diff --git a/js/ui/boxpointer.js b/js/ui/boxpointer.js index 03cb4a567..940f6aa16 100644 --- a/js/ui/boxpointer.js +++ b/js/ui/boxpointer.js @@ -33,7 +33,7 @@ var BoxPointer = GObject.registerClass({ _init(arrowSide, binProperties) { super._init(); - this.set_offscreen_redirect(Clutter.OffscreenRedirect.ALWAYS); + this.set_offscreen_redirect(Clutter.OffscreenRedirect.ON_IDLE); this._arrowSide = arrowSide; this._userArrowSide = arrowSide; diff --git a/js/ui/dash.js b/js/ui/dash.js index 6eb71e73b..928104637 100644 --- a/js/ui/dash.js +++ b/js/ui/dash.js @@ -353,7 +353,7 @@ var Dash = GObject.registerClass({ clip_to_allocation: true }); this._box._delegate = this; this._container.add_actor(this._box); - this._container.set_offscreen_redirect(Clutter.OffscreenRedirect.ALWAYS); + this._container.set_offscreen_redirect(Clutter.OffscreenRedirect.ON_IDLE); this._showAppsIcon = new ShowAppsIcon(); this._showAppsIcon.show(false); diff --git a/js/ui/overview.js b/js/ui/overview.js index 62a3c0917..45d12340b 100644 --- a/js/ui/overview.js +++ b/js/ui/overview.js @@ -108,7 +108,7 @@ class OverviewActor extends St.BoxLayout { track_hover: true, can_focus: true, }); - this._searchEntry.set_offscreen_redirect(Clutter.OffscreenRedirect.ALWAYS); + this._searchEntry.set_offscreen_redirect(Clutter.OffscreenRedirect.ON_IDLE); let searchEntryBin = new St.Bin({ child: this._searchEntry, x_align: Clutter.ActorAlign.CENTER, diff --git a/js/ui/panel.js b/js/ui/panel.js index eb3a19599..fd499f863 100644 --- a/js/ui/panel.js +++ b/js/ui/panel.js @@ -788,7 +788,7 @@ class Panel extends St.Widget { super._init({ name: 'panel', reactive: true }); - this.set_offscreen_redirect(Clutter.OffscreenRedirect.ALWAYS); + this.set_offscreen_redirect(Clutter.OffscreenRedirect.ON_IDLE); this._sessionStyle = null; diff --git a/js/ui/windowManager.js b/js/ui/windowManager.js index 075fbb15b..b1b080616 100644 --- a/js/ui/windowManager.js +++ b/js/ui/windowManager.js @@ -1256,7 +1256,7 @@ var WindowManager = class { // while actor updates are frozen. let actorContent = Shell.util_get_content_for_window_actor(actor, oldFrameRect); let actorClone = new St.Widget({ content: actorContent }); - actorClone.set_offscreen_redirect(Clutter.OffscreenRedirect.ALWAYS); + actorClone.set_offscreen_redirect(Clutter.OffscreenRedirect.ON_IDLE); actorClone.set_position(oldFrameRect.x, oldFrameRect.y); actorClone.set_size(oldFrameRect.width, oldFrameRect.height); Main.uiGroup.add_actor(actorClone);