background: destroy actors don't remove them from their parent
This reads better, and it also fixes a warning when background is changed while transitioning to the overview. https://bugzilla.gnome.org/show_bug.cgi?id=694227
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@ -664,16 +664,12 @@ const BackgroundManager = new Lang.Class({
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this.background.disconnect(this._changedSignalId);
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this.background.disconnect(this._changedSignalId);
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if (this._newBackground) {
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if (this._newBackground) {
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let container = this._newBackground.actor.get_parent();
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this._newBackground.actor.destroy();
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if (container)
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container.remove_actor(this._newBackground.actor);
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this._newBackground = null;
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this._newBackground = null;
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}
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}
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if (this.background) {
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if (this.background) {
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let container = this.background.actor.get_parent();
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this.background.actor.destroy();
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if (container)
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container.remove_actor(this.background.actor);
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this.background = null;
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this.background = null;
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}
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}
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},
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},
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@ -695,7 +691,7 @@ const BackgroundManager = new Lang.Class({
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onComplete: Lang.bind(this, function() {
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onComplete: Lang.bind(this, function() {
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this.background = newBackground;
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this.background = newBackground;
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this._newBackground = null;
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this._newBackground = null;
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this._container.remove_actor(background.actor);
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background.actor.destroy();
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this.emit('changed');
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this.emit('changed');
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})
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})
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});
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});
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