js: Use EVENT_PROPAGATE/EVENT_STOP constants in event handlers

Just as SOURCE_CONTINUE/SOURCE_REMOVE in source functions, these
constants increase code clarity over plain true/false.

https://bugzilla.gnome.org/show_bug.cgi?id=719567
This commit is contained in:
Florian Müllner
2013-11-29 18:17:34 +00:00
parent 751a3f0e94
commit deb2f30b37
31 changed files with 178 additions and 143 deletions

View File

@ -137,29 +137,30 @@ const Button = new Lang.Class({
_onButtonPress: function(actor, event) {
if (!this.menu)
return;
return Clutter.EVENT_PROPAGATE;
this.menu.toggle();
return Clutter.EVENT_PROPAGATE;
},
_onSourceKeyPress: function(actor, event) {
if (!this.menu)
return false;
return Clutter.EVENT_PROPAGATE;
let symbol = event.get_key_symbol();
if (symbol == Clutter.KEY_space || symbol == Clutter.KEY_Return) {
this.menu.toggle();
return true;
return Clutter.EVENT_STOP;
} else if (symbol == Clutter.KEY_Escape && this.menu.isOpen) {
this.menu.close();
return true;
return Clutter.EVENT_STOP;
} else if (symbol == Clutter.KEY_Down) {
if (!this.menu.isOpen)
this.menu.toggle();
this.menu.actor.navigate_focus(this.actor, Gtk.DirectionType.DOWN, false);
return true;
return Clutter.EVENT_STOP;
} else
return false;
return Clutter.EVENT_PROPAGATE;
},
_onVisibilityChanged: function() {
@ -172,7 +173,7 @@ const Button = new Lang.Class({
_onMenuKeyPress: function(actor, event) {
if (global.focus_manager.navigate_from_event(event))
return true;
return Clutter.EVENT_STOP;
let symbol = event.get_key_symbol();
if (symbol == Clutter.KEY_Left || symbol == Clutter.KEY_Right) {
@ -180,10 +181,10 @@ const Button = new Lang.Class({
if (group) {
let direction = (symbol == Clutter.KEY_Left) ? Gtk.DirectionType.LEFT : Gtk.DirectionType.RIGHT;
group.navigate_focus(this.actor, direction, false);
return true;
return Clutter.EVENT_STOP;
}
}
return false;
return Clutter.EVENT_PROPAGATE;
},
_onOpenStateChanged: function(menu, open) {