ExtensionsPref: always convert the extension version to a string
This fixes: Wrong type number; string expected MR: https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1060
This commit is contained in:
240
js/perf/core.js
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240
js/perf/core.js
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@@ -0,0 +1,240 @@
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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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/* exported run, script_overviewShowStart, script_overviewShowDone,
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script_applicationsShowStart, script_applicationsShowDone,
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script_afterShowHide, malloc_usedSize, glx_swapComplete,
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clutter_stagePaintDone */
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/* eslint camelcase: ["error", { properties: "never", allow: ["^script_", "^malloc", "^glx", "^clutter"] }] */
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const System = imports.system;
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const Main = imports.ui.main;
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const Scripting = imports.ui.scripting;
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// This performance script measure the most important (core) performance
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// metrics for the shell. By looking at the output metrics of this script
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// someone should be able to get an idea of how well the shell is performing
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// on a particular system.
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var METRICS = {
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overviewLatencyFirst:
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{ description: "Time to first frame after triggering overview, first time",
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units: "us" },
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overviewFpsFirst:
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{ description: "Frame rate when going to the overview, first time",
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units: "frames / s" },
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overviewLatencySubsequent:
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{ description: "Time to first frame after triggering overview, second time",
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units: "us" },
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overviewFpsSubsequent:
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{ description: "Frames rate when going to the overview, second time",
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units: "frames / s" },
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overviewFps5Windows:
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{ description: "Frames rate when going to the overview, 5 windows open",
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units: "frames / s" },
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overviewFps10Windows:
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{ description: "Frames rate when going to the overview, 10 windows open",
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units: "frames / s" },
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overviewFps5Maximized:
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{ description: "Frames rate when going to the overview, 5 maximized windows open",
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units: "frames / s" },
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overviewFps10Maximized:
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{ description: "Frames rate when going to the overview, 10 maximized windows open",
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units: "frames / s" },
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overviewFps5Alpha:
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{ description: "Frames rate when going to the overview, 5 alpha-transparent windows open",
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units: "frames / s" },
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overviewFps10Alpha:
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{ description: "Frames rate when going to the overview, 10 alpha-transparent windows open",
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units: "frames / s" },
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usedAfterOverview:
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{ description: "Malloc'ed bytes after the overview is shown once",
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units: "B" },
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leakedAfterOverview:
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{ description: "Additional malloc'ed bytes the second time the overview is shown",
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units: "B" },
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applicationsShowTimeFirst:
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{ description: "Time to switch to applications view, first time",
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units: "us" },
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applicationsShowTimeSubsequent:
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{ description: "Time to switch to applications view, second time",
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units: "us" },
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};
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let WINDOW_CONFIGS = [
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{ width: 640, height: 480, alpha: false, maximized: false, count: 1, metric: 'overviewFpsSubsequent' },
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{ width: 640, height: 480, alpha: false, maximized: false, count: 5, metric: 'overviewFps5Windows' },
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{ width: 640, height: 480, alpha: false, maximized: false, count: 10, metric: 'overviewFps10Windows' },
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{ width: 640, height: 480, alpha: false, maximized: true, count: 5, metric: 'overviewFps5Maximized' },
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{ width: 640, height: 480, alpha: false, maximized: true, count: 10, metric: 'overviewFps10Maximized' },
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{ width: 640, height: 480, alpha: true, maximized: false, count: 5, metric: 'overviewFps5Alpha' },
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{ width: 640, height: 480, alpha: true, maximized: false, count: 10, metric: 'overviewFps10Alpha' },
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];
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function *run() {
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Scripting.defineScriptEvent("overviewShowStart", "Starting to show the overview");
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Scripting.defineScriptEvent("overviewShowDone", "Overview finished showing");
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Scripting.defineScriptEvent("afterShowHide", "After a show/hide cycle for the overview");
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Scripting.defineScriptEvent("applicationsShowStart", "Starting to switch to applications view");
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Scripting.defineScriptEvent("applicationsShowDone", "Done switching to applications view");
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// Enable recording of timestamps for different points in the frame cycle
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global.frame_timestamps = true;
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Main.overview.connect('shown', () => {
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Scripting.scriptEvent('overviewShowDone');
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});
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yield Scripting.sleep(1000);
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for (let i = 0; i < 2 * WINDOW_CONFIGS.length; i++) {
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// We go to the overview twice for each configuration; the first time
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// to calculate the mipmaps for the windows, the second time to get
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// a clean set of numbers.
