StTooltip: Add the ability to set a hook to constrain the tooltip
If, for example, the stage is divided into multiple monitors, we might want to constrain tooltips so they don't cross monitor boundaries. Add a function to set a per-stage callback to constrain tooltips. https://bugzilla.gnome.org/show_bug.cgi?id=645547
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@ -31,6 +31,7 @@
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#include "config.h"
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#endif
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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@ -59,9 +60,6 @@ struct _StTooltipPrivate
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{
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StLabel *label;
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gfloat arrow_offset;
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gboolean actor_below;
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ClutterGeometry *tip_area;
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};
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@ -73,6 +71,10 @@ static void st_tooltip_show (ClutterActor *self);
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static void st_tooltip_show_all (ClutterActor *self);
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static void st_tooltip_hide_all (ClutterActor *self);
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static void st_tooltip_constrain (StTooltip *tooltip,
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const ClutterGeometry *geometry,
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ClutterGeometry *adjusted_geometry);
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static void
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st_tooltip_set_property (GObject *gobject,
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guint prop_id,
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@ -279,9 +281,9 @@ st_tooltip_update_position (StTooltip *tooltip)
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{
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StTooltipPrivate *priv = tooltip->priv;
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ClutterGeometry *tip_area = tooltip->priv->tip_area;
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ClutterGeometry geometry;
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ClutterGeometry adjusted_geometry;
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gfloat tooltip_w, tooltip_h, tooltip_x, tooltip_y;
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gfloat parent_w, parent_h;
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ClutterActor *parent;
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/* if no area set, just position ourselves top left */
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if (!priv->tip_area)
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@ -301,37 +303,15 @@ st_tooltip_update_position (StTooltip *tooltip)
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tooltip_x = (int)(tip_area->x + (tip_area->width / 2) - (tooltip_w / 2));
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tooltip_y = (int)(tip_area->y + tip_area->height);
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parent = clutter_actor_get_parent ((ClutterActor *) tooltip);
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if (!parent)
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{
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g_critical ("StTooltip is not parented");
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return;
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}
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clutter_actor_get_size (parent, &parent_w, &parent_h);
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geometry.x = tooltip_x;
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geometry.y = tooltip_y;
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geometry.width = ceil (tooltip_w);
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geometry.height = ceil (tooltip_h);
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/* make sure the tooltip is not off screen vertically */
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if (tooltip_x < 0)
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{
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tooltip_x = 0;
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}
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else if (tooltip_x + tooltip_w > parent_w)
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{
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tooltip_x = (int)(parent_w) - tooltip_w;
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}
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st_tooltip_constrain (tooltip, &geometry, &adjusted_geometry);
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/* make sure the tooltip is not off screen horizontally */
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if (tooltip_y + tooltip_h > parent_h)
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{
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priv->actor_below = TRUE;
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tooltip_y = tip_area->y - tooltip_h;
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}
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else
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{
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priv->actor_below = FALSE;
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}
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/* calculate the arrow offset */
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priv->arrow_offset = tip_area->x + tip_area->width / 2 - tooltip_x;
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tooltip_x = adjusted_geometry.x;
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tooltip_y = adjusted_geometry.y;
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/* Since we are updating the position out of st_widget_allocate(), we can't
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* call clutter_actor_set_position(), since that would trigger another
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@ -443,3 +423,102 @@ st_tooltip_get_tip_area (StTooltip *tooltip)
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return tooltip->priv->tip_area;
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}
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typedef struct {
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StTooltipConstrainFunc func;
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gpointer data;
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GDestroyNotify notify;
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} ConstrainFuncClosure;
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static void
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constrain_func_closure_free (gpointer data)
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{
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ConstrainFuncClosure *closure = data;
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if (closure->notify)
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closure->notify (closure->data);
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g_slice_free (ConstrainFuncClosure, data);
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}
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static GQuark
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st_tooltip_constrain_func_quark (void)
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{
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static GQuark value = 0;
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if (G_UNLIKELY (value == 0))
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value = g_quark_from_static_string ("st-tooltip-constrain-func");
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return value;
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}
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/**
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* st_tooltip_set_constrain_func:
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* @stage: a #ClutterStage
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* @func: (allow-none): function to be called to constrain tooltip position
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* @data: (allow-none): user data to pass to @func
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* @notify: (allow-none): function to be called when @data is no longer needed
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*
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* Sets a callback function that will be used to constrain the position
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* of tooltips within @stage. This can be used, for example, if the stage
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* spans multiple monitors and tooltips should be positioned not to cross
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* monitors.
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*/
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void
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st_tooltip_set_constrain_func (ClutterStage *stage,
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StTooltipConstrainFunc func,
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gpointer data,
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GDestroyNotify notify)
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{
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ConstrainFuncClosure *closure;
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g_return_if_fail (CLUTTER_IS_STAGE (stage));
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if (func)
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{
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closure = g_slice_new (ConstrainFuncClosure);
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closure->func = func;
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closure->data = data;
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closure->notify = notify;
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}
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else
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closure = NULL;
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g_object_set_qdata_full (G_OBJECT (stage), st_tooltip_constrain_func_quark (),
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closure, constrain_func_closure_free);
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}
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static void
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st_tooltip_constrain (StTooltip *tooltip,
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const ClutterGeometry *geometry,
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ClutterGeometry *adjusted_geometry)
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{
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ConstrainFuncClosure *closure;
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ClutterActor *stage = clutter_actor_get_stage (CLUTTER_ACTOR (tooltip));
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*adjusted_geometry = *geometry;
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if (stage == NULL)
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return;
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closure = g_object_get_qdata (G_OBJECT (stage), st_tooltip_constrain_func_quark ());
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if (closure)
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{
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closure->func (tooltip, geometry, adjusted_geometry, closure->data);
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}
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else
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{
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ClutterActor *parent;
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gfloat parent_w, parent_h;
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parent = clutter_actor_get_parent ((ClutterActor *) tooltip);
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clutter_actor_get_size (parent, &parent_w, &parent_h);
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/* make sure the tooltip is not off parent horizontally */
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if (adjusted_geometry->x < 0)
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adjusted_geometry->x = 0;
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else if (adjusted_geometry->x + adjusted_geometry->width > parent_w)
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adjusted_geometry->x = (int)(parent_w) - adjusted_geometry->width;
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/* make sure the tooltip is not off parent vertically */
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if (adjusted_geometry->y + adjusted_geometry->height > parent_h)
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adjusted_geometry->y = parent_h - adjusted_geometry->height;
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}
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}
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@ -68,6 +68,24 @@ void st_tooltip_set_tip_area (StTooltip *tooltip,
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const ClutterGeometry *area);
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const ClutterGeometry* st_tooltip_get_tip_area (StTooltip *tooltip);
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/**
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* StTooltipConstrainFunc:
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* @tooltip: the #StTooltip that is being positioned
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* @geometry: size and position of the tooltip without any constraints
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* @adjusted_geometry: (out): new position of the tooltip.
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* The width and height fields will be ignored.
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* @data: (closure): user data passed to st_tooltip_set_constrain_func()
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*/
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typedef void (*StTooltipConstrainFunc) (StTooltip *tooltip,
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const ClutterGeometry *geometry,
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ClutterGeometry *adjusted_geometry,
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gpointer data);
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void st_tooltip_set_constrain_func (ClutterStage *stage,
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StTooltipConstrainFunc func,
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gpointer data,
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GDestroyNotify notify);
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G_END_DECLS
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#endif /* __ST_TOOLTIP_H__ */
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