js: Use EVENT_PROPAGATE/EVENT_STOP constants in event handlers

Just as SOURCE_CONTINUE/SOURCE_REMOVE in source functions, these
constants increase code clarity over plain true/false.

https://bugzilla.gnome.org/show_bug.cgi?id=719567
This commit is contained in:
Florian Müllner
2013-11-29 18:17:34 +00:00
parent 751a3f0e94
commit deb2f30b37
31 changed files with 178 additions and 143 deletions

View File

@ -614,7 +614,7 @@ const WorkspacesDisplay = new Lang.Class({
_onScrollEvent: function(actor, event) {
if (!this.actor.mapped)
return false;
return Clutter.EVENT_PROPAGATE;
let activeWs = global.screen.get_active_workspace();
let ws;
switch (event.get_scroll_direction()) {
@ -625,10 +625,10 @@ const WorkspacesDisplay = new Lang.Class({
ws = activeWs.get_neighbor(Meta.MotionDirection.DOWN);
break;
default:
return false;
return Clutter.EVENT_PROPAGATE;
}
Main.wm.actionMoveWorkspace(ws);
return true;
return Clutter.EVENT_STOP;
}
});
Signals.addSignalMethods(WorkspacesDisplay.prototype);