Re-lock the screen if we're restarted from a previously crashed shell
This way we "fail closed", which is better for security. See https://bugs.launchpad.net/ubuntu/+source/gdm/+bug/1064584 https://bugzilla.gnome.org/show_bug.cgi?id=691987
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@ -195,6 +195,9 @@ function _initializeUI() {
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if (keybindingMode == Shell.KeyBindingMode.NONE) {
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keybindingMode = Shell.KeyBindingMode.NORMAL;
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}
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if (screenShield) {
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screenShield.lockIfWasLocked();
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}
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});
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}
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@ -30,6 +30,7 @@ const SCREENSAVER_SCHEMA = 'org.gnome.desktop.screensaver';
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const LOCK_ENABLED_KEY = 'lock-enabled';
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const LOCK_DELAY_KEY = 'lock-delay';
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const LOCKED_STATE_STR = 'screenShield.locked';
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// fraction of screen height the arrow must reach before completing
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// the slide up automatically
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const ARROW_DRAG_THRESHOLD = 0.1;
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@ -1175,6 +1176,7 @@ const ScreenShield = new Lang.Class({
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this._isLocked = false;
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this.emit('active-changed');
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this.emit('locked-changed');
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global.set_runtime_state(LOCKED_STATE_STR, null);
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},
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activate: function(animate) {
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@ -1191,6 +1193,7 @@ const ScreenShield = new Lang.Class({
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}
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this._resetLockScreen(animate, animate);
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global.set_runtime_state(LOCKED_STATE_STR, GLib.Variant.new('b', true));
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// We used to set isActive and emit active-changed here,
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// but now we do that from lockScreenShown, which means
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@ -1217,5 +1220,15 @@ const ScreenShield = new Lang.Class({
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this.emit('locked-changed');
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},
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// If the previous shell crashed, and gnome-session restarted us, then re-lock
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lockIfWasLocked: function() {
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let wasLocked = global.get_runtime_state('b', LOCKED_STATE_STR);
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if (wasLocked === null)
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return;
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Meta.later_add(Meta.LaterType.BEFORE_REDRAW, Lang.bind(this, function() {
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this.lock(false);
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}));
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}
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});
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Signals.addSignalMethods(ScreenShield.prototype);
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