sender,
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* {number} message.timestamp: the time the message was sent
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* {NotificationDirection} message.direction: a #NotificationDirection
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* @param {object} message - An object with the properties
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* {string} message.text - the body of the message,
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* {Tp.ChannelTextMessageType} message.messageType - the type
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* {string} message.sender - the name of the sender,
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* {number} message.timestamp - the time the message was sent
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* {NotificationDirection} message.direction - a #NotificationDirection
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*
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* @param {bool} noTimestamp: Whether to add a timestamp. If %true,
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* @param {bool} noTimestamp - Whether to add a timestamp. If %true,
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* no timestamp will be added, regardless of the difference since
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* the last timestamp
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*/
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@ -759,14 +758,13 @@ const ChatNotification = HAVE_TP ? GObject.registerClass({
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}
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/**
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* _append:
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* @param {Object} props: An object with the properties:
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* {string} props.body: The text of the message.
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* {string} props.group: The group of the message, one of:
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* @param {object} props - An object with the properties:
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* {string} props.body - The text of the message.
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* {string} props.group - The group of the message, one of:
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* 'received', 'sent', 'meta'.
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* {string[]} props.styles: Style class names for the message to have.
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* {number} props.timestamp: The timestamp of the message.
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* {bool} props.noTimestamp: suppress timestamp signal?
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* {string[]} props.styles - Style class names for the message to have.
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* {number} props.timestamp - The timestamp of the message.
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* {bool} props.noTimestamp - suppress timestamp signal?
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*/
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_append(props) {
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let currentTime = Date.now() / 1000;
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24
js/ui/dnd.js
24
js/ui/dnd.js
@ -336,8 +336,6 @@ class _Draggable extends Signals.EventEmitter {
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}
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/**
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* fakeRelease:
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*
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* Fake a release event.
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* Must be called if you want to intercept release events on draggable
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* actors for other purposes (for example if you're using
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@ -348,16 +346,15 @@ class _Draggable extends Signals.EventEmitter {
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}
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/**
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* startDrag:
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* @param {number} stageX: X coordinate of event
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* @param {number} stageY: Y coordinate of event
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* @param {number} time: Event timestamp
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* @param {Clutter.EventSequence=} sequence: Event sequence
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* @param {Clutter.InputDevice=} device: device that originated the event
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*
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* Directly initiate a drag and drop operation from the given actor.
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* This function is useful to call if you've specified manualMode
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* for the draggable.
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*
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* @param {number} stageX - X coordinate of event
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* @param {number} stageY - Y coordinate of event
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* @param {number} time - Event timestamp
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* @param {Clutter.EventSequence=} sequence - Event sequence
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* @param {Clutter.InputDevice=} device - device that originated the event
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*/
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startDrag(stageX, stageY, time, sequence, device) {
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if (currentDraggable)
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@ -870,11 +867,6 @@ class _Draggable extends Signals.EventEmitter {
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}
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/**
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* makeDraggable:
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* @param {Clutter.Actor} actor Source actor
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* @param {object} [params] Additional parameters
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* @returns {_Draggable} a new Draggable
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*
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* Create an object which controls drag and drop for the given actor.
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*
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* If %manualMode is %true in @params, do not automatically start
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@ -890,6 +882,10 @@ class _Draggable extends Signals.EventEmitter {
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* succeeds, the actor scale and opacity aren't reset; if the drop
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* target wants to reuse the actor, it's up to the drop target to
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* reset these values.
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*
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* @param {Clutter.Actor} actor Source actor
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* @param {object} [params] Additional parameters
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* @returns {_Draggable} a new Draggable
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*/
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export function makeDraggable(actor, params) {
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return new _Draggable(actor, params);
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@ -436,7 +436,6 @@ export class Magnifier extends Signals.EventEmitter {
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}
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/**
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* getCrosshairsThickness:
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* Get the crosshairs thickness.
