texture-cache: Replace ClutterTexture by ClutterImage

ClutterTexture is a deprecated class that is simultaneously
an actor, and the content of the actor. Clutter's new model
is to separate painting (via ClutterContent) from actors.

Currently, StTextureCache relies on ClutterTexture to store
the loaded textures. This not only does not match the latest
practices of Clutter, but also generates various compile-time
warnings.

Port StTextureCache to store ClutterImages instead of storing
ClutterTextures. ClutterImage exposes the internal CoglTexture,
so no helpers are needed to match the current StTextureCache
API. Aspect ratio was dropped, but from my testing, it doesn't
change anything.
This commit is contained in:
Georges Basile Stavracas Neto 2019-01-24 13:42:14 -02:00
parent 8bb9eb0fc9
commit deec0bf255
No known key found for this signature in database
GPG Key ID: 886C17EE170D1385
2 changed files with 108 additions and 106 deletions

View File

@ -309,11 +309,11 @@ st_icon_update_shadow_pipeline (StIcon *icon)
}
static void
on_pixbuf_changed (ClutterTexture *texture,
on_content_changed (ClutterActor *actor,
GParamSpec *pspec,
StIcon *icon)
{
st_icon_clear_shadow_pipeline (icon);
clutter_actor_queue_redraw (CLUTTER_ACTOR (icon));
}
static void
@ -340,9 +340,8 @@ st_icon_finish_update (StIcon *icon)
st_icon_clear_shadow_pipeline (icon);
/* "pixbuf-change" is actually a misnomer for "texture-changed" */
g_signal_connect_object (priv->icon_texture, "pixbuf-change",
G_CALLBACK (on_pixbuf_changed), icon, 0);
g_signal_connect_object (priv->icon_texture, "notify::content",
G_CALLBACK (on_content_changed), icon, 0);
}
}

