Add a SelectArea() DBus method

This will be useful for e.g. selecting an area for a screenshot.

https://bugzilla.gnome.org/show_bug.cgi?id=687954
This commit is contained in:
Cosimo Cecchi 2012-11-08 20:19:19 -05:00
parent 8be3c5ed21
commit dd19459e18
5 changed files with 167 additions and 1 deletions

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@ -78,6 +78,7 @@ nobase_dist_js_DATA = \
ui/scripting.js \ ui/scripting.js \
ui/search.js \ ui/search.js \
ui/searchDisplay.js \ ui/searchDisplay.js \
ui/selectArea.js \
ui/shellDBus.js \ ui/shellDBus.js \
ui/status/accessibility.js \ ui/status/accessibility.js \
ui/status/keyboard.js \ ui/status/keyboard.js \

134
js/ui/selectArea.js Normal file
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@ -0,0 +1,134 @@
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Cairo = imports.cairo;
const Clutter = imports.gi.Clutter;
const Gdk = imports.gi.Gdk;
const Gtk = imports.gi.Gtk;
const Lang = imports.lang;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const St = imports.gi.St;
const Main = imports.ui.main;
const Tweener = imports.ui.tweener;
const SelectArea = new Lang.Class({
Name: 'SelectArea',
_init: function() {
this._startX = -1;
this._startY = -1;
this._lastX = 0;
this._lastY = 0;
this._initRubberbandColors();
this._group = new St.Widget({ visible: false,
reactive: true,
x: 0,
y: 0 });
Main.uiGroup.add_actor(this._group);
this._group.connect('button-press-event',
Lang.bind(this, this._onButtonPress));
this._group.connect('button-release-event',
Lang.bind(this, this._onButtonRelease));
this._group.connect('key-press-event',
Lang.bind(this, this._onKeyPress));
this._group.connect('motion-event',
Lang.bind(this, this._onMotionEvent));
let constraint = new Clutter.BindConstraint({ source: global.stage,
coordinate: Clutter.BindCoordinate.ALL });
this._group.add_constraint(constraint);
this._rubberband = new Clutter.Rectangle({ color: this._background,
has_border: true,
border_width: 1,
border_color: this._border });
this._group.add_actor(this._rubberband);
},
show: function() {
if (!Main.pushModal(this._group) || this._group.visible)
return;
global.set_cursor(Shell.Cursor.CROSSHAIR);
this._group.visible = true;
},
_initRubberbandColors: function() {
function colorFromRGBA(rgba) {
return new Clutter.Color({ red: rgba.red * 255,
green: rgba.green * 255,
blue: rgba.blue * 255,
alpha: rgba.alpha * 255 });
}
let path = new Gtk.WidgetPath();
path.append_type(Gtk.IconView);
let context = new Gtk.StyleContext();
context.set_path(path);
context.add_class('rubberband');
this._background = colorFromRGBA(context.get_background_color(Gtk.StateFlags.NORMAL));
this._border = colorFromRGBA(context.get_border_color(Gtk.StateFlags.NORMAL));
},
_getGeometry: function() {
return { x: Math.min(this._startX, this._lastX),
y: Math.min(this._startY, this._lastY),
width: Math.abs(this._startX - this._lastX),
height: Math.abs(this._startY - this._lastY) };
},
_onKeyPress: function(actor, event) {
if (event.get_key_symbol() == Clutter.Escape)
this._destroy(null, false);
return;
},
_onMotionEvent: function(actor, event) {
if (this._startX == -1 || this._startY == -1)
return false;
[this._lastX, this._lastY] = event.get_coords();
let geometry = this._getGeometry();
this._rubberband.set_position(geometry.x, geometry.y);
this._rubberband.set_size(geometry.width, geometry.height);
return false;
},
_onButtonPress: function(actor, event) {
[this._startX, this._startY] = event.get_coords();
this._rubberband.set_position(this._startX, this._startY);
return false;
},
_onButtonRelease: function(actor, event) {
this._destroy(this._getGeometry(), true);
return false;
},
_destroy: function(geometry, fade) {
Tweener.addTween(this._group,
{ opacity: 0,
time: fade ? 0.2 : 0,
transition: 'easeOutQuad',
onComplete: Lang.bind(this,
function() {
Main.popModal(this._group);
this._group.destroy();
global.unset_cursor();
this.emit('finished', geometry);
})
});
}
});
Signals.addSignalMethods(SelectArea.prototype);

