windowManager: Update dim effect
The combination of desaturating and lowering the brightness does not work too well in all cases, in particular for applications using the dark theme variant. Dropping the desaturation effect and making the brightness adjustment more profound gives a better result. https://bugzilla.gnome.org/show_bug.cgi?id=681601
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@ -15,8 +15,7 @@ const Tweener = imports.ui.tweener;
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const SHELL_KEYBINDINGS_SCHEMA = 'org.gnome.shell.keybindings';
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const SHELL_KEYBINDINGS_SCHEMA = 'org.gnome.shell.keybindings';
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const WINDOW_ANIMATION_TIME = 0.25;
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const WINDOW_ANIMATION_TIME = 0.25;
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const DIM_DESATURATION = 0.6;
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const DIM_BRIGHTNESS = -0.3;
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const DIM_BRIGHTNESS = -0.1;
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const DIM_TIME = 0.500;
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const DIM_TIME = 0.500;
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const UNDIM_TIME = 0.250;
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const UNDIM_TIME = 0.250;
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@ -25,22 +24,18 @@ const WindowDimmer = new Lang.Class({
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Name: 'WindowDimmer',
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Name: 'WindowDimmer',
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_init: function(actor) {
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_init: function(actor) {
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this._desaturateEffect = new Clutter.DesaturateEffect();
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this._brightnessEffect = new Clutter.BrightnessContrastEffect();
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this._brightnessEffect = new Clutter.BrightnessContrastEffect();
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actor.add_effect(this._desaturateEffect);
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actor.add_effect(this._brightnessEffect);
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actor.add_effect(this._brightnessEffect);
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this.actor = actor;
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this.actor = actor;
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this._dimFactor = 0.0;
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this._dimFactor = 0.0;
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},
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},
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setEnabled: function(enabled) {
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setEnabled: function(enabled) {
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this._desaturateEffect.enabled = enabled;
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this._brightnessEffect.enabled = enabled;
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this._brightnessEffect.enabled = enabled;
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},
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},
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set dimFactor(factor) {
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set dimFactor(factor) {
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this._dimFactor = factor;
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this._dimFactor = factor;
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this._desaturateEffect.set_factor(factor * DIM_DESATURATION);
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this._brightnessEffect.set_brightness(factor * DIM_BRIGHTNESS);
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this._brightnessEffect.set_brightness(factor * DIM_BRIGHTNESS);
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},
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},
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