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*
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* @returns {number} The width of the vertical and horizontal
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@ -450,8 +449,6 @@ export class Magnifier extends Signals.EventEmitter {
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}
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/**
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* setCrosshairsOpacity:
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*
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* @param {number} opacity Value between 0.0 (transparent)
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* and 1.0 (fully opaque).
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*/
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@ -461,7 +458,6 @@ export class Magnifier extends Signals.EventEmitter {
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}
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/**
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* getCrosshairsOpacity:
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* @returns {number} Value between 0.0 (transparent) and 1.0 (fully opaque).
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*/
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getCrosshairsOpacity() {
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@ -472,8 +468,6 @@ export class Magnifier extends Signals.EventEmitter {
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}
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/**
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* setCrosshairsLength:
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*
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* Set the crosshairs length for all ZoomRegions.
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*
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* @param {number} length The length of the vertical and horizontal
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@ -1865,19 +1859,18 @@ class Crosshairs extends Clutter.Actor {
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}
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/**
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* addToZoomRegion
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* Either add the crosshairs actor to the given ZoomRegion, or, if it is
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* already part of some other ZoomRegion, create a clone of the crosshairs
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* actor, and add the clone instead. Returns either the original or the
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* clone.
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*
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* @param {ZoomRegion} zoomRegion The container to add the crosshairs
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* group to.
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* @param {Clutter.Actor} magnifiedMouse The mouse actor for the
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* zoom region -- used to position the crosshairs and properly
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* layer them below the mouse.
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* @returns {Clutter.Actor} The crosshairs actor, or its clone.
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*/
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* Either add the crosshairs actor to the given ZoomRegion, or, if it is
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* already part of some other ZoomRegion, create a clone of the crosshairs
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* actor, and add the clone instead. Returns either the original or the
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* clone.
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*
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* @param {ZoomRegion} zoomRegion The container to add the crosshairs
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* group to.
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* @param {Clutter.Actor} magnifiedMouse The mouse actor for the
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* zoom region -- used to position the crosshairs and properly
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* layer them below the mouse.
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* @returns {Clutter.Actor} The crosshairs actor, or its clone.
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*/
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addToZoomRegion(zoomRegion, magnifiedMouse) {
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let crosshairsActor = null;
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if (zoomRegion && magnifiedMouse) {
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@ -444,8 +444,6 @@ function _loadDefaultStylesheet() {
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}
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/**
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* getThemeStylesheet:
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*
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* Get the theme CSS file that the shell will load
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*
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* @returns {?Gio.File}: A #GFile that contains the theme CSS,
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@ -456,11 +454,10 @@ export function getThemeStylesheet() {
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}
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/**
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* setThemeStylesheet:
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* @param {string=} cssStylesheet: A file path that contains the theme CSS,
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* set it to null to use the default
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*
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* Set the theme CSS file that the shell will load
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*
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* @param {string=} cssStylesheet - A file path that contains the theme CSS,
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* set it to null to use the default
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*/
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export function setThemeStylesheet(cssStylesheet) {
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_cssStylesheet = cssStylesheet ? Gio.File.new_for_path(cssStylesheet) : null;
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@ -514,8 +511,6 @@ export function loadTheme() {
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}
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/**
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* notify:
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*
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* @param {string} msg A message
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* @param {string} details Additional information
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*/
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@ -528,11 +523,10 @@ export function notify(msg, details) {
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}
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/**
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* notifyError:
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* @param {string} msg: An error message
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* @param {string} details: Additional information
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*
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* See shell_global_notify_problem().
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*
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* @param {string} msg - An error message
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* @param {string} details - Additional information
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*/
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export function notifyError(msg, details) {
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// Also print to stderr so it's logged somewhere
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@ -545,12 +539,8 @@ export function notifyError(msg, details) {
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}
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/**
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* _findModal:
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*
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* @private
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* @param {Clutter.Grab} grab - grab
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*
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* Private function.
