st/scroll-view-fade: Adapt to paint_target() API changes

It now receives a ClutterPaintNode to paint on. Fortunately,
StScrollViewFade doesn't do any drawing itself, so no changes
are needed.

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1350
This commit is contained in:
Georges Basile Stavracas Neto 2020-07-05 17:46:50 -03:00
parent fc9abaf076
commit e8fc6a8919

View File

@ -86,6 +86,7 @@ st_scroll_view_fade_get_static_shader_source (ClutterShaderEffect *effect)
static void static void
st_scroll_view_fade_paint_target (ClutterOffscreenEffect *effect, st_scroll_view_fade_paint_target (ClutterOffscreenEffect *effect,
ClutterPaintNode *node,
ClutterPaintContext *paint_context) ClutterPaintContext *paint_context)
{ {
StScrollViewFade *self = ST_SCROLL_VIEW_FADE (effect); StScrollViewFade *self = ST_SCROLL_VIEW_FADE (effect);
@ -154,7 +155,7 @@ st_scroll_view_fade_paint_target (ClutterOffscreenEffect *effect,
clutter_shader_effect_set_uniform (shader, "fade_area_bottomright", CLUTTER_TYPE_SHADER_FLOAT, 2, fade_area_bottomright); clutter_shader_effect_set_uniform (shader, "fade_area_bottomright", CLUTTER_TYPE_SHADER_FLOAT, 2, fade_area_bottomright);
parent = CLUTTER_OFFSCREEN_EFFECT_CLASS (st_scroll_view_fade_parent_class); parent = CLUTTER_OFFSCREEN_EFFECT_CLASS (st_scroll_view_fade_parent_class);
parent->paint_target (effect, paint_context); parent->paint_target (effect, node, paint_context);
} }
static void static void