unlockDialog: Properly reset auth prompt when showing it
If a user hits escape twice really fast when coming back to their machine to unlock it, they made end up getting presented with a non-functional unlock screen that doesn't show their user icon and doesn't ask for a password. This is because showPrompt assumes that if an auth prompt already exists, it's ready to go. That may not be true, if it's in the process of getting torn down at the time because it's in the middle of a cancel animation. This commit solves the problem by ensuring the auth prompt is always in a fresh reset state before showing it. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1999>
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@ -676,16 +676,14 @@ var UnlockDialog = GObject.registerClass({
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}
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_ensureAuthPrompt() {
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if (this._authPrompt)
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return;
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this._authPrompt = new AuthPrompt.AuthPrompt(this._gdmClient,
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AuthPrompt.AuthPromptMode.UNLOCK_ONLY);
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this._authPrompt.connect('failed', this._fail.bind(this));
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this._authPrompt.connect('cancelled', this._fail.bind(this));
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this._authPrompt.connect('reset', this._onReset.bind(this));
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this._promptBox.add_child(this._authPrompt);
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if (!this._authPrompt) {
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this._authPrompt = new AuthPrompt.AuthPrompt(this._gdmClient,
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AuthPrompt.AuthPromptMode.UNLOCK_ONLY);
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this._authPrompt.connect('failed', this._fail.bind(this));
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this._authPrompt.connect('cancelled', this._fail.bind(this));
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this._authPrompt.connect('reset', this._onReset.bind(this));
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this._promptBox.add_child(this._authPrompt);
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}
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this._authPrompt.reset();
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this._authPrompt.updateSensitivity(true);
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