main: move pointer-sync-on-restack code here
We call global.sync_pointer() on MetaScreen::restack as a hack to try to fix up the hover state after a pointer grab. Previously we were doing this in chrome.js, since there was already a ::restack handler there anyway, but this isn't really related to the chrome at all, so move it to main.js instead. https://bugzilla.gnome.org/show_bug.cgi?id=633620
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@ -335,11 +335,6 @@ Chrome.prototype = {
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this._updateVisibility();
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this._queueUpdateRegions();
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}
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// Figure out where the pointer is in case we lost track of
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// it during a grab. (In particular, if a trayicon popup menu
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// is dismissed, see if we need to close the message tray.)
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global.sync_pointer();
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},
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_updateRegions: function() {
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@ -208,6 +208,7 @@ function start() {
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global.screen.connect('window-entered-monitor', _windowEnteredMonitor);
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global.screen.connect('window-left-monitor', _windowLeftMonitor);
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global.screen.connect('restacked', _windowsRestacked);
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_nWorkspacesChanged();
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}
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@ -310,6 +311,13 @@ function _windowEnteredMonitor(metaScreen, monitorIndex, metaWin) {
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_queueCheckWorkspaces();
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}
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function _windowsRestacked() {
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// Figure out where the pointer is in case we lost track of
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// it during a grab. (In particular, if a trayicon popup menu
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// is dismissed, see if we need to close the message tray.)
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global.sync_pointer();
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}
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function _queueCheckWorkspaces() {
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if (_checkWorkspacesId == 0)
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_checkWorkspacesId = Meta.later_add(Meta.LaterType.BEFORE_REDRAW, _checkWorkspaces);
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