viewSelector: this.active --> this._searchActive

'active' isn't terribly clear about just what is active; also, make it
private, remove an useless extra object state we were saving, and
refactor some messy code.

https://bugzilla.gnome.org/show_bug.cgi?id=682050
This commit is contained in:
Tanner Doshier 2012-08-24 11:24:49 -05:00 committed by Cosimo Cecchi
parent 12b041a569
commit cfed6e401d

View File

@ -52,8 +52,7 @@ const ViewSelector = new Lang.Class({
this._activePage = null; this._activePage = null;
this.active = false; this._searchActive = false;
this._searchPending = false;
this._searchTimeoutId = 0; this._searchTimeoutId = 0;
this._searchSystem = new Search.SearchSystem(); this._searchSystem = new Search.SearchSystem();
@ -226,7 +225,7 @@ const ViewSelector = new Lang.Class({
}, },
_onShowAppsButtonToggled: function() { _onShowAppsButtonToggled: function() {
if (this.active) if (this._searchActive)
this.reset(); this.reset();
else else
this._showPage(this._showAppsButton.checked ? this._appsPage this._showPage(this._showAppsButton.checked ? this._appsPage
@ -247,7 +246,7 @@ const ViewSelector = new Lang.Class({
let symbol = event.get_key_symbol(); let symbol = event.get_key_symbol();
if (symbol == Clutter.Escape) { if (symbol == Clutter.Escape) {
if (this.active) if (this._searchActive)
this.reset(); this.reset();
else if (this._showAppsButton.checked) else if (this._showAppsButton.checked)
this._resetShowAppsButton(); this._resetShowAppsButton();
@ -255,9 +254,9 @@ const ViewSelector = new Lang.Class({
Main.overview.hide(); Main.overview.hide();
return true; return true;
} else if (Clutter.keysym_to_unicode(symbol) || } else if (Clutter.keysym_to_unicode(symbol) ||
(symbol == Clutter.BackSpace && this.active)) { (symbol == Clutter.BackSpace && this._searchActive)) {
this.startSearch(event); this.startSearch(event);
} else if (!this.active) { } else if (!this._searchActive) {
if (symbol == Clutter.Tab || symbol == Clutter.Down) { if (symbol == Clutter.Tab || symbol == Clutter.Down) {
this._activePage.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false); this._activePage.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false);
return true; return true;
@ -331,13 +330,15 @@ const ViewSelector = new Lang.Class({
}, },
_onTextChanged: function (se, prop) { _onTextChanged: function (se, prop) {
let searchPreviouslyActive = this.active; let searchPreviouslyActive = this._searchActive;
this.active = this._entry.get_text() != ''; this._searchActive = this._entry.get_text() != '';
this._searchPending = this.active && !searchPreviouslyActive;
if (this._searchPending) { let startSearch = this._searchActive && !searchPreviouslyActive;
if (startSearch) {
this._searchResults.startingSearch(); this._searchResults.startingSearch();
} }
if (this.active) {
if (this._searchActive) {
this._entry.set_secondary_icon(this._activeIcon); this._entry.set_secondary_icon(this._activeIcon);
if (this._iconClickedId == 0) { if (this._iconClickedId == 0) {
@ -353,14 +354,14 @@ const ViewSelector = new Lang.Class({
this._entry.set_secondary_icon(this._inactiveIcon); this._entry.set_secondary_icon(this._inactiveIcon);
this._searchCancelled(); this._searchCancelled();
}
if (!this.active) {
if (this._searchTimeoutId > 0) { if (this._searchTimeoutId > 0) {
Mainloop.source_remove(this._searchTimeoutId); Mainloop.source_remove(this._searchTimeoutId);
this._searchTimeoutId = 0; this._searchTimeoutId = 0;
} }
return; return;
} }
if (this._searchTimeoutId > 0) if (this._searchTimeoutId > 0)
return; return;
this._searchTimeoutId = Mainloop.timeout_add(150, Lang.bind(this, this._doSearch)); this._searchTimeoutId = Mainloop.timeout_add(150, Lang.bind(this, this._doSearch));
@ -382,7 +383,7 @@ const ViewSelector = new Lang.Class({
} }
this._searchResults.activateDefault(); this._searchResults.activateDefault();
return true; return true;
} else if (this.active) { } else if (this._searchActive) {
let arrowNext, nextDirection; let arrowNext, nextDirection;
if (entry.get_text_direction() == Clutter.TextDirection.RTL) { if (entry.get_text_direction() == Clutter.TextDirection.RTL) {
arrowNext = Clutter.Left; arrowNext = Clutter.Left;