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*
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*/
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function _findModal(grab) {
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for (let i = 0; i < modalActorFocusStack.length; i++) {
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@ -561,10 +551,6 @@ function _findModal(grab) {
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}
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/**
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* pushModal:
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* @param {Clutter.Actor} actor: actor which will be given keyboard focus
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* @param {Object=} params: optional parameters
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*
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* Ensure we are in a mode where all keyboard and mouse input goes to
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* the stage, and focus @actor. Multiple calls to this function act in
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* a stacking fashion; the effect will be undone when an equal number
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@ -574,7 +560,7 @@ function _findModal(grab) {
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* modal stack returns to this actor, reset the focus to the actor
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* which was focused at the time pushModal() was invoked.
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*
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* @params may be used to provide the following parameters:
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* `params` may be used to provide the following parameters:
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* - timestamp: used to associate the call with a specific user initiated
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* event. If not provided then the value of
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* global.get_current_time() is assumed.
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@ -586,7 +572,9 @@ function _findModal(grab) {
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* global keybindings; the default of NONE will filter
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* out all keybindings
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*
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* @returns {Clutter.Grab}: the grab handle created
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* @param {Clutter.Actor} actor - actor which will be given keyboard focus
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* @param {object=} params - optional parameters
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* @returns {Clutter.Grab} - the grab handle created
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*/
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export function pushModal(actor, params) {
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params = Params.parse(params, {
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@ -633,17 +621,16 @@ export function pushModal(actor, params) {
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}
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/**
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* popModal:
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* @param {Clutter.Grab} grab - the grab given by pushModal()
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* @param {number=} timestamp - optional timestamp
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*
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* Reverse the effect of pushModal(). If this invocation is undoing
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* the topmost invocation, then the focus will be restored to the
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* previous focus at the time when pushModal() was invoked.
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*
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* @timestamp is optionally used to associate the call with a specific user
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* `timestamp` is optionally used to associate the call with a specific user
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* initiated event. If not provided then the value of
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* global.get_current_time() is assumed.
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*
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* @param {Clutter.Grab} grab - the grab given by pushModal()
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* @param {number=} timestamp - optional timestamp
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*/
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export function popModal(grab, timestamp) {
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if (timestamp === undefined)
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@ -842,10 +829,6 @@ function _queueBeforeRedraw(workId) {
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}
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/**
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* initializeDeferredWork:
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* @param {Clutter.Actor} actor: an actor
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* @param {callback} callback: Function to invoke to perform work
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*
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* This function sets up a callback to be invoked when either the
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* given actor is mapped, or after some period of time when the machine
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* is idle. This is useful if your actor isn't always visible on the
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@ -857,7 +840,10 @@ function _queueBeforeRedraw(workId) {
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* initialization as well, under the assumption that new actors
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* will need it.
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*
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* @returns {string}: A string work identifier
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* @param {Clutter.Actor} actor - an actor
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* @param {callback} callback - Function to invoke to perform work
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*
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* @returns {string} - A string work identifier
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*/
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export function initializeDeferredWork(actor, callback) {
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// Turn into a string so we can use as an object property
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@ -2239,7 +2239,7 @@ function _storeScreenshot(bytes, pixbuf) {
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* @param {Cogl.Texture} texture - The texture to take the screenshot from.
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* @param {number[4]} [geometry] - The region to use: x, y, width and height.
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* @param {number} scale - The texture scale.
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* @param {Object} [cursor] - Cursor data to include in the screenshot.
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* @param {object} [cursor] - Cursor data to include in the screenshot.
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* @param {Cogl.Texture} cursor.texture - The cursor texture.
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* @param {number} cursor.x - The cursor x coordinate.
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* @param {number} cursor.y - The cursor y coordinate.
