Set the workspace when launching apps

main.js: Add create_app_launch_context() with code from appDisplay;
  additionally set the workspace on the launch context to the current
  workspace so that the application launches on the right workspace
  even if the user switches before the app starts.

appDisplay.js docDisplay.js: Use Main.create_app_launch_context()

http://bugzilla.gnome.org/show_bug.cgi?id=580658 (Reported by Igor Vatavuk)
This commit is contained in:
Owen W. Taylor
2009-05-01 14:13:51 -04:00
parent 4a5873dd22
commit bb69afc830
3 changed files with 25 additions and 11 deletions

View File

@ -5,13 +5,13 @@ const Clutter = imports.gi.Clutter;
const Pango = imports.gi.Pango;
const Gio = imports.gi.Gio;
const Gtk = imports.gi.Gtk;
const Gdk = imports.gi.Gdk;
const Shell = imports.gi.Shell;
const Lang = imports.lang;
const Signals = imports.signals;
const GenericDisplay = imports.ui.genericDisplay;
const GtkUtil = imports.ui.gtkutil;
const Main = imports.ui.main;
const ENTERED_MENU_COLOR = new Clutter.Color();
ENTERED_MENU_COLOR.from_pixel(0x00ff0022);
@ -85,15 +85,7 @@ AppDisplayItem.prototype = {
// Opens an application represented by this display item.
launch : function() {
let global = Shell.Global.get();
let screen = global.screen;
let display = screen.get_display();
let timestamp = display.get_current_time();
let context = new Gdk.AppLaunchContext();
let icon = this._appInfo.get_icon();
context.set_icon(icon);
context.set_timestamp(timestamp);
this._appInfo.launch([], context);
this._appInfo.launch([], Main.create_app_launch_context());
},
//// Protected method overrides ////