st: Replace global grabs with input device grabs
Global grabs are being removed from Clutter in favour of input device grabs, so only grab the input device instead and replace priv->grabbed with checks for priv->grab_device. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/495
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@ -192,7 +192,7 @@ st_button_button_press (ClutterActor *actor,
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if (priv->button_mask & mask)
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{
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if (priv->grabbed == 0)
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clutter_grab_pointer (actor);
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clutter_input_device_grab (device, actor);
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priv->grabbed |= mask;
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st_button_press (button, device, mask, NULL);
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@ -221,7 +221,7 @@ st_button_button_release (ClutterActor *actor,
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priv->grabbed &= ~mask;
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if (priv->grabbed == 0)
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clutter_ungrab_pointer ();
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clutter_input_device_ungrab (device);
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return TRUE;
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}
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@ -787,7 +787,7 @@ st_button_fake_release (StButton *button)
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if (priv->grabbed)
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{
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priv->grabbed = 0;
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clutter_ungrab_pointer ();
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clutter_input_device_ungrab (priv->device);
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}
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priv->device = NULL;
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@ -49,10 +49,11 @@ struct _StScrollBarPrivate
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{
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StAdjustment *adjustment;
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gboolean grabbed;
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gfloat x_origin;
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gfloat y_origin;
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ClutterInputDevice *grab_device;
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ClutterActor *trough;
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ClutterActor *handle;
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@ -601,13 +602,13 @@ static void
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stop_scrolling (StScrollBar *bar)
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{
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StScrollBarPrivate *priv = st_scroll_bar_get_instance_private (bar);
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if (!priv->grabbed)
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if (!priv->grab_device)
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return;
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st_widget_remove_style_pseudo_class (ST_WIDGET (priv->handle), "active");
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clutter_ungrab_pointer ();
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priv->grabbed = FALSE;
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clutter_input_device_ungrab (priv->grab_device);
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priv->grab_device = NULL;
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g_signal_emit (bar, signals[SCROLL_STOP], 0);
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}
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@ -617,7 +618,7 @@ handle_motion_event_cb (ClutterActor *trough,
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StScrollBar *bar)
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{
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StScrollBarPrivate *priv = st_scroll_bar_get_instance_private (bar);
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if (!priv->grabbed)
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if (!priv->grab_device)
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return FALSE;
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move_slider (bar, event->x, event->y);
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@ -642,6 +643,7 @@ handle_button_press_event_cb (ClutterActor *actor,
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StScrollBar *bar)
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{
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StScrollBarPrivate *priv = st_scroll_bar_get_instance_private (bar);
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ClutterInputDevice *device = clutter_event_get_device ((ClutterEvent*) event);
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if (event->button != 1)
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return FALSE;
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@ -659,10 +661,10 @@ handle_button_press_event_cb (ClutterActor *actor,
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priv->x_origin += clutter_actor_get_x (priv->trough);
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priv->y_origin += clutter_actor_get_y (priv->trough);
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g_assert (!priv->grabbed);
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g_assert (!priv->grab_device);
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clutter_grab_pointer (priv->handle);
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priv->grabbed = TRUE;
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clutter_input_device_grab (device, priv->handle);
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priv->grab_device = device;
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g_signal_emit (bar, signals[SCROLL_START], 0);
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return TRUE;
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