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@ -30,13 +30,12 @@ import {loadInterfaceXML} from '../misc/fileUtils.js';
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//
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/**
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* sleep:
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* @param {number} milliseconds - number of milliseconds to wait
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* @returns {Promise} that resolves after @milliseconds ms
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*
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* Used within an automation script to pause the the execution of the
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* current script for the specified amount of time. Use as
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* 'yield Scripting.sleep(500);'
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*
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* @param {number} milliseconds - number of milliseconds to wait
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* @returns {Promise} that resolves after @milliseconds ms
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*/
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export function sleep(milliseconds) {
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return new Promise(resolve => {
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@ -49,12 +48,11 @@ export function sleep(milliseconds) {
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}
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/**
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* waitLeisure:
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* @returns {Promise} that resolves when the shell is idle
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*
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* Used within an automation script to pause the the execution of the
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* current script until the shell is completely idle. Use as
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* 'yield Scripting.waitLeisure();'
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*
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* @returns {Promise} that resolves when the shell is idle
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*/
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export function waitLeisure() {
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return new Promise(resolve => {
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|
@ -47,10 +47,6 @@ export class GnomeShell {
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}
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/**
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* Eval:
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* @param {string} code A string containing JavaScript code
|
||||
* @returns {Array}
|
||||
*
|
||||
* This function executes arbitrary code in the main
|
||||
* loop, and returns a boolean success and
|
||||
* JSON representation of the object as a string.
|
||||
@ -60,6 +56,8 @@ export class GnomeShell {
|
||||
* If evaluation fails, then the return value will be
|
||||
* [false, JSON.stringify(exception)];
|
||||
*
|
||||
* @param {string} code A string containing JavaScript code
|
||||
* @returns {Array}
|
||||
*/
|
||||
Eval(code) {
|
||||
if (!global.context.unsafe_mode)
|
||||
|
@ -592,7 +592,12 @@ export class GnomeShellMountOpHandler {
|
||||
}
|
||||
|
||||
/**
|
||||
* AskPassword:
|
||||
* The dialog will stay visible until clients call the Close() method, or
|
||||
* another dialog becomes visible.
|
||||
* Calling AskPassword again for the same id will have the effect to clear
|
||||
* the existing dialog and update it with a message indicating the previous
|
||||
* attempt went wrong.
|
||||
*
|
||||
* @param {Array} params
|
||||
* {string} id: an opaque ID identifying the object for which
|
||||
* the operation is requested
|
||||
@ -609,12 +614,6 @@ export class GnomeShellMountOpHandler {
|
||||
* - "password_save" -> (u): a GPasswordSave
|
||||
* @param {Gio.DBusMethodInvocation} invocation
|
||||
* The ID must be unique in the context of the calling process.
|
||||
*
|
||||
* The dialog will stay visible until clients call the Close() method, or
|
||||
* another dialog becomes visible.
|
||||
* Calling AskPassword again for the same id will have the effect to clear
|
||||
* the existing dialog and update it with a message indicating the previous
|
||||
* attempt went wrong.
|
||||
*/
|
||||
AskPasswordAsync(params, invocation) {
|
||||
let [id, message, iconName_, defaultUser_, defaultDomain_, flags] = params;
|
||||
@ -651,7 +650,11 @@ export class GnomeShellMountOpHandler {
|
||||
}
|
||||
|
||||
/**
|
||||
* AskQuestion:
|
||||
* The dialog will stay visible until clients call the Close() method, or
|
||||
* another dialog becomes visible.
|
||||
* Calling AskQuestion again for the same id will have the effect to clear
|
||||
* update the dialog with the new question.
|
||||
*
|
||||
* @param {Array} params - params
|
||||
* {string} id: an opaque ID identifying the object for which
|
||||
* the operation is requested
|
||||
@ -660,11 +663,6 @@ export class GnomeShellMountOpHandler {
|
||||
* {string} icon_name: the name of an icon to display
|
||||
* {string[]} choices: an array of choice strings
|
||||
* @param {Gio.DBusMethodInvocation} invocation - invocation
|
||||
*
|
||||
* The dialog will stay visible until clients call the Close() method, or
|
||||
* another dialog becomes visible.
|
||||
* Calling AskQuestion again for the same id will have the effect to clear
|
||||
* update the dialog with the new question.