View File

@ -36,7 +36,7 @@ struct _StTextureCachePrivate
GtkIconTheme *icon_theme;
/* Things that were loaded with a cache policy != NONE */
GHashTable *keyed_cache; /* char * -> CoglTexture* */
GHashTable *keyed_cache; /* char * -> ClutterImage* */
GHashTable *keyed_surface_cache; /* char * -> cairo_surface_t* */
/* Presently this is used to de-duplicate requests for GIcons and async URIs. */
@ -64,20 +64,23 @@ G_DEFINE_TYPE(StTextureCache, st_texture_cache, G_TYPE_OBJECT);
* pipeline for an empty texture is full opacity white, which we
* definitely don't want. Skip that by setting 0 opacity.
*/
static ClutterTexture *
create_default_texture (void)
static ClutterActor *
create_invisible_actor (void)
{
ClutterTexture * texture = CLUTTER_TEXTURE (clutter_texture_new ());
g_object_set (texture, "keep-aspect-ratio", TRUE, "opacity", 0, NULL);
return texture;
return g_object_new (CLUTTER_TYPE_ACTOR,
"opacity", 0,
NULL);
}
/* Reverse the opacity we added while loading */
static void
set_texture_cogl_texture (ClutterTexture *clutter_texture, CoglTexture *cogl_texture)
set_content_from_image (ClutterActor *actor,
ClutterContent *image)
{
clutter_texture_set_cogl_texture (clutter_texture, cogl_texture);
g_object_set (clutter_texture, "opacity", 255, NULL);
g_assert (image && CLUTTER_IS_IMAGE (image));
clutter_actor_set_content (actor, image);
clutter_actor_set_opacity (actor, 255);
}
static void
@ -145,7 +148,7 @@ st_texture_cache_init (StTextureCache *self)
G_CALLBACK (on_icon_theme_changed), self);
self->priv->keyed_cache = g_hash_table_new_full (g_str_hash, g_str_equal,
g_free, cogl_object_unref);
g_free, g_object_unref);
self->priv->keyed_surface_cache = g_hash_table_new_full (g_str_hash,
g_str_equal,
g_free,
@ -270,7 +273,7 @@ typedef struct {
guint width;
guint height;
guint scale;
GSList *textures;
GSList *actors;
GtkIconInfo *icon_info;
StIconColors *colors;
@ -294,8 +297,8 @@ texture_load_data_free (gpointer p)
if (data->key)
g_free (data->key);
if (data->textures)
g_slist_free_full (data->textures, (GDestroyNotify) g_object_unref);
if (data->actors)
g_slist_free_full (data->actors, (GDestroyNotify) g_object_unref);
g_free (data);
}
@ -464,29 +467,29 @@ load_pixbuf_async_finish (StTextureCache *cache, GAsyncResult *result, GError **
return g_task_propagate_pointer (G_TASK (result), error);
}
static CoglTexture *
pixbuf_to_cogl_texture (GdkPixbuf *pixbuf)
static ClutterContent *
pixbuf_to_clutter_image (GdkPixbuf *pixbuf)
{
ClutterBackend *backend = clutter_get_default_backend ();
CoglContext *ctx = clutter_backend_get_cogl_context (backend);
CoglError *error = NULL;
CoglTexture2D *texture;
ClutterContent *image;
g_autoptr(GError) error = NULL;
texture = cogl_texture_2d_new_from_data (ctx,
image = clutter_image_new ();
clutter_image_set_data (CLUTTER_IMAGE (image),
gdk_pixbuf_get_pixels (pixbuf),
gdk_pixbuf_get_has_alpha (pixbuf) ?
COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888,
gdk_pixbuf_get_width (pixbuf),
gdk_pixbuf_get_height (pixbuf),
gdk_pixbuf_get_has_alpha (pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888,
gdk_pixbuf_get_rowstride (pixbuf),
gdk_pixbuf_get_pixels (pixbuf),
&error);
if (error)
{
g_warning ("Failed to allocate texture: %s", error->message);
cogl_error_free (error);
g_clear_object (&image);
}
return texture ? COGL_TEXTURE (texture) : NULL;
return image;
}
static cairo_surface_t *
@ -514,9 +517,9 @@ static void
finish_texture_load (AsyncTextureLoadData *data,
GdkPixbuf *pixbuf)
{
g_autoptr(ClutterContent) image = NULL;
GSList *iter;
StTextureCache *cache;
CoglTexture *texdata = NULL;
cache = data->cache;
@ -525,8 +528,8 @@ finish_texture_load (AsyncTextureLoadData *data,
if (pixbuf == NULL)
goto out;
texdata = pixbuf_to_cogl_texture (pixbuf);
if (!texdata)
image = pixbuf_to_clutter_image (pixbuf);
if (!image)
goto out;
if (data->policy != ST_TEXTURE_CACHE_POLICY_NONE)
@ -536,22 +539,18 @@ finish_texture_load (AsyncTextureLoadData *data,
if (!g_hash_table_lookup_extended (cache->priv->keyed_cache, data->key,
&orig_key, &value))
{
cogl_object_ref (texdata);
g_hash_table_insert (cache->priv->keyed_cache, g_strdup (data->key),
texdata);
g_object_ref (image));
}
}
for (iter = data->textures; iter; iter = iter->next)