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if ((i % 2) == 0) {
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let config = WINDOW_CONFIGS[i / 2];
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yield Scripting.destroyTestWindows();
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for (let k = 0; k < config.count; k++) {
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yield Scripting.createTestWindow({ width: config.width,
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height: config.height,
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alpha: config.alpha,
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maximized: config.maximized });
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}
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yield Scripting.waitTestWindows();
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yield Scripting.sleep(1000);
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yield Scripting.waitLeisure();
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}
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Scripting.scriptEvent('overviewShowStart');
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Main.overview.show();
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yield Scripting.waitLeisure();
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Main.overview.hide();
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yield Scripting.waitLeisure();
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System.gc();
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yield Scripting.sleep(1000);
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Scripting.collectStatistics();
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Scripting.scriptEvent('afterShowHide');
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}
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yield Scripting.destroyTestWindows();
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yield Scripting.sleep(1000);
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Main.overview.show();
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yield Scripting.waitLeisure();
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for (let i = 0; i < 2; i++) {
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Scripting.scriptEvent('applicationsShowStart');
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// eslint-disable-next-line require-atomic-updates
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Main.overview.dash.showAppsButton.checked = true;
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yield Scripting.waitLeisure();
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Scripting.scriptEvent('applicationsShowDone');
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// eslint-disable-next-line require-atomic-updates
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Main.overview.dash.showAppsButton.checked = false;
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yield Scripting.waitLeisure();
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}
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}
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let showingOverview = false;
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let finishedShowingOverview = false;
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let overviewShowStart;
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let overviewFrames;
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let overviewLatency;
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let mallocUsedSize = 0;
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let overviewShowCount = 0;
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let haveSwapComplete = false;
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let applicationsShowStart;
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let applicationsShowCount = 0;
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function script_overviewShowStart(time) {
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showingOverview = true;
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finishedShowingOverview = false;
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overviewShowStart = time;
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overviewFrames = 0;
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}
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function script_overviewShowDone(_time) {
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// We've set up the state at the end of the zoom out, but we
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// need to wait for one more frame to paint before we count
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// ourselves as done.
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finishedShowingOverview = true;
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}
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function script_applicationsShowStart(time) {
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applicationsShowStart = time;
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}
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function script_applicationsShowDone(time) {
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applicationsShowCount++;
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if (applicationsShowCount == 1)
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METRICS.applicationsShowTimeFirst.value = time - applicationsShowStart;
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else
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METRICS.applicationsShowTimeSubsequent.value = time - applicationsShowStart;
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}
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function script_afterShowHide(_time) {
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if (overviewShowCount == 1)
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METRICS.usedAfterOverview.value = mallocUsedSize;
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else
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METRICS.leakedAfterOverview.value = mallocUsedSize - METRICS.usedAfterOverview.value;
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}
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function malloc_usedSize(time, bytes) {
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mallocUsedSize = bytes;
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}
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function _frameDone(time) {
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if (showingOverview) {
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if (overviewFrames == 0)
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overviewLatency = time - overviewShowStart;
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overviewFrames++;
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}
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if (finishedShowingOverview) {
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showingOverview = false;
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finishedShowingOverview = false;
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overviewShowCount++;
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let dt = (time - (overviewShowStart + overviewLatency)) / 1000000;
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// If we see a start frame and an end frame, that would
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// be 1 frame for a FPS computation, hence the '- 1'
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let fps = (overviewFrames - 1) / dt;
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if (overviewShowCount == 1) {
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METRICS.overviewLatencyFirst.value = overviewLatency;
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METRICS.overviewFpsFirst.value = fps;
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} else if (overviewShowCount == 2) {
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METRICS.overviewLatencySubsequent.value = overviewLatency;
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}
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// Other than overviewFpsFirst, we collect FPS metrics the second
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// we show each window configuration. overviewShowCount is 1,2,3...
