iconGrid: Subclass a C actor for BaseIcon

We create a lot of BaseIcons for the appGrid, one for every app, and for
all of those we have to hop through JS to get the preferred width. That
makes it another obvious target for moving to C, so let's do that.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1755>
This commit is contained in:
Jonas Dreßler
2021-03-02 11:47:13 +01:00
committed by Marge Bot
parent 36b103525c
commit d21a0b186e
4 changed files with 60 additions and 7 deletions

View File

@ -1,7 +1,7 @@
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
/* exported BaseIcon, IconGrid, IconGridLayout */
const { Clutter, GLib, GObject, Meta, St } = imports.gi;
const { Clutter, GLib, GObject, Meta, Shell, St } = imports.gi;
const Params = imports.misc.params;
const Main = imports.ui.main;
@ -64,7 +64,7 @@ var DragLocation = {
};
var BaseIcon = GObject.registerClass(
class BaseIcon extends St.Bin {
class BaseIcon extends Shell.SquareBin {
_init(label, params) {
params = Params.parse(params, {
createIcon: null,
@ -113,11 +113,6 @@ class BaseIcon extends St.Bin {
this._iconThemeChangedId = cache.connect('icon-theme-changed', this._onIconThemeChanged.bind(this));
}
vfunc_get_preferred_width(_forHeight) {
// Return the actual height to keep the squared aspect
return this.get_preferred_height(-1);
}
// This can be overridden by a subclass, or by the createIcon
// parameter to _init()
createIcon(_size) {