|
||||
*/
|
||||
AskQuestionAsync(params, invocation) {
|
||||
let [id, message, iconName_, choices] = params;
|
||||
@ -696,7 +694,12 @@ export class GnomeShellMountOpHandler {
|
||||
}
|
||||
|
||||
/**
|
||||
* ShowProcesses:
|
||||
* The dialog will stay visible until clients call the Close() method, or
|
||||
* another dialog becomes visible.
|
||||
* Calling ShowProcesses again for the same id will have the effect to clear
|
||||
* the existing dialog and update it with the new message and the new list
|
||||
* of processes.
|
||||
*
|
||||
* @param {Array} params - params
|
||||
* {string} id: an opaque ID identifying the object for which
|
||||
* the operation is requested
|
||||
@ -706,12 +709,6 @@ export class GnomeShellMountOpHandler {
|
||||
* {number[]} application_pids: the PIDs of the applications to display
|
||||
* {string[]} choices: an array of choice strings
|
||||
* @param {Gio.DBusMethodInvocation} invocation - invocation
|
||||
*
|
||||
* The dialog will stay visible until clients call the Close() method, or
|
||||
* another dialog becomes visible.
|
||||
* Calling ShowProcesses again for the same id will have the effect to clear
|
||||
* the existing dialog and update it with the new message and the new list
|
||||
* of processes.
|
||||
*/
|
||||
ShowProcessesAsync(params, invocation) {
|
||||
let [id, message, iconName_, applicationPids, choices] = params;
|
||||
@ -743,12 +740,11 @@ export class GnomeShellMountOpHandler {
|
||||
}
|
||||
|
||||
/**
|
||||
* Close:
|
||||
* @param {Array} _params - params
|
||||
* @param {Gio.DBusMethodInvocation} _invocation - invocation
|
||||
*
|
||||
* Closes a dialog previously opened by AskPassword, AskQuestion or ShowProcesses.
|
||||
* If no dialog is open, does nothing.
|
||||
*
|
||||
* @param {Array} _params - params
|
||||
* @param {Gio.DBusMethodInvocation} _invocation - invocation
|
||||
*/
|
||||
Close(_params, _invocation) {
|
||||
this._clearCurrentRequest(Gio.MountOperationResult.UNHANDLED, {});
|
||||
|
@ -747,19 +747,17 @@ export const SwipeTracker = GObject.registerClass({
|
||||
}
|
||||
|
||||
/**
|
||||
* confirmSwipe:
|
||||
* @param {number} distance: swipe distance in pixels
|
||||
* @param {number[]} snapPoints:
|
||||
* An array of snap points, sorted in ascending order
|
||||
* @param {number} currentProgress: initial progress value
|
||||
* @param {number} cancelProgress: the value to be used on cancelling
|
||||
*
|
||||
* Confirms a swipe. User has to call this in 'begin' signal handler,
|
||||
* otherwise the swipe wouldn't start. If there's an animation running,
|
||||
* it should be stopped first.
|
||||
*
|
||||
* @cancel_progress must always be a snap point, or a value matching
|
||||
* `cancelProgress` must always be a snap point, or a value matching
|
||||
* some other non-transient state.
|
||||
*
|
||||
* @param {number} distance - swipe distance in pixels
|
||||
* @param {number[]} snapPoints - An array of snap points, sorted in ascending order
|
||||
* @param {number} currentProgress - initial progress value
|
||||
* @param {number} cancelProgress - the value to be used on cancelling
|
||||
*/
|
||||
confirmSwipe(distance, snapPoints, currentProgress, cancelProgress) {
|
||||
this.distance = distance;
|
||||
|
@ -779,8 +779,6 @@ export const WorkspaceLayout = GObject.registerClass({
|
||||
}
|
||||
|
||||
/**
|
||||
* syncOverlays:
|
||||
*
|
||||
* Synchronizes the overlay state of all window previews.
