layout: Exclude hidden actors from struts
Currently we only exclude hidden actors from the input region, but not from struts. This is an oversight that went unnoticed until now, probably because we didn't consider the work area in the overview until recently. https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4569 Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1963>
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@ -974,6 +974,9 @@ var LayoutManager = GObject.registerClass({
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for (i = 0; i < this._trackedActors.length; i++) {
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for (i = 0; i < this._trackedActors.length; i++) {
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let actorData = this._trackedActors[i];
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let actorData = this._trackedActors[i];
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if (!actorData.actor.get_paint_visibility())
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continue;
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if (!(actorData.affectsInputRegion && wantsInputRegion) && !actorData.affectsStruts)
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if (!(actorData.affectsInputRegion && wantsInputRegion) && !actorData.affectsStruts)
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continue;
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continue;
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@ -984,7 +987,7 @@ var LayoutManager = GObject.registerClass({
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w = Math.round(w);
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w = Math.round(w);
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h = Math.round(h);
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h = Math.round(h);
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if (actorData.affectsInputRegion && wantsInputRegion && actorData.actor.get_paint_visibility())
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if (actorData.affectsInputRegion && wantsInputRegion)
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rects.push(new Meta.Rectangle({ x, y, width: w, height: h }));
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rects.push(new Meta.Rectangle({ x, y, width: w, height: h }));
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let monitor = null;
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let monitor = null;
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