Ensure that all struts we set extends to their boundary

Mutter really expects this, as this is how app-specified struts
happen. For instance, if the primary display is beside a taller
screen and is not positioned at the top, then we extend the struts
for the panel with the size of the unused area above the primary
monitor.

https://bugzilla.gnome.org/show_bug.cgi?id=642881
This commit is contained in:
Alexander Larsson 2011-02-24 12:06:25 +01:00
parent d235c205d6
commit d964d2baae

View File

@ -413,6 +413,23 @@ Chrome.prototype = {
else else
continue; continue;
// Ensure that the strut rects goes all the way to the screen edge,
// as this really what mutter expects.
switch (side) {
case Meta.Side.TOP:
y1 = 0;
break;
case Meta.Side.BOTTOM:
y2 = global.screen_height;
break;
case Meta.Side.LEFT:
x1 = 0;
break;
case Meta.Side.RIGHT:
x2 = global.screen_width;
break;
}
let strutRect = new Meta.Rectangle({ x: x1, y: y1, width: x2 - x1, height: y2 - y1}); let strutRect = new Meta.Rectangle({ x: x1, y: y1, width: x2 - x1, height: y2 - y1});
let strut = new Meta.Strut({ rect: strutRect, side: side }); let strut = new Meta.Strut({ rect: strutRect, side: side });
struts.push(strut); struts.push(strut);