Remove Alt+W/A/S/D hack

This was just for use within Xephyr, and gnome-shell doesn't work in
Xephyr any more anyway.

https://bugzilla.gnome.org/show_bug.cgi?id=624858
This commit is contained in:
Dan Winship 2010-07-20 14:22:41 -04:00
parent 1c7592b4b1
commit dc5ceffe40

View File

@ -221,9 +221,6 @@ AltTabPopup.prototype = {
this._disableHover(); this._disableHover();
// The WASD stuff is for debugging in Xephyr, where the arrow
// keys aren't mapped correctly
if (keysym == Clutter.grave) if (keysym == Clutter.grave)
this._select(this._currentApp, this._nextWindow()); this._select(this._currentApp, this._nextWindow());
else if (keysym == Clutter.asciitilde) else if (keysym == Clutter.asciitilde)
@ -241,22 +238,22 @@ AltTabPopup.prototype = {
this._select(this._previousApp()); this._select(this._previousApp());
else else
this._select(this._currentApp, this._previousWindow()); this._select(this._currentApp, this._previousWindow());
} else if (keysym == Clutter.Left || keysym == Clutter.a) } else if (keysym == Clutter.Left)
this._select(this._currentApp, this._previousWindow()); this._select(this._currentApp, this._previousWindow());
else if (keysym == Clutter.Right || keysym == Clutter.d) else if (keysym == Clutter.Right)
this._select(this._currentApp, this._nextWindow()); this._select(this._currentApp, this._nextWindow());
else if (keysym == Clutter.Up || keysym == Clutter.w) else if (keysym == Clutter.Up)
this._select(this._currentApp, null, true); this._select(this._currentApp, null, true);
} else { } else {
if (keysym == Clutter.Tab) if (keysym == Clutter.Tab)
this._select(this._nextApp()); this._select(this._nextApp());
else if (keysym == Clutter.ISO_Left_Tab) else if (keysym == Clutter.ISO_Left_Tab)
this._select(this._previousApp()); this._select(this._previousApp());
else if (keysym == Clutter.Left || keysym == Clutter.a) else if (keysym == Clutter.Left)
this._select(this._previousApp()); this._select(this._previousApp());
else if (keysym == Clutter.Right || keysym == Clutter.d) else if (keysym == Clutter.Right)
this._select(this._nextApp()); this._select(this._nextApp());
else if (keysym == Clutter.Down || keysym == Clutter.s) else if (keysym == Clutter.Down)
this._select(this._currentApp, 0); this._select(this._currentApp, 0);
} }