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@ -11,6 +11,7 @@ const ExtensionDownloader = imports.ui.extensionDownloader;
const ExtensionUtils = imports.misc.extensionUtils; const ExtensionUtils = imports.misc.extensionUtils;
const Flashspot = imports.ui.flashspot; const Flashspot = imports.ui.flashspot;
const Main = imports.ui.main; const Main = imports.ui.main;
const SelectArea = imports.ui.selectArea;
const GnomeShellIface = <interface name="org.gnome.Shell"> const GnomeShellIface = <interface name="org.gnome.Shell">
<method name="Eval"> <method name="Eval">
@ -40,6 +41,12 @@ const GnomeShellIface = <interface name="org.gnome.Shell">
<arg type="s" direction="in" name="filename"/> <arg type="s" direction="in" name="filename"/>
<arg type="b" direction="out" name="success"/> <arg type="b" direction="out" name="success"/>
</method> </method>
<method name="SelectArea">
<arg type="i" direction="out" name="x"/>
<arg type="i" direction="out" name="y"/>
<arg type="i" direction="out" name="width"/>
<arg type="i" direction="out" name="height"/>
</method>
<method name="FlashArea"> <method name="FlashArea">
<arg type="i" direction="in" name="x"/> <arg type="i" direction="in" name="x"/>
<arg type="i" direction="in" name="y"/> <arg type="i" direction="in" name="y"/>
@ -182,6 +189,23 @@ const GnomeShell = new Lang.Class({
flash, invocation)); flash, invocation));
}, },
SelectAreaAsync: function (params, invocation) {
let selectArea = new SelectArea.SelectArea();
selectArea.show();
selectArea.connect('finished', Lang.bind(this,
function(selectArea, areaRectangle) {
if (areaRectangle) {
let retval = GLib.Variant.new('(iiii)',
[areaRectangle.x, areaRectangle.y,
areaRectangle.width, areaRectangle.height]);
invocation.return_value(retval);
} else {
invocation.return_error_literal(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED,
"Operation was cancelled");
}
}));
},
FlashArea: function(x, y, width, height) { FlashArea: function(x, y, width, height) {
let flashspot = new Flashspot.Flashspot({ x : x, y : y, width: width, height: height}); let flashspot = new Flashspot.Flashspot({ x : x, y : y, width: width, height: height});
flashspot.fire(); flashspot.fire();

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@ -616,6 +616,9 @@ shell_global_set_cursor (ShellGlobal *global,
case SHELL_CURSOR_POINTING_HAND: case SHELL_CURSOR_POINTING_HAND:
name = "hand"; name = "hand";
break; break;
case SHELL_CURSOR_CROSSHAIR:
name = "crosshair";
break;
default: default:
g_return_if_reached (); g_return_if_reached ();
} }
@ -638,6 +641,9 @@ shell_global_set_cursor (ShellGlobal *global,
case SHELL_CURSOR_POINTING_HAND: case SHELL_CURSOR_POINTING_HAND:
cursor_type = GDK_HAND2; cursor_type = GDK_HAND2;
break; break;
case SHELL_CURSOR_CROSSHAIR:
cursor_type = GDK_CROSSHAIR;
break;
case SHELL_CURSOR_DND_UNSUPPORTED_TARGET: case SHELL_CURSOR_DND_UNSUPPORTED_TARGET:
cursor_type = GDK_X_CURSOR; cursor_type = GDK_X_CURSOR;
break; break;

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@ -63,7 +63,8 @@ typedef enum {
SHELL_CURSOR_DND_UNSUPPORTED_TARGET, SHELL_CURSOR_DND_UNSUPPORTED_TARGET,
SHELL_CURSOR_DND_MOVE, SHELL_CURSOR_DND_MOVE,
SHELL_CURSOR_DND_COPY, SHELL_CURSOR_DND_COPY,
SHELL_CURSOR_POINTING_HAND SHELL_CURSOR_POINTING_HAND,
SHELL_CURSOR_CROSSHAIR
} ShellCursor; } ShellCursor;
void shell_global_set_cursor (ShellGlobal *global, void shell_global_set_cursor (ShellGlobal *global,