Add a checkbox widget

gnome-keyring dialogs need checkboxes, and while it is possible to
get pretty close using CSS tricks, a dedicated widgets yields better
results.

https://bugzilla.gnome.org/show_bug.cgi?id=669811
This commit is contained in:
Florian Müllner
2012-02-14 00:13:57 +01:00
parent ed465a6ffe
commit e2726f3e38
5 changed files with 185 additions and 0 deletions

View File

@ -43,6 +43,7 @@ nobase_dist_js_DATA = \
ui/autorunManager.js \
ui/boxpointer.js \
ui/calendar.js \
ui/checkBox.js \
ui/contactDisplay.js \
ui/ctrlAltTab.js \
ui/dash.js \

97
js/ui/checkBox.js Normal file
View File

@ -0,0 +1,97 @@
const Clutter = imports.gi.Clutter;
const Pango = imports.gi.Pango;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const Lang = imports.lang;
const CheckBoxContainer = new Lang.Class({
Name: 'CheckBoxContainer',
_init: function() {
this.actor = new Shell.GenericContainer();
this.actor.connect('get-preferred-width',
Lang.bind(this, this._getPreferredWidth));
this.actor.connect('get-preferred-height',
Lang.bind(this, this._getPreferredHeight));
this.actor.connect('allocate',
Lang.bind(this, this._allocate));
this.actor.connect('style-changed', Lang.bind(this,
function() {
let node = this.actor.get_theme_node();
this._spacing = node.get_length('spacing');
}));
this.actor.request_mode = Clutter.RequestMode.HEIGHT_FOR_WIDTH;
this._box = new St.Bin();
this.actor.add_actor(this._box);
this.label = new St.Label();
this.label.clutter_text.set_line_wrap(true);
this.label.clutter_text.set_ellipsize(Pango.EllipsizeMode.NONE);
this.actor.add_actor(this.label);
this._spacing = 0;
},
_getPreferredWidth: function(actor, forHeight, alloc) {
let [minWidth, natWidth] = this._box.get_preferred_width(forHeight);
alloc.min_size = minWidth + this._spacing;
alloc.natural_size = natWidth + this._spacing;
},
_getPreferredHeight: function(actor, forWidth, alloc) {
let [minBoxHeight, natBoxHeight] =
this._box.get_preferred_height(forWidth);
let [minLabelHeight, natLabelHeight] =
this.label.get_preferred_height(forWidth);
alloc.min_size = Math.max(minBoxHeight, minLabelHeight);
alloc.natural_size = Math.max(natBoxHeight, natLabelHeight);
},
_allocate: function(actor, box, flags) {
let availWidth = box.x2 - box.x1;
let availHeight = box.y2 - box.y1;
let childBox = new Clutter.ActorBox();
let [minBoxWidth, natBoxWidth] =
this._box.get_preferred_width(-1);
let [minBoxHeight, natBoxHeight] =
this._box.get_preferred_height(-1);
childBox.x1 = box.x1;
childBox.x2 = box.x1 + natBoxWidth;
childBox.y1 = box.y1;
childBox.y2 = box.y1 + natBoxHeight;
this._box.allocate(childBox, flags);
childBox.x1 = box.x1 + natBoxWidth + this._spacing;
childBox.x2 = availWidth - childBox.x1;
childBox.y1 = box.y1;
childBox.y2 = box.y2;
this.label.allocate(childBox, flags);
}
});
const CheckBox = new Lang.Class({
Name: 'CheckBox',
_init: function(label) {
this.actor = new St.Button({ style_class: 'check-box',
button_mask: St.ButtonMask.ONE,
toggle_mode: true,
can_focus: true,
x_fill: true,
y_fill: true });
this._container = new CheckBoxContainer();
this.actor.set_child(this._container.actor);
if (label)
this.setLabel(label);
},
setLabel: function(label) {
this._container.label.set_text(label);
}
});