messageTray: Use monitor geometry for dwelling
In multi-monitor setups, the screen might extend below the edge of the monitor that holds the tray. In that case the tray is currently triggered from a secondary monitor, which is rather surprising; change the check to use the correct monitor geometry instead. https://bugzilla.gnome.org/show_bug.cgi?id=683044
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@ -1497,7 +1497,10 @@ const MessageTray = new Lang.Class({
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_checkTrayDwell: function(x, y) {
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_checkTrayDwell: function(x, y) {
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if (y == global.screen_height - 1) {
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let monitor = Main.layoutManager.bottomMonitor;
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let shouldDwell = (x >= monitor.x && x <= monitor.x + monitor.width &&
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y == monitor.y + monitor.height - 1);
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if (shouldDwell) {
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// We only set up dwell timeout when the user is not hovering over the tray
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// We only set up dwell timeout when the user is not hovering over the tray
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// (!this.actor.hover). This avoids bringing up the message tray after the
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// (!this.actor.hover). This avoids bringing up the message tray after the
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// user clicks on a notification with the pointer on the bottom pixel
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// user clicks on a notification with the pointer on the bottom pixel
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