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if (overviewShowCount % 2 == 0) {
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let config = WINDOW_CONFIGS[(overviewShowCount / 2) - 1];
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METRICS[config.metric].value = fps;
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}
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}
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}
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function glx_swapComplete(time, swapTime) {
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haveSwapComplete = true;
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_frameDone(swapTime);
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}
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function clutter_stagePaintDone(time) {
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// If we aren't receiving GLXBufferSwapComplete events, then we approximate
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// the time the user sees a frame with the time we finished doing drawing
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// commands for the frame. This doesn't take into account the time for
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// the GPU to finish painting, and the time for waiting for the buffer
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// swap, but if this are uniform - every frame takes the same time to draw -
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// then it won't upset our FPS calculation, though the latency value
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// will be slightly too low.
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if (!haveSwapComplete)
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_frameDone(time);
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}
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307
js/perf/hwtest.js
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307
js/perf/hwtest.js
Normal file
@@ -0,0 +1,307 @@
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/* exported run, script_desktopShown, script_overviewShowStart,
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script_overviewShowDone, script_applicationsShowStart,
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script_applicationsShowDone, script_mainViewDrawStart,
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script_mainViewDrawDone, script_overviewDrawStart,
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script_overviewDrawDone, script_redrawTestStart,
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script_redrawTestDone, script_collectTimings,
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script_geditLaunch, script_geditFirstFrame,
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clutter_stagePaintStart, clutter_paintCompletedTimestamp */
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/* eslint camelcase: ["error", { properties: "never", allow: ["^script_", "^clutter"] }] */
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const { Clutter, Gio, Shell } = imports.gi;
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const Main = imports.ui.main;
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const Scripting = imports.ui.scripting;
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var METRICS = {
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timeToDesktop:
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{ description: "Time from starting graphical.target to desktop showing",
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units: "us" },
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overviewShowTime:
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{ description: "Time to switch to overview view, first time",
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units: "us" },
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applicationsShowTime:
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{ description: "Time to switch to applications view, first time",
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units: "us" },
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mainViewRedrawTime:
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{ description: "Time to redraw the main view, full screen",
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units: "us" },
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overviewRedrawTime:
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{ description: "Time to redraw the overview, full screen, 5 windows",
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units: "us" },
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applicationRedrawTime:
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{ description: "Time to redraw frame with a maximized application update",
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units: "us" },
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geditStartTime:
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{ description: "Time from gedit launch to window drawn",
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units: "us" },
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};
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function waitAndDraw(milliseconds) {
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let cb;
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let timeline = new Clutter.Timeline({ duration: milliseconds });
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timeline.start();
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timeline.connect('new-frame', (_timeline, _frame) => {
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global.stage.queue_redraw();
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});
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timeline.connect('completed', () => {
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timeline.stop();
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if (cb)
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cb();
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});
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return callback => (cb = callback);
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}
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function waitSignal(object, signal) {
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let cb;
