screenShield: Tie LockedHint to locked state

Currently the hint reflects the `active` state, which effectively
corresponds to the screen blank. That's a bit surprising considering
the name, plus the `active` state is already exposed by the ScreenSaver
D-Bus interface for anyone interested.

It seems reasonable that the `LockedHint` property reflects the lock
state, so change the handling to do exactly that.

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/351

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1561>
This commit is contained in:
Florian Müllner 2021-01-07 22:33:47 +01:00
parent 543261e6eb
commit c5019dbf62

View File

@ -151,12 +151,20 @@ var ScreenShield = class {
if (prevIsActive != this._isActive) if (prevIsActive != this._isActive)
this.emit('active-changed'); this.emit('active-changed');
if (this._loginSession)
this._loginSession.SetLockedHintRemote(active);
this._syncInhibitor(); this._syncInhibitor();
} }
_setLocked(locked) {
let prevIsLocked = this._isLocked;
this._isLocked = locked;
if (prevIsLocked !== this._isLocked)
this.emit('locked-changed');
if (this._loginSession)
this._loginSession.SetLockedHintRemote(locked);
}
_activateDialog() { _activateDialog() {
if (this._isLocked) { if (this._isLocked) {
this._ensureUnlockDialog(true /* allowCancel */); this._ensureUnlockDialog(true /* allowCancel */);
@ -563,8 +571,7 @@ var ScreenShield = class {
this._activationTime = 0; this._activationTime = 0;
this._setActive(false); this._setActive(false);
this._isLocked = false; this._setLocked(false);
this.emit('locked-changed');
global.set_runtime_state(LOCKED_STATE_STR, null); global.set_runtime_state(LOCKED_STATE_STR, null);
} }
@ -624,14 +631,12 @@ var ScreenShield = class {
let userManager = AccountsService.UserManager.get_default(); let userManager = AccountsService.UserManager.get_default();
let user = userManager.get_user(GLib.get_user_name()); let user = userManager.get_user(GLib.get_user_name());
if (this._isGreeter)
this._isLocked = true;
else
this._isLocked = user.password_mode != AccountsService.UserPasswordMode.NONE;
this.activate(animate); this.activate(animate);
this.emit('locked-changed'); const lock = this._isGreeter
? true
: user.password_mode !== AccountsService.UserPasswordMode.NONE;
this._setLocked(lock);
} }
// If the previous shell crashed, and gnome-session restarted us, then re-lock // If the previous shell crashed, and gnome-session restarted us, then re-lock