|
||||
*/
|
||||
syncOverlays() {
|
||||
@ -788,14 +786,13 @@ export const WorkspaceLayout = GObject.registerClass({
|
||||
}
|
||||
|
||||
/**
|
||||
* addWindow:
|
||||
* @param {WindowPreview} window: the window to add
|
||||
* @param {Meta.Window} metaWindow: the MetaWindow of the window
|
||||
*
|
||||
* Adds @window to the workspace, it will be shown immediately if
|
||||
* Adds `window` to the workspace, it will be shown immediately if
|
||||
* the layout isn't frozen using the layout-frozen property.
|
||||
*
|
||||
* If @window is already part of the workspace, nothing will happen.
|
||||
* If `window` is already part of the workspace, nothing will happen.
|
||||
*
|
||||
* @param {WindowPreview} window - the window to add
|
||||
* @param {Meta.Window} metaWindow - the MetaWindow of the window
|
||||
*/
|
||||
addWindow(window, metaWindow) {
|
||||
if (this._windows.has(window))
|
||||
@ -829,12 +826,11 @@ export const WorkspaceLayout = GObject.registerClass({
|
||||
}
|
||||
|
||||
/**
|
||||
* removeWindow:
|
||||
* @param {WindowPreview} window: the window to remove
|
||||
*
|
||||
* Removes @window from the workspace if @window is a part of the
|
||||
* Removes `window` from the workspace if `window` is a part of the
|
||||
* workspace. If the layout-frozen property is set to true, the
|
||||
* window will still be visible until the property is set to false.
|
||||
*
|
||||
* @param {WindowPreview} window - the window to remove
|
||||
*/
|
||||
removeWindow(window) {
|
||||
const windowInfo = this._windows.get(window);
|
||||
@ -1033,11 +1029,13 @@ class WorkspaceBackground extends Shell.WorkspaceBackground {
|
||||
}
|
||||
});
|
||||
|
||||
/**
|
||||
* @metaWorkspace: a #Meta.Workspace, or null
|
||||
*/
|
||||
export const Workspace = GObject.registerClass(
|
||||
class Workspace extends St.Widget {
|
||||
/**
|
||||
* @param {Meta.Workspace} metaWorkspace
|
||||
* @param {number} monitorIndex
|
||||
* @param {OverviewAdjustment} overviewAdjustment
|
||||
*/
|
||||
_init(metaWorkspace, monitorIndex, overviewAdjustment) {
|
||||
super._init({
|
||||
style_class: 'window-picker',
|
||||
|
@ -223,9 +223,6 @@ const ThumbnailState = {
|
||||
DESTROYED: 9,
|
||||
};
|
||||
|
||||
/**
|
||||
* @metaWorkspace: a #Meta.Workspace
|
||||
*/
|
||||
export const WorkspaceThumbnail = GObject.registerClass({
|
||||
Properties: {
|
||||
'collapse-fraction': GObject.ParamSpec.double(
|
||||
@ -238,6 +235,10 @@ export const WorkspaceThumbnail = GObject.registerClass({
|
||||
0, 1, 0),
|
||||
},
|
||||
}, class WorkspaceThumbnail extends St.Widget {
|
||||
/**
|
||||
* @param {Meta.Workspace} metaWorkspace
|
||||
* @param {number} monitorIndex
|
||||
*/
|
||||
_init(metaWorkspace, monitorIndex) {
|
||||
super._init({
|
||||
clip_to_allocation: true,
|
||||
|
@ -1,12 +0,0 @@
|
||||
rules:
|
||||
jsdoc/check-alignment: off
|
||||
jsdoc/check-param-names: off
|
||||
jsdoc/check-tag-names: off
|
||||
jsdoc/check-types: off
|
||||
jsdoc/implements-on-classes: off
|
||||
jsdoc/tag-lines: off
|
||||
jsdoc/require-jsdoc: off
|
||||
jsdoc/require-param: off
|
||||
jsdoc/require-param-description: off
|
||||
jsdoc/require-param-name: off
|
||||
jsdoc/require-param-type: off
|
Loading…
Reference in New Issue
Block a user