Refresh all background instances after suspend if needed
NVIDIA drivers don't preserve FBO contents across suspend / resume cycles which results in broken backgrounds. We can work around that by forcing a refresh when coming out of suspend. https://bugzilla.gnome.org/show_bug.cgi?id=739178
This commit is contained in:
@ -11,6 +11,7 @@ const St = imports.gi.St;
|
||||
|
||||
const Background = imports.ui.background;
|
||||
const BackgroundMenu = imports.ui.backgroundMenu;
|
||||
const LoginManager = imports.misc.loginManager;
|
||||
|
||||
const DND = imports.ui.dnd;
|
||||
const Main = imports.ui.main;
|
||||
@ -273,6 +274,18 @@ const LayoutManager = new Lang.Class({
|
||||
global.screen.connect('in-fullscreen-changed',
|
||||
Lang.bind(this, this._updateFullscreen));
|
||||
this._monitorsChanged();
|
||||
|
||||
// NVIDIA drivers don't preserve FBO contents across
|
||||
// suspend/resume, see
|
||||
// https://bugzilla.gnome.org/show_bug.cgi?id=739178
|
||||
if (Shell.util_need_background_refresh()) {
|
||||
LoginManager.getLoginManager().connect('prepare-for-sleep',
|
||||
function(lm, suspending) {
|
||||
if (suspending)
|
||||
return;
|
||||
Meta.Background.refresh_all();
|
||||
});
|
||||
}
|
||||
},
|
||||
|
||||
// This is called by Main after everything else is constructed
|
||||
|
Reference in New Issue
Block a user