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let id = object.connect(signal, () => {
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object.disconnect(id);
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if (cb)
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cb();
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});
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return callback => (cb = callback);
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}
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function extractBootTimestamp() {
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let sp = Gio.Subprocess.new(['journalctl', '-b',
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'MESSAGE_ID=7d4958e842da4a758f6c1cdc7b36dcc5',
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'UNIT=graphical.target',
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'-o',
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'json'],
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Gio.SubprocessFlags.STDOUT_PIPE);
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let result = null;
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let datastream = Gio.DataInputStream.new(sp.get_stdout_pipe());
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while (true) { // eslint-disable-line no-constant-condition
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let [line, length_] = datastream.read_line_utf8(null);
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if (line === null)
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break;
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let fields = JSON.parse(line);
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result = Number(fields['__MONOTONIC_TIMESTAMP']);
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}
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datastream.close(null);
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return result;
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}
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function *run() {
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Scripting.defineScriptEvent("desktopShown", "Finished initial animation");
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Scripting.defineScriptEvent("overviewShowStart", "Starting to show the overview");
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Scripting.defineScriptEvent("overviewShowDone", "Overview finished showing");
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Scripting.defineScriptEvent("applicationsShowStart", "Starting to switch to applications view");
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Scripting.defineScriptEvent("applicationsShowDone", "Done switching to applications view");
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Scripting.defineScriptEvent("mainViewDrawStart", "Drawing main view");
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Scripting.defineScriptEvent("mainViewDrawDone", "Ending timing main view drawing");
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Scripting.defineScriptEvent("overviewDrawStart", "Drawing overview");
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Scripting.defineScriptEvent("overviewDrawDone", "Ending timing overview drawing");
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Scripting.defineScriptEvent("redrawTestStart", "Drawing application window");
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Scripting.defineScriptEvent("redrawTestDone", "Ending timing application window drawing");
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Scripting.defineScriptEvent("collectTimings", "Accumulate frame timings from redraw tests");
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Scripting.defineScriptEvent("geditLaunch", "gedit application launch");
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Scripting.defineScriptEvent("geditFirstFrame", "first frame of gedit window drawn");
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yield Scripting.waitLeisure();
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Scripting.scriptEvent('desktopShown');
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let interfaceSettings = new Gio.Settings({
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schema_id: 'org.gnome.desktop.interface',
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});
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interfaceSettings.set_boolean('enable-animations', false);
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Scripting.scriptEvent('overviewShowStart');
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Main.overview.show();
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yield Scripting.waitLeisure();
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Scripting.scriptEvent('overviewShowDone');
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yield Scripting.sleep(1000);
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Scripting.scriptEvent('applicationsShowStart');
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// eslint-disable-next-line require-atomic-updates
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Main.overview.dash.showAppsButton.checked = true;
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yield Scripting.waitLeisure();
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Scripting.scriptEvent('applicationsShowDone');
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yield Scripting.sleep(1000);
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Main.overview.hide();
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yield Scripting.waitLeisure();
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// --------------------- //
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// Tests of redraw speed //
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// --------------------- //
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global.frame_timestamps = true;
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global.frame_finish_timestamp = true;
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for (let k = 0; k < 5; k++)
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yield Scripting.createTestWindow({ maximized: true });
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yield Scripting.waitTestWindows();
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yield Scripting.sleep(1000);
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Scripting.scriptEvent('mainViewDrawStart');
