cleanup: Port GObject classes to JS6 classes
GJS added API for defining GObject classes with ES6 class syntax last cycle, use it to port the remaining Lang.Class classes to the new syntax. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
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committed by
Georges Basile Stavracas Neto

parent
bacfdbbb03
commit
e68dfed1f7
@ -7,7 +7,6 @@ const Gtk = imports.gi.Gtk;
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const Mainloop = imports.mainloop;
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const Meta = imports.gi.Meta;
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const Signals = imports.signals;
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const Lang = imports.lang;
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const Shell = imports.gi.Shell;
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const St = imports.gi.St;
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const GObject = imports.gi.GObject;
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@ -32,14 +31,12 @@ var ViewPage = {
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SEARCH: 3
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};
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var FocusTrap = new Lang.Class({
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Name: 'FocusTrap',
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Extends: St.Widget,
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var FocusTrap = GObject.registerClass(
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class FocusTrap extends St.Widget {
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vfunc_navigate_focus(from, direction) {
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if (direction == Gtk.DirectionType.TAB_FORWARD ||
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direction == Gtk.DirectionType.TAB_BACKWARD)
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return this.parent(from, direction);
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return super.vfunc_navigate_focus(from, direction);
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return false;
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}
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});
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@ -73,24 +70,22 @@ var TouchpadShowOverviewAction = class {
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};
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Signals.addSignalMethods(TouchpadShowOverviewAction.prototype);
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var ShowOverviewAction = new Lang.Class({
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Name: 'ShowOverviewAction',
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Extends: Clutter.GestureAction,
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var ShowOverviewAction = GObject.registerClass({
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Signals: { 'activated': { param_types: [GObject.TYPE_DOUBLE] } },
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}, class ShowOverviewAction extends Clutter.GestureAction {
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_init() {
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this.parent();
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super._init();
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this.set_n_touch_points(3);
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global.display.connect('grab-op-begin', () => {
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this.cancel();
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});
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},
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}
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vfunc_gesture_prepare(action, actor) {
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return Main.actionMode == Shell.ActionMode.NORMAL &&
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this.get_n_current_points() == this.get_n_touch_points();
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},
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}
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_getBoundingRect(motion) {
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let minX, minY, maxX, maxY;
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@ -119,12 +114,12 @@ var ShowOverviewAction = new Lang.Class({
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y: minY,
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width: maxX - minX,
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height: maxY - minY });
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},
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}
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vfunc_gesture_begin(action, actor) {
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this._initialRect = this._getBoundingRect(false);
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return true;
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},
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}
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vfunc_gesture_end(action, actor) {
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let rect = this._getBoundingRect(true);
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