edgeDragAction: Drop grab-op-begin signal connection
This is done just to "reset" the gesture when a grab operation begins. With grab ops being based on ClutterGrab now, the gesture will be implicitly reset when these happen. This is unnecessary now. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2526>
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@ -20,8 +20,6 @@ var EdgeDragAction = GObject.registerClass({
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this._allowedModes = allowedModes;
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this._allowedModes = allowedModes;
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this.set_n_touch_points(1);
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this.set_n_touch_points(1);
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this.set_threshold_trigger_edge(Clutter.GestureTriggerEdge.AFTER);
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this.set_threshold_trigger_edge(Clutter.GestureTriggerEdge.AFTER);
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global.display.connect('grab-op-begin', () => this.cancel());
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}
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}
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_getMonitorRect(x, y) {
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_getMonitorRect(x, y) {
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