ui: Add PadOsd
This is an implementation of the pad OSD that's been previously present in gnome-settings-daemon. Since things are moving closer to the compositor, it makes sense to have this implemented as shell UI. https://bugzilla.gnome.org/show_bug.cgi?id=771067
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@ -17,6 +17,7 @@ const Main = imports.ui.main;
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const ModalDialog = imports.ui.modalDialog;
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const Tweener = imports.ui.tweener;
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const WindowMenu = imports.ui.windowMenu;
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const PadOsd = imports.ui.padOsd;
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const SHELL_KEYBINDINGS_SCHEMA = 'org.gnome.shell.keybindings';
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const MINIMIZE_WINDOW_ANIMATION_TIME = 0.2;
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@ -917,6 +918,7 @@ const WindowManager = new Lang.Class({
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Lang.bind(this, this._toggleCalendar));
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global.display.connect('show-resize-popup', Lang.bind(this, this._showResizePopup));
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global.display.connect('show-pad-osd', Lang.bind(this, this._showPadOsd));
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Main.overview.connect('showing', Lang.bind(this, function() {
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for (let i = 0; i < this._dimmedWindows.length; i++)
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@ -946,7 +948,13 @@ const WindowManager = new Lang.Class({
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gesture = new AppSwitchAction();
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gesture.connect('activated', Lang.bind(this, this._switchApp));
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global.stage.add_action(gesture);
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},
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_showPadOsd: function (display, device, settings, imagePath, editionMode, monitorIndex) {
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this._currentPadOsd = new PadOsd.PadOsd(device, settings, imagePath, editionMode, monitorIndex);
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this._currentPadOsd.connect('closed', Lang.bind(this, function() { this._currentPadOsd = null }));
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return this._currentPadOsd.actor;
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},
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_actionSwitchWorkspace: function(action, direction) {
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