quickSettings: Make parent StWidget have a 0x0 size
The quick settings menu is child of an actor at 0,0 coordinates, simply transformed to look in place. However the parent actor stays at 0,0, and gets a width/height that is able to contain the child menu (even though the transform will push it outside the parent actor). This makes the parent actor (not meant to handle pointer/touch input) to cover parts of the shell. Since this actor is also where the Clutter grab happens, the menu is not dismissed either. Make this parent actor have a 0x0 size, so that it can still act as the parent for the quick settings menu, but does not actually cover any area. This makes clicks around the top left corner work again while the quick settings menu is opened. Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/5887 Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2535>
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@ -582,7 +582,7 @@ var QuickSettingsMenu = class extends PopupMenu.PopupMenu {
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constructor(sourceActor, nColumns = 1) {
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constructor(sourceActor, nColumns = 1) {
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super(sourceActor, 0, St.Side.TOP);
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super(sourceActor, 0, St.Side.TOP);
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this.actor = new St.Widget({reactive: true});
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this.actor = new St.Widget({reactive: true, width: 0, height: 0});
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this.actor.add_child(this._boxPointer);
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this.actor.add_child(this._boxPointer);
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this.actor._delegate = this;
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this.actor._delegate = this;
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