for (iter = data->actors; iter; iter = iter->next)
{
ClutterTexture *texture = iter->data;
set_texture_cogl_texture (texture, texdata);
ClutterActor *actor = iter->data;
set_content_from_image (actor, image);
}
out:
if (texdata)
cogl_object_unref (texdata);
texture_load_data_free (data);
}
@ -630,7 +629,7 @@ load_texture_async (StTextureCache *cache,
typedef struct {
StTextureCache *cache;
ClutterTexture *texture;
ClutterActor *actor;
GObject *source;
guint notify_signal_id;
gboolean weakref_active;
@ -641,9 +640,6 @@ st_texture_cache_reset_texture (StTextureCachePropertyBind *bind,
const char *propname)
{
cairo_surface_t *surface;
CoglTexture *texdata;
ClutterBackend *backend = clutter_get_default_backend ();
CoglContext *ctx = clutter_backend_get_cogl_context (backend);
g_object_get (bind->source, propname, &surface, NULL);
@ -652,32 +648,39 @@ st_texture_cache_reset_texture (StTextureCachePropertyBind *bind,
(cairo_image_surface_get_format (surface) == CAIRO_FORMAT_ARGB32 ||
cairo_image_surface_get_format (surface) == CAIRO_FORMAT_RGB24))
{
CoglError *error = NULL;
ClutterContent *image;
GError *error = NULL;
texdata = COGL_TEXTURE (cogl_texture_2d_new_from_data (ctx,
cairo_image_surface_get_width (surface),
cairo_image_surface_get_height (surface),
image = clutter_actor_get_content (bind->actor);
if (!image || !CLUTTER_IS_IMAGE (image))
image = clutter_image_new ();
else
g_object_ref (image);
clutter_image_set_data (CLUTTER_IMAGE (image),
cairo_image_surface_get_data (surface),
cairo_image_surface_get_format (surface) == CAIRO_FORMAT_ARGB32 ?
COGL_PIXEL_FORMAT_BGRA_8888 : COGL_PIXEL_FORMAT_BGR_888,
cairo_image_surface_get_width (surface),
cairo_image_surface_get_height (surface),
cairo_image_surface_get_stride (surface),
cairo_image_surface_get_data (surface),
&error));
&error);
if (texdata)
if (image)
{
clutter_texture_set_cogl_texture (bind->texture, texdata);
cogl_object_unref (texdata);
clutter_actor_set_content (bind->actor, image);
g_object_unref (image);
}
else if (error)
{
g_warning ("Failed to allocate texture: %s", error->message);
cogl_error_free (error);
g_error_free (error);
}
clutter_actor_set_opacity (CLUTTER_ACTOR (bind->texture), 255);
clutter_actor_set_opacity (bind->actor, 255);
}
else
clutter_actor_set_opacity (CLUTTER_ACTOR (bind->texture), 0);
clutter_actor_set_opacity (bind->actor, 0);
}
static void
@ -703,7 +706,7 @@ st_texture_cache_free_bind (gpointer data)
{
StTextureCachePropertyBind *bind = data;
if (bind->weakref_active)
g_object_weak_unref (G_OBJECT(bind->texture), st_texture_cache_bind_weak_notify, bind);
g_object_weak_unref (G_OBJECT (bind->actor), st_texture_cache_bind_weak_notify, bind);
g_free (bind);
}
@ -727,17 +730,17 @@ st_texture_cache_bind_cairo_surface_property (StTextureCache *cache,
GObject *object,
const char *property_name)
{
ClutterTexture *texture;
ClutterActor *actor;
gchar *notify_key;
StTextureCachePropertyBind *bind;
texture = CLUTTER_TEXTURE (clutter_texture_new ());
actor = clutter_actor_new ();
bind = g_new0 (StTextureCachePropertyBind, 1);
bind->cache = cache;
bind->texture = texture;
bind->actor = actor;
bind->source = object;
g_object_weak_ref (G_OBJECT (texture), st_texture_cache_bind_weak_notify, bind);
g_object_weak_ref (G_OBJECT (actor), st_texture_cache_bind_weak_notify, bind);
bind->weakref_active = TRUE;
st_texture_cache_reset_texture (bind, property_name);
@ -747,7 +750,7 @@ st_texture_cache_bind_cairo_surface_property (StTextureCache *cache,
bind, (GClosureNotify)st_texture_cache_free_bind, 0);
g_free (notify_key);
return CLUTTER_ACTOR(texture);
return actor;
}
/**
@ -802,25 +805,25 @@ st_texture_cache_load (StTextureCache *cache,
* is already a request pending, append it to that request to avoid loading
* the data multiple times.
*
* Returns: %TRUE iff there is already a request pending
* Returns: %TRUE if there is already a request pending
*/
static gboolean
ensure_request (StTextureCache *cache,
const char *key,
StTextureCachePolicy policy,
AsyncTextureLoadData **request,
ClutterActor *texture)
ClutterActor *actor)
{
CoglTexture *texdata;
ClutterContent *image;
AsyncTextureLoadData *pending;
gboolean had_pending;
texdata = g_hash_table_lookup (cache->priv->keyed_cache, key);
image = g_hash_table_lookup (cache->priv->keyed_cache, key);
