From f1437506eab23bd869dd2d1db758574217b2f110 Mon Sep 17 00:00:00 2001 From: Carlos Garnacho Date: Fri, 18 Dec 2020 13:20:18 +0100 Subject: [PATCH] dnd: Avoid sync_pointer after pop_modal() This is only necessary for the X11 backend (as grabs triggered by other clients leave GNOME Shell oblivious of the actual pointer position), but is now handled inside Mutter. Part-of: --- js/ui/dnd.js | 1 - 1 file changed, 1 deletion(-) diff --git a/js/ui/dnd.js b/js/ui/dnd.js index 6f5524107..ad92d7ee7 100644 --- a/js/ui/dnd.js +++ b/js/ui/dnd.js @@ -770,7 +770,6 @@ var _Draggable = class _Draggable { Shell.util_set_hidden_from_pick(this._dragActor, false); this._ungrabEvents(); - global.sync_pointer(); if (this._updateHoverId) { GLib.source_remove(this._updateHoverId);