st/scroll-view-fade: Adapt to paint_target() API changes
It now receives a ClutterPaintNode to paint on. Fortunately, StScrollViewFade doesn't do any drawing itself, so no changes are needed. https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1350
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@ -86,6 +86,7 @@ st_scroll_view_fade_get_static_shader_source (ClutterShaderEffect *effect)
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static void
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static void
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st_scroll_view_fade_paint_target (ClutterOffscreenEffect *effect,
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st_scroll_view_fade_paint_target (ClutterOffscreenEffect *effect,
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ClutterPaintNode *node,
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ClutterPaintContext *paint_context)
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ClutterPaintContext *paint_context)
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{
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{
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StScrollViewFade *self = ST_SCROLL_VIEW_FADE (effect);
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StScrollViewFade *self = ST_SCROLL_VIEW_FADE (effect);
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@ -154,7 +155,7 @@ st_scroll_view_fade_paint_target (ClutterOffscreenEffect *effect,
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clutter_shader_effect_set_uniform (shader, "fade_area_bottomright", CLUTTER_TYPE_SHADER_FLOAT, 2, fade_area_bottomright);
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clutter_shader_effect_set_uniform (shader, "fade_area_bottomright", CLUTTER_TYPE_SHADER_FLOAT, 2, fade_area_bottomright);
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parent = CLUTTER_OFFSCREEN_EFFECT_CLASS (st_scroll_view_fade_parent_class);
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parent = CLUTTER_OFFSCREEN_EFFECT_CLASS (st_scroll_view_fade_parent_class);
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parent->paint_target (effect, paint_context);
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parent->paint_target (effect, node, paint_context);
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}
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}
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static void
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static void
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