tests: Run each test in a function
As the global object of a context is rooted, if we want the GC to act on these objects we need to take them out of the globals. https://bugzilla.gnome.org/show_bug.cgi?id=678737
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@ -5,52 +5,53 @@ const St = imports.gi.St;
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const UI = imports.testcommon.ui;
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let stage = new Clutter.Stage({ width: 640, height: 480 });
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UI.init(stage);
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function test() {
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let stage = new Clutter.Stage({ width: 640, height: 480 });
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UI.init(stage);
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let vbox = new St.BoxLayout({ width: stage.width,
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height: stage.height,
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style: 'background: #ffee88;' });
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stage.add_actor(vbox);
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let vbox = new St.BoxLayout({ width: stage.width,
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height: stage.height,
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style: 'background: #ffee88;' });
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stage.add_actor(vbox);
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let scroll = new St.ScrollView();
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vbox.add(scroll, { expand: true });
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let scroll = new St.ScrollView();
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vbox.add(scroll, { expand: true });
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let box = new St.BoxLayout({ vertical: true,
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style: 'padding: 10px;'
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+ 'spacing: 20px;' });
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scroll.add_actor(box);
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let box = new St.BoxLayout({ vertical: true,
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style: 'padding: 10px;'
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+ 'spacing: 20px;' });
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scroll.add_actor(box);
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function addTestCase(inset, offsetX, offsetY, blur, spread) {
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let shadowStyle = 'box-shadow: ' + (inset ? 'inset ' : '') +
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offsetX + 'px ' + offsetY + 'px ' + blur + 'px ' +
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(spread > 0 ? (' ' + spread + 'px ') : '') +
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'rgba(0,0,0,0.5);';
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let label = new St.Label({ style: 'border: 4px solid black;' +
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'border-radius: 5px;' +
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'background-color: white; ' +
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'padding: 5px;' +
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shadowStyle,
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text: shadowStyle });
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box.add(label, { x_fill: false, y_fill: false } );
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function addTestCase(inset, offsetX, offsetY, blur, spread) {
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let shadowStyle = 'box-shadow: ' + (inset ? 'inset ' : '') +
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offsetX + 'px ' + offsetY + 'px ' + blur + 'px ' +
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(spread > 0 ? (' ' + spread + 'px ') : '') +
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'rgba(0,0,0,0.5);';
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let label = new St.Label({ style: 'border: 4px solid black;' +
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'border-radius: 5px;' +
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'background-color: white; ' +
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'padding: 5px;' +
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shadowStyle,
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text: shadowStyle });
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box.add(label, { x_fill: false, y_fill: false } );
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}
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addTestCase (false, 3, 4, 0, 0);
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addTestCase (false, 3, 4, 0, 4);
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addTestCase (false, 3, 4, 4, 0);
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addTestCase (false, 3, 4, 4, 4);
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addTestCase (false, -3, -4, 4, 0);
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addTestCase (false, 0, 0, 0, 4);
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addTestCase (false, 0, 0, 4, 0);
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addTestCase (true, 3, 4, 0, 0);
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addTestCase (true, 3, 4, 0, 4);
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addTestCase (true, 3, 4, 4, 0);
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addTestCase (true, 3, 4, 4, 4);
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addTestCase (true, -3, -4, 4, 0);
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addTestCase (true, 0, 0, 0, 4);
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addTestCase (true, 0, 0, 4, 0);
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UI.main(stage);
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}
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addTestCase (false, 3, 4, 0, 0);
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addTestCase (false, 3, 4, 0, 4);
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addTestCase (false, 3, 4, 4, 0);
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addTestCase (false, 3, 4, 4, 4);
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addTestCase (false, -3, -4, 4, 0);
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addTestCase (false, 0, 0, 0, 4);
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addTestCase (false, 0, 0, 4, 0);
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addTestCase (true, 3, 4, 0, 0);
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addTestCase (true, 3, 4, 0, 4);
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addTestCase (true, 3, 4, 4, 0);
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addTestCase (true, 3, 4, 4, 4);
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addTestCase (true, -3, -4, 4, 0);
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addTestCase (true, 0, 0, 0, 4);
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addTestCase (true, 0, 0, 4, 0);
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stage.show();
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Clutter.main();
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stage.destroy();
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test();
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