Remove st_container_remove_all & rewrite st_container_destroy_children

1. Both functions leaked the nodes in priv->children
2. st_container_remove_all wasn't properly updating first_child and last_child
3. remove_all() is almost never right since it won't cause signal handlers
   on the children to be removed. In the rare cases where it might be needed
   the caller can simply use clutter_container_remove().
https://bugzilla.gnome.org/show_bug.cgi?id=640781
This commit is contained in:
Maxim Ermilov
2011-02-01 02:25:35 +03:00
parent 91d8a32f25
commit e3acaa05be
6 changed files with 15 additions and 33 deletions

View File

@ -206,7 +206,7 @@ Dash.prototype = {
_redisplay: function () {
this._box.hide();
this._box.remove_all();
this._box.destroy_children();
let favorites = AppFavorites.getAppFavorites().getFavoriteMap();

View File

@ -470,7 +470,7 @@ EndSessionDialog.prototype = {
OpenAsync: function(type, timestamp, totalSecondsToStayOpen, inhibitorObjectPaths, callback) {
this._totalSecondsToStayOpen = totalSecondsToStayOpen;
this._inhibitors = [];
this._applicationList.remove_all();
this._applicationList.destroy_children();
this._type = type;
if (!(this._type in DialogContent))

View File

@ -83,7 +83,7 @@ ModalDialog.prototype = {
},
setButtons: function(buttons) {
this._buttonLayout.remove_all();
this._buttonLayout.destroy_children();
let i = 0;
for (let index in buttons) {
let buttonInfo = buttons[index];

View File

@ -769,7 +769,7 @@ WorkspaceIndicatorPanel.prototype = {
else
this.actor.set_skip_paint(this._box, false);
this._box.remove_all();
this._box.destroy_children();
for (let i = 0; i < this._workspaces.length; i++) {
let actor = new St.Button({ style_class: 'workspace-indicator',
track_hover: true });