From c84dc6254d2d65c41408415d6d6319062e0323df Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Florian=20M=C3=BCllner?= Date: Fri, 26 Apr 2013 17:06:22 +0200 Subject: [PATCH] PopupMenuManager: Close active menu when another one opens We already do this when navigating between menus via mouse or keynav, but miss cases where a menu is opened by other means, for instance via a keyboard shortcut. https://bugzilla.gnome.org/show_bug.cgi?id=686756 --- js/ui/popupMenu.js | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) diff --git a/js/ui/popupMenu.js b/js/ui/popupMenu.js index a7644d952..cd81f1079 100644 --- a/js/ui/popupMenu.js +++ b/js/ui/popupMenu.js @@ -2049,6 +2049,8 @@ const PopupMenuManager = new Lang.Class({ _onMenuOpenState: function(menu, open) { if (open) { + if (this.activeMenu) + this.activeMenu.close(BoxPointer.PopupAnimation.FADE); this._grabHelper.grab({ actor: menu.actor, modal: true, focus: menu.sourceActor, onUngrab: Lang.bind(this, this._closeMenu, menu) }); } else { @@ -2065,13 +2067,8 @@ const PopupMenuManager = new Lang.Class({ }, _changeMenu: function(newMenu) { - let oldMenu = this.activeMenu; - if (oldMenu) { - oldMenu.close(BoxPointer.PopupAnimation.FADE); - newMenu.open(BoxPointer.PopupAnimation.FADE); - } else { - newMenu.open(BoxPointer.PopupAnimation.FULL); - } + newMenu.open(this.activeMenu ? BoxPointer.PopupAnimation.FADE + : BoxPointer.PopupAnimation.FULL); }, _onMenuSourceEnter: function(menu) {