if (texdata != NULL)
if (image != NULL)
{
/* We had this cached already, just set the texture and we're done. */
set_texture_cogl_texture (CLUTTER_TEXTURE (texture), texdata);
set_content_from_image (actor, image);
return TRUE;
}
@ -838,7 +841,7 @@ ensure_request (StTextureCache *cache,
*request = pending;
/* Regardless of whether there was a pending request, prepend our texture here. */
(*request)->textures = g_slist_prepend ((*request)->textures, g_object_ref (texture));
(*request)->actors = g_slist_prepend ((*request)->actors, g_object_ref (actor));
return had_pending;
}
@ -866,7 +869,7 @@ st_texture_cache_load_gicon (StTextureCache *cache,
gint scale)
{
AsyncTextureLoadData *request;
ClutterActor *texture;
ClutterActor *actor;
char *gicon_string;
char *key;
GtkIconTheme *theme;
@ -925,10 +928,10 @@ st_texture_cache_load_gicon (StTextureCache *cache,
}
g_free (gicon_string);
texture = (ClutterActor *) create_default_texture ();
clutter_actor_set_size (texture, size * scale, size * scale);
actor = create_invisible_actor ();
clutter_actor_set_size (actor, size * scale, size * scale);
if (ensure_request (cache, key, policy, &request, texture))
if (ensure_request (cache, key, policy, &request, actor))
{
/* If there's an outstanding request, we've just added ourselves to it */
g_object_unref (info);
@ -950,27 +953,24 @@ st_texture_cache_load_gicon (StTextureCache *cache,
load_texture_async (cache, request);
}
return CLUTTER_ACTOR (texture);
return actor;
}
static ClutterActor *
load_from_pixbuf (GdkPixbuf *pixbuf)
{
ClutterTexture *texture;
CoglTexture *texdata;
g_autoptr(ClutterContent) image = NULL;
ClutterActor *actor;
int width = gdk_pixbuf_get_width (pixbuf);
int height = gdk_pixbuf_get_height (pixbuf);
texture = create_default_texture ();
image = pixbuf_to_clutter_image (pixbuf);
clutter_actor_set_size (CLUTTER_ACTOR (texture), width, height);
actor = clutter_actor_new ();
clutter_actor_set_size (actor, width, height);
clutter_actor_set_content (actor, image);
texdata = pixbuf_to_cogl_texture (pixbuf);
set_texture_cogl_texture (texture, texdata);
cogl_object_unref (texdata);
return CLUTTER_ACTOR (texture);
return actor;
}
static void
@ -1218,7 +1218,7 @@ st_texture_cache_load_file_async (StTextureCache *cache,
int available_height,
int scale)
{
ClutterActor *texture;
ClutterActor *actor;
AsyncTextureLoadData *request;
StTextureCachePolicy policy;
gchar *key;
@ -1227,9 +1227,9 @@ st_texture_cache_load_file_async (StTextureCache *cache,
policy = ST_TEXTURE_CACHE_POLICY_NONE; /* XXX */
texture = (ClutterActor *) create_default_texture ();
actor = create_invisible_actor ();
if (ensure_request (cache, key, policy, &request, texture))
if (ensure_request (cache, key, policy, &request, actor))
{
/* If there's an outstanding request, we've just added ourselves to it */
g_free (key);
@ -1252,7 +1252,7 @@ st_texture_cache_load_file_async (StTextureCache *cache,
ensure_monitor_for_file (cache, file);
return CLUTTER_ACTOR (texture);
return actor;
}
static CoglTexture *
@ -1264,33 +1264,36 @@ st_texture_cache_load_file_sync_to_cogl_texture (StTextureCache *cache,
int scale,
GError **error)
{
ClutterContent *image;
CoglTexture *texdata;
GdkPixbuf *pixbuf;
char *key;
key = g_strdup_printf (CACHE_PREFIX_FILE "%u", g_file_hash (file));
texdata = g_hash_table_lookup (cache->priv->keyed_cache, key);
texdata = NULL;
image = g_hash_table_lookup (cache->priv->keyed_cache, key);
if (texdata == NULL)
if (image == NULL)
{
pixbuf = impl_load_pixbuf_file (file, available_width, available_height, scale, error);
if (!pixbuf)
goto out;
texdata = pixbuf_to_cogl_texture (pixbuf);
image = pixbuf_to_clutter_image (pixbuf);
g_object_unref (pixbuf);
if (!texdata)
if (!image)
goto out;
if (policy == ST_TEXTURE_CACHE_POLICY_FOREVER)
{
cogl_object_ref (texdata);
g_hash_table_insert (cache->priv->keyed_cache, g_strdup (key), texdata);
g_hash_table_insert (cache->priv->keyed_cache, g_strdup (key), image);
}
}
else
/* Because the texture is loaded synchronously, we won't call
* clutter_image_set_data(), so it's safe to use the texture
* of ClutterImage here. */
texdata = clutter_image_get_texture (CLUTTER_IMAGE (image));
cogl_object_ref (texdata);
ensure_monitor_for_file (cache, file);