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yield waitAndDraw(1000);
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Scripting.scriptEvent('mainViewDrawDone');
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Main.overview.show();
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Scripting.waitLeisure();
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yield Scripting.sleep(1500);
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Scripting.scriptEvent('overviewDrawStart');
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yield waitAndDraw(1000);
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Scripting.scriptEvent('overviewDrawDone');
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yield Scripting.destroyTestWindows();
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Main.overview.hide();
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yield Scripting.createTestWindow({ maximized: true,
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redraws: true });
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yield Scripting.waitTestWindows();
|
||||
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yield Scripting.sleep(1000);
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||||
|
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Scripting.scriptEvent('redrawTestStart');
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yield Scripting.sleep(1000);
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Scripting.scriptEvent('redrawTestDone');
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yield Scripting.sleep(1000);
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Scripting.scriptEvent('collectTimings');
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yield Scripting.destroyTestWindows();
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global.frame_timestamps = false;
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global.frame_finish_timestamp = false;
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yield Scripting.sleep(1000);
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let appSys = Shell.AppSystem.get_default();
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let app = appSys.lookup_app('org.gnome.gedit.desktop');
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Scripting.scriptEvent('geditLaunch');
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app.activate();
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let windows = app.get_windows();
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if (windows.length > 0)
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throw new Error('gedit was already running');
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while (windows.length == 0) {
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yield waitSignal(global.display, 'window-created');
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||||
windows = app.get_windows();
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}
|
||||
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let actor = windows[0].get_compositor_private();
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yield waitSignal(actor, 'first-frame');
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Scripting.scriptEvent('geditFirstFrame');
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yield Scripting.sleep(1000);
|
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windows[0].delete(global.get_current_time());
|
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|
||||
yield Scripting.sleep(1000);
|
||||
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interfaceSettings.set_boolean('enable-animations', true);
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}
|
||||
|
||||
let overviewShowStart;
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||||
let applicationsShowStart;
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||||
let stagePaintStart;
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||||
let redrawTiming;
|
||||
let redrawTimes = {};
|
||||
let geditLaunchTime;
|
||||
|
||||
function script_desktopShown(time) {
|
||||
let bootTimestamp = extractBootTimestamp();
|
||||
METRICS.timeToDesktop.value = time - bootTimestamp;
|
||||
}
|
||||
|
||||
function script_overviewShowStart(time) {
|
||||
overviewShowStart = time;
|
||||
}
|
||||
|
||||
function script_overviewShowDone(time) {
|
||||
METRICS.overviewShowTime.value = time - overviewShowStart;
|
||||
}
|
||||
|
||||
function script_applicationsShowStart(time) {
|
||||
applicationsShowStart = time;
|
||||
}
|
||||
|
||||
function script_applicationsShowDone(time) {
|
||||
METRICS.applicationsShowTime.value = time - applicationsShowStart;
|
||||
}
|
||||
|
||||
function script_mainViewDrawStart(_time) {
|
||||
redrawTiming = 'mainView';
|
||||
}
|
||||
|
||||
function script_mainViewDrawDone(_time) {
|
||||
redrawTiming = null;
|
||||
}
|
||||
|
||||
function script_overviewDrawStart(_time) {
|
||||
redrawTiming = 'overview';
|
||||
}
|
||||
|
||||
function script_overviewDrawDone(_time) {
|
||||
redrawTiming = null;
|
||||
}
|
||||
|
||||
function script_redrawTestStart(_time) {
|
||||
redrawTiming = 'application';
|
||||
}
|
||||
|
||||
function script_redrawTestDone(_time) {
|
||||
redrawTiming = null;
|
||||
}
|
||||
|
||||
function script_collectTimings(_time) {
|
||||
for (let timing in redrawTimes) {
|
||||
let times = redrawTimes[timing];
|
||||
times.sort((a, b) => a - b);
|
||||
|
||||
let len = times.length;
|
||||
let median;
|
||||
|
||||
if (len == 0)
|
||||
median = -1;
|
||||
else if (len % 2 == 1)
|
||||
median = times[(len - 1) / 2];
|
||||
else
|
||||
median = Math.round((times[len / 2 - 1] + times[len / 2]) / 2);
|
||||
|
||||
METRICS[`${timing}RedrawTime`].value = median;
|
||||
}
|
||||
}
|
||||
|
||||
function script_geditLaunch(time) {
|
||||
geditLaunchTime = time;
|
||||
}
|
||||
|
||||
function script_geditFirstFrame(time) {
|
||||
METRICS.geditStartTime.value = time - geditLaunchTime;
|
||||
}
|
||||
|
||||
function clutter_stagePaintStart(time) {
|
||||
stagePaintStart = time;
|
||||
}
|
||||
|
||||
function clutter_paintCompletedTimestamp(time) {
|
||||
if (redrawTiming != null && stagePaintStart != null) {
|
||||
if (!(redrawTiming in redrawTimes))
|
||||
redrawTimes[redrawTiming] = [];
|
||||
redrawTimes[redrawTiming].push(time - stagePaintStart);
|
||||
}
|
||||
stagePaintStart = null;
|
||||
}
|
Reference in New Issue
Block a user